Don't quite get it, cid was pointing out that 11 is unique in that it allows active battle gear swaps, by limiting swapping how would 11 differ from any other standard MMO on the market, furthermore aspiring to gear swap more pieces more often seems a far cry from aspiring to mediocrity.
No he wasn't. He was saying that it is a good thing that like every other MMO an FF11 game with unlimited gear swaps encourages everyone to grind for the same best equipment. It was me who was hailing FF11s unique gear swap mechanic, and I truly believe that. Saying that you can swap 6 pieces is genius and opens up so much in terms of tactics and variety. Allowing unlimited gear swaps just encourages everyone to get the same uber gear, making it like every other unimaginative MMO out there.
Putting words in my mouth...Kids these days.
Junior here thinks that if we force everyone to gimp it up we'll somehow achieve "more tactical gameplay" and that everyone will get to be a unique snowflake. He complains that right now, and I quote:
While failing to realize that this is the exact same situation in every single game on the market. There is always a metagame and it always means everyone ends up wearing the same gear. If anything, FFXI's flexibility with so many different moving parts to the gear equation means that there are vastly more options for gear oneself in this game than in any other.
Oh wow, resorting to calling me a child, that's very mature (see what I did there?)
You are wrong in saying that meta games always end up with everyone having identical characters. It is true in that obsessives always try to abuse the game to create uber template characters, but a well designed game will make this difficult. Pokemon has done this, precisely by placing restrictions.
Your idea that anyone who doesn't use full gear swaps is gimping it up is precisely what is wrong with this game. Full gear swaps do not give people more options. An option is a choice between this or that. Windower lets you have your cake and eat it.
You show me the ultimate sets of gear for any job that can not be improved in any way and many players can get their hands on, wont happen. Even if people could pin it down to the absolute best possible sets for a job it wouldn't matter because I am 99% sure some gear is out of reach to most players like a Toci's or something with an absurdly low drop rate. The goal is to get them, and everyone has their own path, that path is different for alot of people.
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