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  1. #351
    Player Danita's Avatar
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    Jul 2012
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    41
    Character
    Danita
    World
    Siren
    Main Class
    WAR Lv 99
    Why cant we just have all events be like Delve, where once you kill the target, you can get the reward by slowly building up the currency associated with it instead of having no choice but to get it as a drop. I assure you, I would gladly pay 170k Bayld for my Yumcax Head & Hands, as well as another 170k for my Hurkan Feet, 200k Bayld for my Club, and 100k for my Cape. I have the wins, but guess what, I cant get them.

    You ask why cant people just be happy, my question is, why cant we just have fun, enjoyable, rewarding content, that does not feel like every attempt can easily be struck down by the random number generator of the game saying 'sorry, this time you get no drop, sucks to be you' at the end?
    THIS THIS THIS THIS THIS THIS THIS
    (4)

  2. #352
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Daemon View Post
    Job level cap is 99. Artificially SE is releasing items to bring level power up past 99.

    Unless SE plans to forever add harder content, item levels to reach level 100,000,000+ if I'm alive to see that day in the year 3050 or whatever.
    Besides the obviously stupid part of this, suffice it to say, that seems to be their intention going ahead as they did say after all that they want to move forward with a tree like progression system which would involve doing 1 thing before the next. The only way to do this, is make the next content hard enough to need previous content to be completed in order to have a chance at victory, as such, if they stop making harder content, this tree stops growing, which does not seem to be their plan.

    I think you are playing way too fast and treating items as if they are temporary trash to be replaced in the next few months.
    I might be, but at the same time, I expect to get something when I do something. VW I barely tolerated and only because there was no assurance in the future I could get something better, for instance I actually needed Heka's on RDM to cap cure potency without changing out my swords, so even if I did not get it as early as I did, I would have continued to spam that NM for a very, very long time. Right now, that has changed, they have made it clear they will implement better gear each time, over and over, so chances are, especially with WKs, that if I do not get my gear right now, there will be better versions later. Look at Ceizak WK vs Ceizak Delve Boss, the gear uses the same look, most of the stats are the same with only 1 or 2 differences, but overall the Delve gear is better. Why would one believe that Yorcia & Marjami will not be the same way, if it is, why bother going through the pain and annoyance of trying to get the gear from the WKs now when in a few months I can do Yumcax Delve Edition with a group of friends and get my drop for sure if it drops, or at least buy it with Plasm later when I have it? You think I am playing to fast, well like I said, I might be, but at the same time, I am thinking ahead, and thinking of how much I might be wasting my time doing things for gear now if its just going to be beaten later. After all, why put myself through so much trouble for a piece of gear now that wont be that great next month?

    If you got your sword, then why are you not enoying it because I'm sure many other are envying you right now.
    I am enjoying it, but that does not mean just because I am happy I have a single thing I wanted that I no longer strive to improve, that I am in any less need of this gear. What you say implies that I simply got it and at the same time devalued the accomplishment by wanting something else instantly, no, I wanted both since they came out, I finally got one, I am happy I have the one I have, but it does not mean all of a sudden WKs are gonna be funner, more rewarding, or that I will get my gear easier.

    And having that 1 item should be enough reason for you to continue playing WR to get the rest of the items you want.
    Please explain the connection my Buramenk'ah has to Yumcax and Hurkan that should encourage my continued efforts to obtain their gear. I am all ears.
    (1)
    Last edited by Demon6324236; 08-14-2013 at 05:59 PM.

  3. #353
    Player
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    May 2013
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    1,521
    Quote Originally Posted by Demon6324236 View Post
    Yeah, it makes a big difference, I am a dual wield job, I was forced to offhand an offhand weapon which was significantly weaker than both Bura and Hala due to this fact, which severely gimped my damage. Now that I have Bura, I can main hand it while off handing Hala, thus, making me much stronger. This is because its a duel wield job, and because its a weapon.
    So be happy then. What's the problem? You earned it. Something many others haven't yet.

    Quote Originally Posted by Demon6324236 View Post
    First off, I never did all of that, no, I never spammed Aello, never made an Almace or Excalibur, never had to spam Kirin for my speed legs, Genbu for my Shield & Abj for my Enhancing Head, or do anything like them, except, I did every one of those things.
    Well I know you did earn all of that but seriously DJ and you have extreme power that many don't have so what's the problem? Many people in game don't come close to the power and impressive skills you got.

    Quote Originally Posted by Demon6324236 View Post
    I suffered so you should suffer too, that's all this comes across as...
    Don't twist the meaning of my words. The meaning of that example was. We have it way easier now than VW without endless quests, storylines, limitations compared to WR.

    Quote Originally Posted by Demon6324236 View Post
    Only 5 months? Oh what a short amount of time, I mean, I would have thought you needed at least 1 full year of work every day to be deserving of a great weapon for your favorite job in a game that's supposed to be a fun and enjoyable experience. I guess I rushed, sorry I messed up the game guys.
    Well DJ yeah 5 months. Given that it took time to gain other gear, explore the new expansion, figure out what to do and how to play the event. That's much more faster than previous content.

    Quote Originally Posted by Demon6324236 View Post
    Ok, say for instance you join a race with an undisclosed reward for winning. You win the race and at the end I hand you some pot as your only reward, but you don't want to break the law, you don't do drugs and you cant sell it. So for winning the race, you got something you cant use that you also cant give away or sell, was the race rewarding?
    Same thing happened when I got all the ABJ I didn't need from Morta. Doesn't mean I put that on my quit list. I still do Morta when I see a shout. At least I have reasons to continue playing the event with others. I'd hate to be the guy in town sitting all day doing nothing again.

    Doesn't matter how much power you have. If you finish getting everything, you come to the same conclusion. Do I repeat this event again? Or do I sit and do nothing?
    (0)
    Last edited by Daemon; 08-14-2013 at 05:48 PM.

  4. #354
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Wait a minute, what does Buramenk'ah have to do with Wildskeeper in any way?
    (0)
    Last edited by detlef; 08-14-2013 at 05:50 PM.

  5. #355
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    Quote Originally Posted by Danita View Post
    THIS THIS THIS THIS THIS THIS THIS
    Oh but people don't read my previous responses and ignore details of what I already said only to repeat what I already suggested and disregard what I already agreed to.

    Had you read my posts, my ideas then you would see.
    http://forum.square-enix.com/ffxi/th...E-Point-System
    (1)

  6. #356
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Daemon View Post
    Be grateful. Not everyone is at the same point of the game as you DJ. I could be on the game to earn the best if I wanted to. But I'd rather login once in awhile to help others in game get things done than focus on wanting the best.

    This is why there is a big difference between people in the community.
    What... in the world... does this have to do with anything I have posted...?

    Nothing, nothing at all, really, your arguing time management again, yay... I guess Ill go off topic and reply with some random stuff of my own.

    I spend my time helping my GF get stuff on her character because she works all but 2 days a week and gets to get on maybe 2~3 hours a day right now, so unlike a thoughtless douche, I went out and made her a PDT Club from when I woke till I slept 3 days ago, day before yesterday I did all of her GEO-spells running around all of Vana, before the Yumcax I did that night and finally going to sleep, literally those 2 entire days were devoted to doing things she needed, except the Yumcax, which we both needed. Its not as though I have not helped people either.

    But again, time management, not really the issue here. The only way you could drag time management into this as a true part of the issue is with the same flawed arguments that pop up on occasion. Not everyone can be on at all times, and if its cleared to fast no one else will do it. Again, the flaws of which are, not everyone can be on at all times, which is part of why this kind of event in a game with this kind of population is horrible, and if it takes on average 100 kills to get all of the drops I want from a NM, then you have free time to do 20 while I do my 100, you will be done with 20 by the time I am done with 100, your average will remain that you need 80 more kills to obtain your item, I have mine. If its 10 kills to get my item, and you come in with your free time and can kill it twice, you will kill it twice, Ill have all I need, again, 20%, while I'm finished.

    The only way that it would work in such a way that it would be balanced between people with different amounts of time is if magically SE could look at your schedule and determine a personal drop rate for each person based on the free time they have to play, then accordingly make it so that the drop rates are effected by that alone. So for someone with almost no time, they would almost always get what they want, but for someone like me who has all the time in the world right now to play this, I would take a million kills to get something. If that were the case, it would be fine, but its not, and since its not, its a flawed argument any time you bring up time management, because its simply not something you can take into account when balancing rewards for an event, it never works, the event will leave out the same amount of people in the end most likely, and the average person is still screwed.

    I mean, you could get lucky, you could come in and get your last drop as I get my last drop, you only did 3 fights, I did 27, but the average person who did 3 fights, got nothing still. So in the end my point is, average person, screwed, lucky people, lucky, in your flawed argument which is just that, flawed, for all of the reasons I just attempted to explain.
    (1)

  7. #357
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    May 2013
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    What does that have to do with what I already said before? I Agreed WR could use other rewards to make it worth doing. No where did I disagree.

    Let me repeat myself.

    I agree WR needs other reward than pebbles, ores and other junk.

    One more time...

    I agree WR is boring to waste endless hours for trash drops...

    I just don't agree adding Plasm is the good reward when we already have Bayld as a reward.

    Really read my replies and stop skimming through to the details you want to throw in my face and debate with me on.

    Even I made a suggestion for SE to make these events better.

    http://forum.square-enix.com/ffxi/th...E-Point-System
    (1)

  8. #358
    Player detlef's Avatar
    Join Date
    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Daemon View Post
    Oh but people don't read my previous responses and ignore details of what I already said only to repeat what I already suggested and disregard what I already agreed to.

    Had you read my posts, my ideas then you would see.
    http://forum.square-enix.com/ffxi/th...E-Point-System
    Nothing against your idea but the by the time SE implemented something this complex, the gear would be obsolete.
    (0)

  9. #359
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    Quote Originally Posted by detlef View Post
    Nothing against your idea but the by the time SE implemented something this complex, the gear would be obsolete.
    Then by the time SE implements any other rewards these items will be obsolete.
    (0)

  10. #360
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    May 2013
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    You ask why cant people just be happy, my question is, why cant we just have fun, enjoyable, rewarding content, that does not feel like every attempt can easily be struck down by the random number generator of the game saying 'sorry, this time you get no drop, sucks to be you' at the end?
    Is the reason I suggested this idea to begin with.
    http://forum.square-enix.com/ffxi/th...E-Point-System

    Which I think was a reasonable suggestion that doesn't kill other event areas, doesn't allow anyone to speed past content too fast and rewards those who do put in the effort.

    Most importantly. Encourages people to play these events more.

    That should tell you I care too, than you guys making it sound like I don't care about anyone enjoying content rewardingly.

    Originally Posted by Camate
    as long as you don’t have severely bad luck.
    I believe my idea would solve that statement.

    That way no one will feel defeated by luck. At least if you failed by luck, you still can earn it through effort.
    Was my last quote from that topic.
    (1)
    Last edited by Daemon; 08-14-2013 at 06:24 PM.

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