Results 1 to 10 of 101

Hybrid View

  1. #1
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    Here's the simple solution...

    Make all Wildskeeper Reives INACTIVE if the Colonization Rate in the zone is below 50%. This will FORCE the player base to participate in Colonization Reives in the areas where Naakuals are located and prevent these 24+ hour marathon sessions I've been hearing so much about.

    I've been actively doing a Colonization Reive in Yorcia Weald (it's the only one I can find wandering around that blasted forest) trying to get the rate up. Sadly, I am the ONLY PERSON there, yet there are 70+ others in the zone. Guess where they're at. Yes, another marathon session is going on on Shiva server right now. Coming up on hour #13 if I'm not mistaken, as I saw the first shout for it around 1pm CST this afternoon, and it's nearly 3am now.

    ***Ninja Edit*** And I've just been MPK'd by a Paladin who claimed the monsters in the Reive and intentionally moved out of range while I was meleeing the roots believing she was still tanking the Reive monsters.
    (5)
    Last edited by Siviard; 07-23-2013 at 05:05 PM.

  2. #2
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Siviard View Post
    Here's the simple solution...

    Make all Wildskeeper Reives INACTIVE if the Colonization Rate in the zone is below 50%. This will FORCE the player base to participate in Colonization Reives in the areas where Naakuals are located and prevent these 24+ hour marathon sessions I've been hearing so much about.
    This is not a good idea. On some servers, it simply may not be possible to sustain an adequate colonization rate for a given zone. You're basically locking players out of content. You're saying that Ceizak, Morimar, Hennetiel, Marjami, and Yorcia have to be maintained at 50% colonization rate for all time, otherwise those naakual fights will go the way of Fiat Lux.

    The real issue is that it's fine for naakual strength to be inversely proportional to colonization rate. But that strength should manifest itself in terms of stats and hp, not damage taken.
    (0)

  3. #3
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by detlef View Post
    This is not a good idea. On some servers, it simply may not be possible to sustain an adequate colonization rate for a given zone. You're basically locking players out of content. You're saying that Ceizak, Morimar, Hennetiel, Marjami, and Yorcia have to be maintained at 50% colonization rate for all time, otherwise those naakual fights will go the way of Fiat Lux.

    The real issue is that it's fine for naakual strength to be inversely proportional to colonization rate. But that strength should manifest itself in terms of stats and hp, not damage taken.
    You make it sound like it's impossible. With that attitude, it will be....
    (0)

  4. #4
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Siviard View Post
    You make it sound like it's impossible. With that attitude, it will be....
    No, it really isn't reasonable. Please keep in mind that server populations vary widely and peoples' interests in-game also vary widely. Tell me about your server. Were you able to keep Hennetiel above 50% colonization before Marjami and Yorcia were introduced? Was Shiva somehow immune to players losing interest maintaining bivouacs in Morimar? On Valefor, Marjami is currently at 100% colonization while Yorcia is at 24%. I daresay the only reason Yorcia is even that high is because people are after capes and Marjami is too crowded.

    Also, what's with your "attitude" comment? You act as if this is real life and we should all be working together for a common cause. Sorry, but no this is a game which people play for social and entertainment purposes. Banding the whole server together to fight a tree for 4 or 12 hours is not something anybody should have to do in a game. One person is still only one person. In the context of wildskeeper reives, the only way one person makes a difference is by wiping the entire group.
    (2)

  5. #5
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    I wish the Naakuals had "massive" DT like you guys claim. They don't.

    Qutrubs have massive DT (damage taken). Naakuals have extremely low DT.
    (0)