I don't know, making mobs resistant to one form of damage or another has been the way the game has always gone, and I'm totally fine with that, I have jobs that can do piercing and slashing, and I am going to level mnk for blunt so I can go to an event with the type of damage required for that event, (but I'll probably end up on brd anyway), and that's cool, what I'm afraid of though is with all the pissing and moaning that's been going on about rng, and mnk being the only jobs blah blah blah, is that SE is going to break out the nerf bat, and beat those jobs down to the ground because when SE nerf's they damn near destroy a jobs usefulness. New hard content resistant to various forms of damage yes, nerf no, one is good the other is not

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