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  1. #261
    Player detlef's Avatar
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    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    I really don't want instant gratification. I've put in time for a lot of things, and the hard work and effort is far more satisfying when it's a big challenge. With Wildskeeper, I don't need to get what I want the first try. That is nice of course, and that also feels good. I just want some assurance that eventually the effort I've put in will pay off. If every Wildskeeper fight was smooth and easy, I daresay I would be less worried about eventually getting my drops.

    Let me just say that if you do enough Hurkan and Yumcax, you'll eventually get to experience the miserable depression of a fight gone horribly wrong, only to end up with herb seeds for your trouble. Maybe then you'll reconsider your position.
    (4)

  2. #262
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    May 2013
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    Quote Originally Posted by detlef View Post
    I really don't want instant gratification. I've put in time for a lot of things, and the hard work and effort is far more satisfying when it's a big challenge. With Wildskeeper, I don't need to get what I want the first try. That is nice of course, and that also feels good. I just want some assurance that eventually the effort I've put in will pay off. If every Wildskeeper fight was smooth and easy, I daresay I would be less worried about eventually getting my drops.

    Let me just say that if you do enough Hurkan and Yumcax, you'll eventually get to experience the miserable depression of a fight gone horribly wrong, only to end up with herb seeds for your trouble. Maybe then you'll reconsider your position.
    Ok now we are both on the same exact page down to the last word. This was my arguement the whole time.

    Which is why I came up with this idea and suggested it to the DEV Team.
    http://forum.square-enix.com/ffxi/th...E-Point-System

    If you agree, please leave a comment and bump it back to the top. Because exactly what you said now is why I made that topic.

    I'm not here to prevent anyone from giving good ideas, but I also don't want bad ideas implemented that can kill off something faster.

    I use to play WoE everyday but now its horribly not the same anymore after making it easier, faster, and almost pointless. A quick rush to instantly bring people back to WoE made it worse off than it was and now its harder to earn rewards worth selling because many people don't need stuff from WoE anymore.

    I just appreciate that we have something to do now than sit in town thinking what content should I do again and again because nothing else to do? This is why I've stopped playing as much as I did before and decided to login once in awhile.

    And it's nice to participate in WR when I login but after taking more time off from the game I've become less frustrated, more appreciating the content available than playing several hours a day soaking up that disappointment each run.

    Only to amplify my anger of not progressing.
    (0)
    Last edited by Daemon; 08-13-2013 at 08:42 AM.

  3. #263
    Player Fynlar's Avatar
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    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    And plasm is far, far too easy to obtain for it to be a meaningful reward for enduring a wildskeeper.
    That's easy for someone that does MBs to say
    (1)

  4. #264
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Fynlar View Post
    That's easy for someone that does MBs to say
    It is. But pickup group should be able to get 10k plasm in an NM run.

    I take it back. If Wildskeeper yielded something like 20k plasm that would be awesome. It would relieve congestion in Cirdas_U while giving more casual players a legitimate opportunity to obtain plasm. I'm all for that.
    (6)
    Last edited by detlef; 08-13-2013 at 10:34 AM.

  5. #265
    Player OmnysValefor's Avatar
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    Oct 2012
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    Quote Originally Posted by detlef View Post
    It is. But pickup group should be able to get 10k plasm in an NM run.

    I take it back. If Wildskeeper yielded something like 20k plasm that would be awesome. It would relieve congestion in Cirdas_U while giving more casual players a legitimate opportunity to obtain plasm. I'm all for that.
    +10 to this. Why not? Also, make WK reives repop faster.

    I would still ease up on their difficulty, and the zone-hate mechanic, so that more players felt welcome. If 36 people could get 20k in 2 hours, on the job they wanted to play on, and had a small chance at a great piece of loot. That's.. that's really good.

    Cirdas is quite often very laggy, even on a dead server like Valefor. I can hit phalanx and sometimes count to 2 before the spell starts casting. This is an issue SE could address by offering a competitive source of plasm outside of Delve.
    (4)

  6. #266
    Player
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    May 2013
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    Quote Originally Posted by OmnysValefor View Post
    +10 to this. Why not? Also, make WK reives repop faster.

    I would still ease up on their difficulty, and the zone-hate mechanic, so that more players felt welcome. If 36 people could get 20k in 2 hours, on the job they wanted to play on, and had a small chance at a great piece of loot. That's.. that's really good.

    Cirdas is quite often very laggy, even on a dead server like Valefor. I can hit phalanx and sometimes count to 2 before the spell starts casting. This is an issue SE could address by offering a competitive source of plasm outside of Delve.
    Lol you only walk search and get reward, exit. That's really not even hard work at all. It's kinda the same as doing streepsweeper.

    30k plasm with a team of 6 people spending 3-5 minutes to earn 5k per person instantly.
    (0)

  7. #267
    Player OmnysValefor's Avatar
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    Oct 2012
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    I don't understand that reply at all. I don't understand what you're referring to. What is "walk, search, and get reward"?
    (1)

  8. #268
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    May 2013
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    Quote Originally Posted by OmnysValefor View Post
    I don't understand that reply at all. I don't understand what you're referring to. What is "walk, search, and get reward"?
    Meaning its too easy to earn Bayld because of Skirmish that doesn't require effort other than run in search for the little thingy that looks like a VW riff, choose reward and exit. Which takes 2-5 minutes per person.

    Adding plasm to WR would only give people a reason not to farm plasm anymore. Which would promote even more gimp players to show up without Delve gear. Which could promote walking in and leeching items without barely effort.

    Atleast that's how I would see it. Excuse would be "We'll I couldn't earn Plasm from Delve because people don't farm anymore when it can be easier to earn it in WR while at the same time a chance to earn rare items."

    Shortcuts ruin the game.
    (0)
    Last edited by Daemon; 08-13-2013 at 12:06 PM.

  9. #269
    Player OmnysValefor's Avatar
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    Oct 2012
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    I disagree. A lot of players want to be well geared. They just can't because their schedule won't allow it, or they dislike pugs, or their ls sucks (I'm being frank), or maybe they suck. You can only go so far on your own, and some people don't want to leave friends just to succeed.

    The skirmish thing... that's just poor design, that's all that is.
    (4)

  10. #270
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    Quote Originally Posted by OmnysValefor View Post
    I disagree. A lot of players want to be well geared. They just can't because their schedule won't allow it, or they dislike pugs, or their ls sucks (I'm being frank), or maybe they suck. You can only go so far on your own, and some people don't want to leave friends just to succeed.

    The skirmish thing... that's just poor design, that's all that is.
    It's a poor design that people are taking advantage of now. Which by adding Plasm to WR in the amount of 20k would alter the game to taking attention away from Delve only to place it onto WR instead. At the same time it might help the high end players but take away from the casuals. Which also wouldn't allow casuals to follow the tier design properly.

    You just gave the excuse of why people don't show up properly geared and even offer a another reason to skip delve.

    Why would people invite delve weapon DDs to farm 9k plasm when they can get 20k plasm from WR instead? Only effort is to earn Bayld and do WR all day.

    To me that doesn't make sense.

    I'd rather see Delve geared players show up to Nakuuls than Abyssea/Bayld geared players showing up because they couldn't get stuff from Delve anymore.

    And those who could not get Delve parties going because its a waste of time would mean several people will have a hard time earning boss KIs to buy Delve gear.

    It would be a contradiction to many of the complaints people made. "WR takes too long, bosses take 10-27 hours to kill."

    Well gimp players would only make it worse.

    It would also become a gold mine to RMT farming plasm for the sake of purchasing Airelixers which would also kill the value in AH.
    (0)
    Last edited by Daemon; 08-13-2013 at 12:36 PM.

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