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  1. #391
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    SE may surprise but I doubt REM upgrades will be quested. I think they'll just be given, because, and only because, they said 99 and 99ag's are both permitted. I don't think SE wants to keep creating 2 strains along a quest path.
    (0)

  2. #392
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    I think they will involve "winning" the existing top tier content somehow.
    (0)

  3. #393
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I think they will come in the form of "In the next update we will be making the following adjustments to RME weapons..."
    (0)

  4. #394
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    I'm really begining to think the wkr was specifically designed just to stall for more time for them to get more content out and was deliberately made and changed to encourage litterally dozens of attempts to get the items you need and play styles within the fight that are not conducive to actually beating the nm and in fact make the fight take longer and encourages people to show up late making it take even longer
    (4)

  5. #395
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by dasva View Post
    I'm really begining to think the wkr was specifically designed just to stall for more time for them to get more content out and was deliberately made and changed to encourage litterally dozens of attempts to get the items you need and play styles within the fight that are not conducive to actually beating the nm and in fact make the fight take longer and encourages people to show up late making it take even longer
    Yeah that's why I spent soooooo much time explaining time factor in game programming. Which is every programmers best friend lol.

    At least you caught on
    (0)

  6. #396
    Player OmnysValefor's Avatar
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    Oct 2012
    Posts
    1,186
    Could explain how we're 40 pages into this, and there's been no reply.
    (1)

  7. #397
    Player Rekin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    Something tells me REM revamps won't see the light of day til all the WKRs are out and that if SE had some sense they'd just make the gateway to making your weap Ilevel 120 is to win them all and maybe do all delve megas for w/e the current max will be at that time.
    (0)
    It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.

  8. #398
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Rekin View Post
    Something tells me REM revamps won't see the light of day til all the WKRs are out and that if SE had some sense they'd just make the gateway to making your weap Ilevel 120 is to win them all and maybe do all delve megas for w/e the current max will be at that time.
    I would imagine they would work on REM. for one, its already coded. Not like recoding and redesigning brand new weapons from the ground up. That would be more work.

    Also REM is important because without them we would only be stuck with Merit Weaponskills. Unless SE decides to WoW us with new ones, I see REM just needs a few tweaks and minor adjustments.

    Then again I'm sure they would implement it when the time is right. Wouldn't want to draw attention away from SoA.

    It's also another event to use. Wouldn't want to give everybody all events at the same time. Too many people made REM and spend endless amounts of time, Gil, stress to just ignore it.

    I'm hoping they do it after implementing the new Skirmish. By then people should be busy enough to give the DEVs time to revamp it.
    (0)
    Last edited by Daemon; 08-16-2013 at 03:47 AM.

  9. #399
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    (3.5 months is plenty of time.)
    (2)

  10. #400
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by OmnysValefor View Post
    (3.5 months is plenty of time.)
    Yeah once SoA is under control.
    (0)

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