The words "policies" and "rule" give me the impression that the horribly limited design of macros has less to do with Final Fantasy XI being a decade-old PS2 game and more to do with the Development Bros being eccentrics. This frightens me.
Also, many players often totally understand that things are intended to be one way. A lot of us can still feel strongly that the aforementioned one way is awful and dumb.
Telling us, "Yeah, the Development Bros meant to run full-tilt into you while holding scissors in both hands exactly at crotch-level!" doesn't do much other than confirm that we weren't just standing in the wrong place at the wrong time in the wrong pants.



Reply With Quote





