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  1. #1
    Player FrankReynolds's Avatar
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    Mar 2011
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    Mrkillface
    World
    Cerberus
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    MNK Lv 99
    Quote Originally Posted by Jackstin View Post
    I think limiting the number lf equips you can change is good. It adds an element of choice and strategy, instead of just getting the best equipment and everyone being identical due to OCD.

    The problem is more that SE don't care about people who use third party programs. It puts the rest of the playerbase at a disadvantage.

    Either SE needs to allow full gear swaps, or they need to be tougher on 3rd party tools. To be bonest, I'd rather see the second option.
    I looked in the fridge today and saw that there was a carton of eggs, a pack of bacon and some bread. I decided that I was going to make scrambled eggs, bacon and toast for breakfast.

    My girlfriend said "You can't have scrambled eggs toast and bacon. You can only have one of those things. I'm throwing the rest out. Sorry that you bought them. But look, I gave you a choice. Isn't that fun?"

    I said "But why would you only want one thing for breakfast when you could have three?"

    She said "it has always been my intention to never dirty more than one pan when making breakfast"

    I said "fine,I will cook the bacon and the eggs and toast in the same pan."

    She stared blankly and then threw my eggs and bacon in the trash, so I threw her out of my house. As she was walking to her car, some guy proceeded to tell me how mean I was and that being mean to her wouldn't make her change her mind. My neighbors all said in unison "Who the hell are you? Mind your own business."
    (12)

  2. #2
    Player Jackstin's Avatar
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    Apr 2011
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    159
    Quote Originally Posted by FrankReynolds View Post
    I looked in the fridge today and saw that there was a carton of eggs, a pack of bacon and some bread. I decided that I was going to make scrambled eggs, bacon and toast for breakfast.

    My girlfriend said "You can't have scrambled eggs toast and bacon. You can only have one of those things. I'm throwing the rest out. Sorry that you bought them. But look, I gave you a choice. Isn't that fun?"

    I said "But why would you only want one thing for breakfast when you could have three?"

    She said "it has always been my intention to never dirty more than one pan when making breakfast"

    I said "fine,I will cook the bacon and the eggs and toast in the same pan."

    She stared blankly and then threw my eggs and bacon in the trash, so I threw her out of my house. As she was walking to her car, some guy proceeded to tell me how mean I was and that being mean to her wouldn't make her change her mind. My neighbors all said in unison "Who the hell are you? Mind your own business."
    Final Fantasy XI is a game. One of the distinguishing features of a game is its limits. Roleplaying games in particular are known for being large scale games underpinned by core rules. Your real life analogies aren't equivalents.

    My point is simple, I'm going to use White Mage as an example because it is the one job I've found people pressure you into using windower. If you can change every piece of gear then for HMP you just buy a load of MP healing equips, for Idle, you just stack a load of refreshes together, haste is self explanatory, PDT. Everyone has the same gearsets! The only thing that separates people is how much time they've devoted to getting every single good piece.

    Now I'm going to limit you to changing six pieces, and keeping the rest static. Which six pieces would you choose? Would you make the static pieces all round pieces, or maybe you'd specialise in healing, or fast cast, or you just want a fat stack of MP. When you get Arka IV you may no longer have to switch in Facio Bliaut so you have the future to think about as well. If nobody was allowed to use these third party tools then the game could become more strategic and interesting.
    (1)

  3. #3
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    Quote Originally Posted by Jackstin View Post
    My point is simple, I'm going to use White Mage as an example because it is the one job I've found people pressure you into using windower. If you can change every piece of gear then for HMP you just buy a load of MP healing equips, for Idle, you just stack a load of refreshes together, haste is self explanatory, PDT. Everyone has the same gearsets! The only thing that separates people is how much time they've devoted to getting every single good piece.
    And this would be different from any other game on the market...how exactly?
    (2)
    Last edited by cidbahamut; 07-20-2012 at 10:35 AM.

  4. #4
    Player Jackstin's Avatar
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    Quote Originally Posted by cidbahamut View Post
    And this would be different from any other game on the market...how exactly?
    Ah videogame enthusiasts. Aspiring to conventional mediocrity since the 80s.
    (1)

  5. #5
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    Quote Originally Posted by Jackstin View Post
    Ah videogame enthusiasts. Aspiring to conventional mediocrity since the 80s.
    Don't quite get it, cid was pointing out that 11 is unique in that it allows active battle gear swaps, by limiting swapping how would 11 differ from any other standard MMO on the market, furthermore aspiring to gear swap more pieces more often seems a far cry from aspiring to mediocrity.
    (1)

  6. #6
    Player Jackstin's Avatar
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    Quote Originally Posted by Nala View Post
    Don't quite get it, cid was pointing out that 11 is unique in that it allows active battle gear swaps, by limiting swapping how would 11 differ from any other standard MMO on the market, furthermore aspiring to gear swap more pieces more often seems a far cry from aspiring to mediocrity.
    No he wasn't. He was saying that it is a good thing that like every other MMO an FF11 game with unlimited gear swaps encourages everyone to grind for the same best equipment. It was me who was hailing FF11s unique gear swap mechanic, and I truly believe that. Saying that you can swap 6 pieces is genius and opens up so much in terms of tactics and variety. Allowing unlimited gear swaps just encourages everyone to get the same uber gear, making it like every other unimaginative MMO out there.
    (0)

  7. #7
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    Putting words in my mouth...Kids these days.

    Junior here thinks that if we force everyone to gimp it up we'll somehow achieve "more tactical gameplay" and that everyone will get to be a unique snowflake. He complains that right now, and I quote:
    Quote Originally Posted by Jackstin View Post
    Everyone has the same gearsets! The only thing that separates people is how much time they've devoted to getting every single good piece.
    While failing to realize that this is the exact same situation in every single game on the market. There is always a metagame and it always means everyone ends up wearing the same gear. If anything, FFXI's flexibility with so many different moving parts to the gear equation means that there are vastly more options for gear oneself in this game than in any other.
    (6)

  8. #8
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    Mar 2011
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    Quote Originally Posted by Jackstin View Post
    No he wasn't. He was saying that it is a good thing that like every other MMO an FF11 game with unlimited gear swaps encourages everyone to grind for the same best equipment. It was me who was hailing FF11s unique gear swap mechanic, and I truly believe that. Saying that you can swap 6 pieces is genius and opens up so much in terms of tactics and variety. Allowing unlimited gear swaps just encourages everyone to get the same uber gear, making it like every other unimaginative MMO out there.
    You show me the ultimate sets of gear for any job that can not be improved in any way and many players can get their hands on, wont happen. Even if people could pin it down to the absolute best possible sets for a job it wouldn't matter because I am 99% sure some gear is out of reach to most players like a Toci's or something with an absurdly low drop rate. The goal is to get them, and everyone has their own path, that path is different for alot of people.
    (3)

  9. #9
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    Quote Originally Posted by Jackstin View Post
    Which six pieces would you choose?
    I choose to slowly develop chronic stress injuries in my hands and wrists as I hit six or more macros to perform every action and switch back to my idle set after each action.

    As my hands contort into beast-like claws and my heart fills with vengeance, I become more like a plotting super-villain each day.
    (17)

  10. #10
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    Quote Originally Posted by SpankWustler View Post
    I choose to slowly develop chronic stress injuries in my hands and wrists as I hit six or more macros to perform every action and switch back to my idle set after each action.

    As my hands contort into beast-like claws and my heart fills with vengeance, I become more like a plotting super-villain each day.
    Been there.
    Done that.

    Still waiting on the T-shirt...
    (3)

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