Results 1 to 10 of 377

Dev. Posts

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Putting words in my mouth...Kids these days.

    Junior here thinks that if we force everyone to gimp it up we'll somehow achieve "more tactical gameplay" and that everyone will get to be a unique snowflake. He complains that right now, and I quote:
    Quote Originally Posted by Jackstin View Post
    Everyone has the same gearsets! The only thing that separates people is how much time they've devoted to getting every single good piece.
    While failing to realize that this is the exact same situation in every single game on the market. There is always a metagame and it always means everyone ends up wearing the same gear. If anything, FFXI's flexibility with so many different moving parts to the gear equation means that there are vastly more options for gear oneself in this game than in any other.
    (6)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by cidbahamut View Post
    FFXI's flexibility with so many different moving parts to the gear equation means that there are vastly more options for gear oneself in this game than in any other.
    I like this.
    (3)

  3. #3
    Player Jackstin's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Oh wow, resorting to calling me a child, that's very mature (see what I did there?)

    You are wrong in saying that meta games always end up with everyone having identical characters. It is true in that obsessives always try to abuse the game to create uber template characters, but a well designed game will make this difficult. Pokemon has done this, precisely by placing restrictions.

    Your idea that anyone who doesn't use full gear swaps is gimping it up is precisely what is wrong with this game. Full gear swaps do not give people more options. An option is a choice between this or that. Windower lets you have your cake and eat it.
    (1)