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  1. #171
    Player FrankReynolds's Avatar
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    Mar 2011
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    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Daemon View Post
    Which would be a quick fix, rather than something over time.

    What if the Devs added more Nakuuls? Different drops? Added other things to give people a reason to continue doing WR? Add better loots? More Kis? New spells with new scrolls? New Synthesis Materials?

    VW wasn't perfect when it was first implemented and history shows that the Devs did add on top of events to improve them, not totally kill it.

    What 3-4 updates ago SE added Drvious Die and Liminal Residue pouch because it took forever to get just 1. They could have left the event the way it was but they did it so people could make WoE weapons faster.
    To be honest, when they released VW, it sucked. SO I didn't do it. Then they improved a little, but it still basically sucked, so I didn't do it. Then they made it somewhat tolerable, but by that point I was really far behind and they had an expansion in the works... So I didn't do it. I just basically took a few months off completely and waited for VW to go away. Which it more or less did.

    EDIT: I really don't want them to keep doing that. I don't like investing in an event in the hopes that some day it won't suck. A lot of times, things suck for a really long time. Sometimes they make them tolerable right before they come out with the next thing, but a lot of times it's not even soon enough to matter. It really robs the whole game of purpose.
    (1)
    Last edited by FrankReynolds; 08-08-2013 at 11:09 AM.

  2. #172
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    MORE fights that require 40-200 people is not the answer.
    (2)

  3. #173
    Player
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    May 2013
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    Quote Originally Posted by FrankReynolds View Post
    I dunno, you must be a glass half full kinda person. When I read that response in the JP thread, it sounded like the player (Quite respectfully and not at all like I am about to phrase it) said:

    "WTF ARE YOU DOING? YOU"RE RUINING THE GAME AND EVERYONE IS LEAVING! STOP LISTENING TO YOUR FRIENDS AND LISTEN TO YOUR CUSTOMERS!".


    To which Matsui replied:

    "oh well... If you don't like it don't play".

    Every time he justifies a decision, he uses some outlandish excuse that has nothing to do with making group A or Group B happy. It's just a lucky coincidence if it pleases someone. Like when he said we had to have leveling through gear because the only option was raising the cap and that would mess something up... completely ignoring the merit system and the fact that gear messes up the whole game, not just the way some numbers display.

    Then there is the fact that he keeps putting development time into crap like moogle gil storage chests that don't do anything useful while thousands of useful upgrades / fixes go unchecked for years. Would have really been that hard to make my gear all go in there instead?
    Because he cannot please everyone. Then again programming is complicated. And PS2 limitations is destroying the game because of how advance technology is now. Can only do so much with:

    CPU 128-bit[4][5] "Emotion Engine" clocked at 294.912 MHz (launch), 299 MHz (newer models)
    PlayStation 2 memory card (8 megabyte officially supported; also available in 16, 32, 64 and 128 megabyte storage space)
    PlayStation memory card (128 kilobyte/1 megabit)
    40 GB Hard Drive (add-on)

    Memory 32 MB of Direct RAMBUS or RDRAM 4 MB eDRAM

    Graphics "Graphics Synthesizer" clocked at 147.456 MHz

    13 years old technology.
    (0)
    Last edited by Daemon; 08-08-2013 at 11:27 AM.

  4. #174
    Player detlef's Avatar
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    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Daemon View Post
    Which would be a quick fix, rather than something over time.

    What if the Devs added more Nakuuls? Different drops? Added other things to give people a reason to continue doing WR? Add better loots? More Kis? New spells with new scrolls? New Synthesis Materials?
    There are at least 7 Naakuals. We’ll probably fight all of them. I don’t enjoy fighting them, I only do it because the drops are relevant right now. What new spells or scrolls could they possibly add? There are no new spells other than Geomancy, and those are already available from Skirmish.

    Quote Originally Posted by Daemon View Post
    VW wasn't perfect when it was first implemented and history shows that the Devs did add on top of events to improve them, not totally kill it. Why add Salvage II?

    What 3-4 updates ago SE added Devious Die and Liminal Residue sachs to WoE because it took forever to get just 1. They could have left the event the way it was but they did it so people could make WoE weapons faster. They made it easier too so more people could low man play it.
    Voidwatch has always been barely tolerable because of the fact that you could spam the fights. Wildskeeper is not spammable and fights do not last 3 minutes like in Voidwatch. Please don’t use Walk of Echoes as a positive example. It was another event that was adjusted too little, too late. It may be that those coin weapons have a second life unlocking the weaponskills permanently but for now you can hardly consider WoE as one of SE’s triumphs.

    Quote Originally Posted by Daemon View Post
    Repeat, why on earth would they spend so much time making the event WR only to watch it die? This is MMORPG in real time. Not like you buy a PS3 game and move on to the next area never to go back to the previous parts of the game ever again...

    You do know this is not the first time the Devs implemented an event like WR right?
    I’m pretty sure I’ve got way more experience playing this game than you do so yes, I’m aware that there have been large scale events in the game prior to Wildskeeper. You know what they have in common? They are hard to win when interest is low.
    (1)

  5. #175
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    May 2013
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    Quote Originally Posted by detlef View Post
    There are at least 7 Naakuals. We’ll probably fight all of them. I don’t enjoy fighting them, I only do it because the drops are relevant right now. What new spells or scrolls could they possibly add? There are no new spells other than Geomancy, and those are already available from Skirmish.

    Voidwatch has always been barely tolerable because of the fact that you could spam the fights. Wildskeeper is not spammable and fights do not last 3 minutes like in Voidwatch. Please don’t use Walk of Echoes as a positive example. It was another event that was adjusted too little, too late. It may be that those coin weapons have a second life unlocking the weaponskills permanently but for now you can hardly consider WoE as one of SE’s triumphs.

    I’m pretty sure I’ve got way more experience playing this game than you do so yes, I’m aware that there have been large scale events in the game prior to Wildskeeper. You know what they have in common? They are hard to win when interest is low.
    And I've only been playing since day one and took a year off for school >.>

    To me you sound like nothing is good enough for you. You maybe in WR moment of the game but you are complaining and acting as if everyone is on the same page as you.

    I never said there are new spells. You pointed out a future event that no one will be playing WR when new delve comes out because it will be killed.

    I said what happens if they add new spells and new scrolls which means if new spells are added they could put new scroll for those spells in Nakuuls.

    WoE is not a bad example because if Devs do upgrade REM and allow people to unlock emp WS WoE path then people will be farming Devious Die and Liminal.
    (0)
    Last edited by Daemon; 08-08-2013 at 11:38 AM.

  6. #176
    Player detlef's Avatar
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    Mar 2011
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    Character
    Philemon
    World
    Valefor
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    BRD Lv 99
    Quote Originally Posted by Daemon View Post
    And I've only been playing since day one and took a year off for school >.>

    To me you sound like nothing is good enough for you. You maybe in WR moment of the game but you are complaining and acting as if everyone is on the same page as you.
    I don't know about everybody being on the same page as me, but let me know if you find somebody who is on the same page as you.
    (3)

  7. #177
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    Quote Originally Posted by detlef View Post
    I don't know about everybody being on the same page as me, but let me know if you find somebody who is on the same page as you.
    The only thing I said in all of my post was that I disagreed suggesting making everyone get a guaranteed rare drop from Wildskeeper Rieves.

    That would be like saying I deserve a rare drop from every other boss. Which I think it's pointless.

    How 1 opinion turned into a vs war with you.

    I never disagreed how long it takes to kill a Nakuul. I've even agreed in other posts that it sounds retarded making us spend hours on 1 boss. I even stated Its a conflict with what the comment says on login screen "Do not forget your job, family, friends.

    When I said same page as you it means that not everybody in game is the same as you able to play end game events and can complain that "I only got a grip and cape"

    Which to me sounds like someone saying "I only got a Hyaline hat, Sanus Enis but no shield off PW." And I'm losing interest in this event because I can't stand fighting 3 bosses just to play PW.

    Then again I could have been rude and said "Why you complaining? Stop crying over drop rate and how much time you spent and go back and try harder"

    But I chose to be nice instead.
    (0)
    Last edited by Daemon; 08-08-2013 at 12:00 PM.

  8. #178
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    Quote Originally Posted by FrankReynolds View Post
    To be honest, when they released VW, it sucked. SO I didn't do it. Then they improved a little, but it still basically sucked, so I didn't do it. Then they made it somewhat tolerable, but by that point I was really far behind and they had an expansion in the works... So I didn't do it. I just basically took a few months off completely and waited for VW to go away. Which it more or less did.

    EDIT: I really don't want them to keep doing that. I don't like investing in an event in the hopes that some day it won't suck. A lot of times, things suck for a really long time. Sometimes they make them tolerable right before they come out with the next thing, but a lot of times it's not even soon enough to matter. It really robs the whole game of purpose.
    I agree with you Frank. I mean the anger meter was pretty high after 1,800+ out of 2k fights not getting a dagger off Qilin.

    I just don't state that Nakuul is too hard or too time consuming because so much gear out right now and we don't know how the results can make a difference. I know gear makes a huge difference in anything you do but look at the player base who show up to Nakuuls or any event for that matter? Are they rocking out high end gear? Max upgraded delve weapons/armor? High end accessories? Using food?

    Yet I'm seeing gimped mages, quick overnight paladins with Twilight gear etc...

    Then again how would the difference be if people started showing up to WR with Nakuul gear pimped out? Colonization rate at 100%?

    I means this is why I can't state facts like Hurkan takes 10 hours to kill!!! SE u suck!!! Plz fix it!!! (Yes that was an example not to be taken seriously.)

    So that's why my POV is different than others.

    I saw 1 person say Yumcax takes 27 hours, then someone else said 10 hours. So which is it lol? Cuz that a 17 hour big difference between the two.
    (0)
    Last edited by Daemon; 08-08-2013 at 12:23 PM.

  9. #179
    Player detlef's Avatar
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    Mar 2011
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    Character
    Philemon
    World
    Valefor
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    BRD Lv 99
    Quote Originally Posted by Daemon View Post
    The only thing I said in all of my post was that I disagreed suggesting making everyone get a guaranteed rare drop from Wildskeeper Rieves.

    That would be like saying I deserve a rare drop from every other boss. Which I think it's pointless.

    How 1 opinion turned into a vs war with you.
    Okay this will be my last post (I say that but I can't guarantee that I'll be able to resist the urge to post again). I don’t think that you should get the exact item you want on the first try. What I think is that by the time you kill a Naakual for the nth time, where n = the number of unique drops, you should obtain the item. If you kill Yumcax 6 times and walk away with only 2 drops, then something is wrong. I hold this opinion for Wildskeeper only because of the demanding nature of the fight.

    Quote Originally Posted by Daemon View Post
    I never disagreed how long it takes to kill a Nakuul. I've even agreed in other posts that it sounds retarded making us spend hours on 1 boss. I even stated Its a conflict with what the comment says on login screen "Do not forget your job, family, friends.

    When I said same page as you it means that not everybody in game is the same as you able to play end game events and can complain that "I only got a grip and cape"

    Which to me sounds like someone saying "I only got a Hyaline hat, Sanus Enis but no shield off PW." And I'm losing interest in this event because I can't stand fighting 3 bosses just to play PW.
    As I said, I only hold that opinion for Wildskeeper. PW is stupid too, and any reasonable person can see that the fight was and is worthless. That’s an example of what happens when items become unobtainable: people ignore the event. I personally only have the staff, which autosorted to me. After participating a few times, I realized that the probability of any item dropping was low and the probability of winning the lot was going to result in a 1% chance of me walking away with my desired item. So I stopped going.

    That’s been my argument all along. That people will not view Wildskeeper as a viable event and will just ignore it because it’s not worth the headache.
    (1)

  10. #180
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    Quote Originally Posted by detlef View Post
    Okay this will be my last post (I say that but I can't guarantee that I'll be able to resist the urge to post again). I don’t think that you should get the exact item you want on the first try. What I think is that by the time you kill a Naakual for the nth time, where n = the number of unique drops, you should obtain the item. If you kill Yumcax 6 times and walk away with only 2 drops, then something is wrong. I hold this opinion for Wildskeeper only because of the demanding nature of the fight.

    As I said, I only hold that opinion for Wildskeeper. PW is stupid too, and any reasonable person can see that the fight was and is worthless. That’s an example of what happens when items become unobtainable: people ignore the event. I personally only have the staff, which autosorted to me. After participating a few times, I realized that the probability of any item dropping was low and the probability of winning the lot was going to result in a 1% chance of me walking away with my desired item. So I stopped going.

    That’s been my argument all along. That people will not view Wildskeeper as a viable event and will just ignore it because it’s not worth the headache.
    Understood so now here's my point of view. FFX14 launches on the 27th. Devs know people are quitting. They know they need to do their best to keep us interested. It's their job and its pretty scary to be in Matsui's position right now because remember when 14 first failed? The worst disaster in final fantasy history. I'd hate to be the guy who ended an 11 year game entrusted to me to keep it going because I couldn't keep the fanbase happy.

    Us DJs are exactly the same. Our biggest fear of the entire crowd leaving because we couldn't entertain them. Or didn't give the people what they wanted. And we are not mind readers.

    We don't need content that makes people leave, so please focus on making content that will bring people back from here on out.

    Matsui's Response: If it seems that way, it's just my inadequacy and I will do my best to work harder on this.

    There are times when I get a bit hung up thinking about how to respond to dissenting opinions and criticism, but I will do my best to grasp the real meaning and make the appropriate response.

    As a result of this there are times when I do not make direct replies to feedback, and as I am not always quoting text it may seem that your feedback is being ignored. Also, there are cases it might feel this way when you don't receive an answer to certain things you were expecting and the subject continues to shift.
    While you may not have faith. After the last 2 updates I'm seeing better improvements than ever. When I first saw Tamaxchi I thought wow they are really trying to impress us now.

    Yeah I know previous updates and fixes took forever but the man is showing he is trying. Look at the huge disappointment REM players complained about?

    If I was in this guys shoes my face would be red and I'd be in panic mode right now.

    Had they NOT made any adjustments in the past 2 months responding quickly to our complaints about several issues, then I'd be pissed off and be ranting even more and DEFINATLY would choose to move over to 14.

    But I'm seeing something different in the DEV team right now that I did not see before.

    We complained about colonization rieves being too hard. Fixed.

    Gear difference from Abyssea to Adoulin. Did they make Bayld gear better? (I don't know because I haven't updated yet to check but I think DJ said they did) they sure made it easier to earn.

    We complained 100k Bayld was too much. They lowered it. Raised rank for CR and now you can buy it even cheaper. To me that's a fix.

    Point is. How long did they make us wait to fix these things? Not long.

    I'm not disagreeing with you, I just think we should give them a chance and be a little more patient. I'm sure they cannot afford to disappoint anymore people as they already did. That would only make the game worse. And because I see how they have been responding lately is why I have been so defensive for the DEV team.
    (0)
    Last edited by Daemon; 08-08-2013 at 12:55 PM.

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