
Originally Posted by
Demon6324236
Simple way to say it, do you think this job will beat Aegis PLD in MDT/MDB gear? No? Then the role SE said it will have is pointless, thus if it is released without nerfing those things or making this new job nearly immune to magic, it will not matter, because they job will come as just a gimp PLD for magic mobs, nothing more it seems. It is fact as well they said that it will be using elemental enspells, something that is only RDM, but now for this job as well. What I said about it only goes from what they said about it, its a magic tank, PLD already mitigates 75% magic damage, reflect is the only way this job could possibly be better because the job would need to be to unbalanced to compete with the already unbalanced PLD magic defense tank. And as a DD, it takes RDM's enspells, the only thing about melee it had that made it special, and magic defense tanking was once a RDM's thing before Aegis PLDs were all over. Now, will be no longer true.
I don't need to be a master of new jobs or a member of the dev team itself to listen to what I'm told about the updates and point out its flaws. I doubt any abilities or traits will make Runic>Paladin due to how PLD is already, if I'm wrong, SE is smart and did something right with it, chances are, I'm not. I do not hate Geo for 2 reasons, enfeebling stacks with others, and its enhancing idea seems to kinda suck in current events at least.
GEO was clearly spelt out to us about 3 things, enfeebles (weird I thought RDM did that) and casts spells on themselves that give nearby party members a buff (sphere effects anyone?) or can cast similar spells on party members, but the effect doesn't move with the player. The problem with GEO for now at least is this AoE on self buff, for now its worthless to melees. Last I checked everything has big evil AoE attacks from hell that are not fun nor friendly to mages, which your asking to stand... right next to all the DDs getting hit with massive AoE so they can die... yeah, totally not flawed at all.