Page 27 of 41 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast
Results 261 to 270 of 409
  1. #261
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    //////Deleted
    (0)
    Last edited by Dale; 10-27-2014 at 12:27 AM.

  2. #262
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by detlef View Post
    That's not fair. Only some of your posts are idiotic, not all of them. I'm pretty sure I've agreed completely with some of our other posts in other threads.
    How was I being unfair?

    I simply said if my posts irritate you to simply place me on ignore. Seems pretty fair to me.

    Anyway, if you like some of my posts but don't like others - you can simply skip over the ones I write you don't agree with then. But my point is, trying to moderate me and tell me when I should be quiet and when I shouldn't be isn't going to work.
    (0)

  3. #263
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    //////deleted
    (0)
    Last edited by Dale; 10-27-2014 at 12:27 AM.

  4. #264
    Player mattkoko's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Seig
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Dale View Post
    If calling people ignorant and arrogant is how you try to lighten the mood then you really suck at it.
    Why so serious bro.
    (0)

  5. #265
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Byrth View Post
    Let me give you an example:
    1) Players do current battlefields to improve their character by obtaining drops.
    2) Higher tier battlefields give more drops.
    3) We're all mortal, so time is scarce.
    1+3 = 4) It makes sense to optimize the number of drops/player.
    5) Some setups are more efficient than others, allowing you to defeat higher tier battlefields or successfully lowman lower tier battlefields.

    The system (#2, #5) is combined with relatively constant factors (#1, #3) and determines which setups and players are valued. It creates feelings like, "This dumbshit PLD is wasting our time (#3) and sucks as a DD and as a tank (#5)."


    Now, I'm not saying that some people don't play the game to RP while being all buddy buddy with strangers in a monthly subscription internet chat room, but #1 seems pretty logical to me. Heck, at least one player leveled to 75 solo and without a subjob. People are strange. If I'm going to play a game, I'm going to play to win and I don't think that's some deviant attitude that needs to be eradicated.




    As for the other shit, I'm only reading the rest of this post. Learn to be concise. Anyway:

    Enmity - Enmity is broken at the moment. There are 2-3 DDs in the game capable of killing a iLevel 119 NM in a group without capping hate and having to serve as a tank. If it was fixed, jobs like RUN would have a much larger niche to fill. I'm an Aegis/Burtgang/Ochain PLD with full 119 AF/AF2 and I approve of this message.

    Forced Delay - When you use a JA, WS, or Magic, you incur a mandatory 1~3 second delay. When you have capped Haste and all the STP that SE has thrown at us, this 2 second delay for WSs is something like 40% of your TP time. Activating a JA had better be worth 20% of a WS, or it's not worth using. This needs to be reduced. Jobs like DNC, PUP, RUN, etc. rely heavily on JA spamming. All magic DDs rely on magic spamming, etc.

    Accuracy / Magic Accuracy - These are the only stats that SE can use in their current system to gear/buffcheck people... or, as happens currently, gear/buffcheck pets (who can't get buffs). Downside obviously being that pets can't receive real buffs at the moment. It would probably be a more manageable system if Acc/MAcc decreased slower after hitting a threshold Hit rate (like 75% or something). It's also a huge pain in the ass to have to bring along four jobs basically just for Acc buffs/Evasion debuffs, or to start a fight that you aren't fully prepared for and end up with a 20% hit rate that you don't have the jobs to combat at the moment. Without this issue, there would have been no real need to put 242 skill on iLevel 119 weapons.

    Pet mechanics - Pets cannot receive buffs like party members, which renders pet jobs useless in higher tier fights where buffs are mandatory (specifically Haste buffs). Pets should be treated as party members.

    The problem is that fixing these issues could have huge reverberations throughout the game. There are other changes that could be made to address these issues, but they are equally devastating (changing Haste from Delay*[1-Haste%] to Delay/[1+Haste%])

    Overall, something should have been done about these issues before the cap was even raised from 75. Enmity should have been fixed before the cap was raised from 50.
    Well in an effort to be more concise I'll try keep my answer short

    Just because you want to be able to do things faster doesn't mean the system itself forces players to exclude play-styles that kill slower. Not all of us play games to get something over with as quickly as possible. That's just your system and you are confusing that with the actual game's system.

    Because as I said, this game rewards players of all kinds of different play-styles, rather they kill faster or slower. And just because a certain play-style may kill slower doesn't mean they still can't win at this game. Because they certainly can.

    And I see no problem with the enmity system. I tank and kill level 119 NMs all the time on this game with other DDs. The smart ones know how to back off and stay alive. The more aggressive and reckless ones die. And I feel that's the way it should be.

    I also think you are making too big a deal about a DD job being able to reach the enmity cap. The enmity cap is kept that way for a reason - so when a DD does a lot of damage the monster attacks them for it. And that's how it should be. Because a notorious monster shouldn't be a stupid brainless sprite. It should react to what other players do and if a Samurai busts out a massive skill chain on a monster the samurai should be attacked for it.

    I'm too exhausted to address your other points so I'll just leave it at that.
    (0)
    Last edited by Dale; 10-27-2014 at 12:13 AM.

  6. #266
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Deleted/////
    (0)
    Last edited by Dale; 10-27-2014 at 12:27 AM.

  7. #267
    Player mattkoko's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Seig
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Dale View Post
    Anyway, if you like some of my posts but don't like others - you can simply skip over the ones I write you don't agree with then.
    So basically you are saying, "agree with me or gtfo."
    (1)

  8. #268
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by mattkoko View Post
    So basically you are saying, "agree with me or gtfo."
    That is not even close to what I said. And you took that quote out of context by leaving out the second part.

    That poster was attempting to moderate my activity on this forum by telling me when it was appropriate for me to post and when it wasn't. I simply told him to either place me on ignore or skip over the posts I write he finds idiotic.

    And that seems like a pretty reasonable solution to me. Because I'm not going to just post when he thinks I should.
    (0)

  9. #269
    Player mattkoko's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Seig
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Dale View Post
    I'm not really trying to be serious. I just think calling someone ignorant and arrogant is just a really bad way to lighten the mood.
    I didn't call you or anyone ignorant or arrogant. I simply stated that your need to get the last word in is linked to personality traits, as well as being unafraid to promote your own opinion. And I also said there is nothing wrong with that. That just isn't me. We have had our share of debates in the past. Sometimes I agree with yours, other times we did not see eye to eye. On those times we did not see eye to eye, I had a choice. Realizing that you feel the need to always have the last word, I could either choose to keep battling with you just to come back to a stalemate. Or just leave it as is. And I chose to leave it as is.
    (0)

  10. #270
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by mattkoko View Post
    I didn't call you or anyone ignorant or arrogant..
    I apologize.

    I got you mixed up with another poster. You had similar names and you were both elves. And I'm not defending the mix up - just clarifying it was an honest mistake.
    Quote Originally Posted by Malithar View Post
    They graciously bowed out in favor of letting your ignorance/arrogance speak for them. I see that "getting the last word in" is coming along quite nicely. Expecting 30 pages by tomorrow. -.-
    That was the quote I was referring to. Which I now realize you didn't make.
    (0)
    Last edited by Dale; 10-27-2014 at 12:23 AM.

  11. 10-27-2014 12:20 AM

Page 27 of 41 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast