Why cant we just have all events be like Delve, where once you kill the target, you can get the reward by slowly building up the currency associated with it instead of having no choice but to get it as a drop. I assure you, I would gladly pay 170k Bayld for my Yumcax Head & Hands, as well as another 170k for my Hurkan Feet, 200k Bayld for my Club, and 100k for my Cape. I have the wins, but guess what, I cant get them.
You ask why cant people just be happy, my question is, why cant we just have fun, enjoyable, rewarding content, that does not feel like every attempt can easily be struck down by the random number generator of the game saying 'sorry, this time you get no drop, sucks to be you' at the end?