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  1. #371
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    Quote Originally Posted by Demon6324236 View Post
    I know what Riftcinder is, that is why I know it is expensive, and why it is expensive in the first place.
    This shows you are misunderstanding me. I never said you didn't know. I was agreeing to you that yeah riftcinder, a quest item for Emp which of course is expensive. Rare because its hard to get which is why it's worth the price.. >.> You are the one who said its 2mil. If I know you have relics, emps, them I'm sure I'm smart enough to know you have knowledge of what a riftcinder is..
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    Last edited by Daemon; 08-14-2013 at 07:19 PM.

  2. #372
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    Quote Originally Posted by Demon6324236 View Post
    Simple answer, its more of a refund than a reward in all honesty since you pay Bayld to enter, and leave with less Bayld than you paid, as a reward. Its not as though you go in by paying 25k or 50k but then walk out having earned 80k while inside of the WK Reive.
    Tell me where in the game ever or even in real life do you ever get a refund to do anything? O.o

    That's like saying SE should refund me my money for the amount of time I spent.

    Disregard this comment if you are meaning giving us extra Bayld would be a refund.
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    Last edited by Daemon; 08-14-2013 at 07:27 PM.

  3. #373
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    Quote Originally Posted by Daemon View Post
    Well DJ what happens when people buy all Delve gear? Max upgrade everything? Answer that for me.
    They sell Airlixirs and use Plasm to buy Airlixirs to sell. Once everyone in the game has all of those things? Oh, well that time simply will never come, and even if it did, by that point, I have to say we have exhausted the content, and its time for it to die.

    And as for plasm as a reward?

    You already gain Bayld as a reward in WR. Why add Bayld AND plasm? I just don't see that as reasonable. I don't even see that happening. That's why I don't agree.
    Well for one, why both? Because giving more Bayld would simply result in a full refund, which I assume SE is attempting to avoid for the most part. Old ones you get a full refund if you have a capped out discount and cap out your Bayld inside, I assume this is due to the fact most people who will have these things have what they want from the NMs most likely and SE thought it would help get people to assist those without the wins already. They would be right too, I am much more likely to help someone when it costs me nothing rather than when I have to shell out some money just to help them when I will get nothing I care about anyways. Secondly, once people cap Bayld, what reason do they have to continue fighting besides speeding up the fight? I mean, if I go on RDM to a Yumcax, its at 57% and I have capped out my Bayld, why would I not just go pop Reraise on real fast, goto the entrance, hop on my Xbox, and play another game? I mean, I do not find WKs very fun really, so why would I keep doing that? I could go clean my house, go to the store, play another game, so long as I can check in at least once every 50 minutes to make sure I have not died, and will not auto-homepoint, I am fine. So really, what incentive do people have to keep fighting? As I said, give more Bayld, your talking about making Bayld, not losing it, or simply getting back a full refund, depending on how much you pay and what the extended cap would be. Plasm is not the same way though, totally different reward, if you let people get Plasm after they cap Bayld, it adds on another reward, and thus, incentive to continue participating, especially since Plasm can be sold in the form of Airlixir's for Gil, and everyone can use Gil in some way really.

    Bayld is suppose to be the reason to enjoy the event is how i see why the Devs added it to begin with. Plasm was added to Megaboss in Delve as a huge reward to make it worth the effort.
    Delve, I agree with, completely, I understand that part. But with Bayld your out of your mind. Its not meant to be the reason you enjoy the event, its a refund for participating, clear and simple, participate a lot, you get a lot of Bayld back, do almost nothing, you get almost nothing back, its another way to reward you for your work, the problem is, the reward is not very good.

    Now maybe adjusting the amount of Bayld for defeating a Nakuul to be higher would be a reasonable suggestion from my point of view but taking a reward from another event adding it to WR is not my idea of a good solution.
    This is one of those times I would delete a comment for already having been answered, but instead I will leave it with this comment as to give an example of what I meant in my earlier post.

    Adding synthesis materials or other items i agree would be good too. I never disagreed on that.
    Good, but you also never really accepted it either, after all, right now you were telling me that all I have given for ideas is Plasm, when I have clearly stated another idea on several occasions.
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  4. #374
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    Quote Originally Posted by Daemon View Post
    This shows you are misunderstanding me. I never said you didn't know. I was agreeing to you that yeah riftcinder, a quest item for Emp which of course is expensive. Rare because its hard to get which is why it's worth the price.. >.> You are the one who said its 2mil. If I know you have relics, emps, them I'm sure I'm smart enough to know you have knowledge of what a riftcinder is..
    Well I am not sure there was much to understand really, you said...

    Yeah riftcinder, quest item for Emp.
    Which I read as.

    Yeah, that's because its used for Emps, that's why its so expensive.
    No matter.

    The point is, you are willing to do Morta still and this reward probably helps influence it, due to its high worth.
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  5. #375
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    Quote Originally Posted by Demon6324236 View Post
    Good, but you also never really accepted it either, after all, right now you were telling me that all I have given for ideas is Plasm, when I have clearly stated another idea on several occasions.
    Well I only disagreed with 2 ideas. If I didnt accepted any other idea, I'm sure I would have pointed that out already. >.>
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  6. #376
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    Quote Originally Posted by Daemon View Post
    Disregard this comment if you are meaning giving us extra Bayld would be a refund.
    That's basically what I mean. If you pay 25k to enter a WK Reive in Ceizak and then cap your Bayld you can get, you get 25k, 25k paid, 25k gained, overall Bayld spent, 0. If you enter Yorcia right now, the lowest possible cost is 50k, 25k to enter, possible to get 25k return, as such, 25k spent. The more they give us, the less we really end up paying for entrance in the end due to it being like a refund. So in the end, the only real solution is to give us another form of currency, or other items, as a reward. To keep giving us Bayld would simply eliminate the point of the cost in the first place.

    Its the same reason they did not add Voidstones to buy with Cruor, it would create a loop, you buy a Voidstone, do VW, use Cruor from the NM kill to buy a Voidstone, to do another VWNM, and so the cycle continues, forever.
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  7. #377
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    Quote Originally Posted by Daemon View Post
    Well I only disagreed with 2 ideas. If I didnt accepted any other idea, I'm sure I would have pointed that out already. >.>
    What I mean is I have not seen you mention that it would be a workable solution until now, till now, your comments about only having Plasm as a solution lead to the assumption that you have not seen any other real acceptable idea come forth, such as my own. As such, I assumed my idea was not accepted as viable to you, which lead to my post you just quoted.
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  8. #378
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    I also appreciate the fact that you can earn some of the Bayld back to rebuy another Ki but it looks like no one appreciates this so maybe its better for the DEV team to implement another stone system like Abyssea and VW than save Bayld and buy Kis lol.

    I mean I hated the fact that I ran out of stones and had to buy void dusts to spam a boss a thousands of times..,
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  9. #379
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    Quote Originally Posted by Demon6324236 View Post
    That's basically what I mean. If you pay 25k to enter a WK Reive in Ceizak and then cap your Bayld you can get, you get 25k, 25k paid, 25k gained, overall Bayld spent, 0. If you enter Yorcia right now, the lowest possible cost is 50k, 25k to enter, possible to get 25k return, as such, 25k spent. The more they give us, the less we really end up paying for entrance in the end due to it being like a refund. So in the end, the only real solution is to give us another form of currency, or other items, as a reward. To keep giving us Bayld would simply eliminate the point of the cost in the first place.

    Its the same reason they did not add Voidstones to buy with Cruor, it would create a loop, you buy a Voidstone, do VW, use Cruor from the NM kill to buy a Voidstone, to do another VWNM, and so the cycle continues, forever.
    I just think people are not arguing currency. They are arguing the fact they killed a boss and got a pebble. Solution? Yeah SE should add better drops.

    As long as its not regular AH craft items, meds, junks that we have no room in inventory to carry. Unless if its something that can give temporary boosts like Ambrosia.

    Please no more logs... Especially when they don't stack..

    Something much more appealing like the rare synthesis materials you can get doing cat fights/PW.

    Or new synthesis materials you gain from Megabosss.

    Or new REM materials to surprise everyone of the future upgrades? If that happens.

    Maybe new ABJ gears and ABJ, or unique things that can allow people to walk away more satisfied than feeling like 10 hours of fighting 1 boss for nothing ruined a persons FFXI experience.

    I still think SE should add Arise and Meteor to the drops since no one does VW anymore especially PW.

    SE if you want to toss in a Haste 2 or Refresh III scroll.. That would be awesome and now would be even a greater time to pull FFXI fans interest as FFXIV is not too far away from the corner, you already are sparking some attention back from us.. And any other tidbits other jobs have been wanting?
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    Last edited by Daemon; 08-14-2013 at 07:58 PM.

  10. #380
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    Quote Originally Posted by Daemon View Post
    I also appreciate the fact that you can earn some of the Bayld back to rebuy another Ki but it looks like no one appreciates this so maybe its better for the DEV team to implement another stone system like Abyssea and VW than save Bayld and buy Kis lol.
    You missed the point I was making. Its nice we get Bayld back, but here are the 3 issues with the Bayld we are given.

    They can not give more than the current cap, which is 25k, fights often last longer than a person takes to his this cap, and since there is no reward at all past this cap during a battle till the end of it, once you hit the cap, you really have little incentive to continue helping with the fight.

    They can not raise the cap, because if they do they create the issue of giving more than you are spending, which is why I assume there is even a cap in the first place, and conveniently placed right at the same amount that you spend on the lowest tier KIs to go fight WKs.

    Bayld is easily obtained, there are more time taking ways like Colo/Lair Reives, and very cheap less time taking ways like Skirmish, this leaves it a fairly low value, as I explained earlier, 1 Gil is worth more than 1 Bayld on our server, and as such, its not a very large incentive for participation.

    These, are my 3 main points about the issue of Bayld being the only currency form to come from WKs.
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