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  1. #61
    Player Lilia's Avatar
    Join Date
    Jun 2011
    Posts
    316
    Character
    Lilia
    World
    Odin
    Main Class
    RDM Lv 99
    the enfeebling update? dont help the rdm... is more for the low skill whm,sch,blm or blu.
    when all jobs can enfeeling a mob, why you invite a rdm? for ... idk.
    The most thing you become from a ldr is "RDM? change job, come extra blm or extra sch or or or.....
    enfeebling is so dead!
    RDM with high skill can so many nm enfeebling, but want- no, in VW ? 100% you change job.
    (0)

  2. #62
    Player Nakts's Avatar
    Join Date
    May 2011
    Location
    Windurst
    Posts
    98
    Character
    Nakts
    World
    Phoenix
    Main Class
    PUP Lv 99
    Isn't this all just speculation now, if I'm wrong, please point it out to me.
    (4)

  3. #63
    Player Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    138
    Quote Originally Posted by Nakts View Post
    Isn't this all just speculation now, if I'm wrong, please point it out to me.
    You're wrong.
    (0)

  4. #64
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Demon6324236 View Post
    It matters nothing, if hes in effecting it or not, they are still fucking up, and that in general says it all. Expansion=Good. Farming & raising monsters on your island=Bad. New Magic tank that will never replace Aegis PLD but tries to make up for it by killing off the rest of RDM=Bad. New AoE buffer using the idea of Sphere effects, so that the effects, or the buffer, can be killed by crazy AoE damage while keeping players buffed=Bad. Monster PvP=Bad. Everything else I saw about this expansion was either to vague for me to know what to expect, or was pointless enough I didn't think it important enough to commit to memory.
    but we don't have any actual abilities or traits that the Runic(whatever) will be getting, or the GEO. and i didn't know that you already were a master about the new NMs and jobs.
    (3)

  5. #65
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Zerich View Post
    but we don't have any actual abilities or traits that the Runic(whatever) will be getting, or the GEO. and i didn't know that you already were a master about the new NMs and jobs.
    Simple way to say it, do you think this job will beat Aegis PLD in MDT/MDB gear? No? Then the role SE said it will have is pointless, thus if it is released without nerfing those things or making this new job nearly immune to magic, it will not matter, because they job will come as just a gimp PLD for magic mobs, nothing more it seems. It is fact as well they said that it will be using elemental enspells, something that is only RDM, but now for this job as well. What I said about it only goes from what they said about it, its a magic tank, PLD already mitigates 75% magic damage, reflect is the only way this job could possibly be better because the job would need to be to unbalanced to compete with the already unbalanced PLD magic defense tank. And as a DD, it takes RDM's enspells, the only thing about melee it had that made it special, and magic defense tanking was once a RDM's thing before Aegis PLDs were all over. Now, will be no longer true.

    I don't need to be a master of new jobs or a member of the dev team itself to listen to what I'm told about the updates and point out its flaws. I doubt any abilities or traits will make Runic>Paladin due to how PLD is already, if I'm wrong, SE is smart and did something right with it, chances are, I'm not. I do not hate Geo for 2 reasons, enfeebling stacks with others, and its enhancing idea seems to kinda suck in current events at least.

    GEO was clearly spelt out to us about 3 things, enfeebles (weird I thought RDM did that) and casts spells on themselves that give nearby party members a buff (sphere effects anyone?) or can cast similar spells on party members, but the effect doesn't move with the player. The problem with GEO for now at least is this AoE on self buff, for now its worthless to melees. Last I checked everything has big evil AoE attacks from hell that are not fun nor friendly to mages, which your asking to stand... right next to all the DDs getting hit with massive AoE so they can die... yeah, totally not flawed at all.
    (3)

  6. #66
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Scribble View Post
    SE has said they're working on enfeebles, which is supposed to be the main role for RDM anyway. For the love of Altana, stop whining like a baby. If you're gonna quit then quit, but at least quit bitching. Could quench the thirst of a thousand trolls with all these tears.
    You tell me why I should be happy with a piss poor excuse for an update to "help" my job when it helps every single job with an enfeebling magic skill at the same time! This doesn't really help RDM, I wonder when people will actually realize this.
    (2)

  7. #67
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Quote Originally Posted by Demon6324236 View Post
    Simple way to say it, do you think this job will beat Aegis PLD in MDT/MDB gear? No? Then the role SE said it will have is pointless, thus if it is released without nerfing those things or making this new job nearly immune to magic, it will not matter, because they job will come as just a gimp PLD for magic mobs, nothing more it seems. It is fact as well they said that it will be using elemental enspells, something that is only RDM, but now for this job as well. What I said about it only goes from what they said about it, its a magic tank, PLD already mitigates 75% magic damage, reflect is the only way this job could possibly be better because the job would need to be to unbalanced to compete with the already unbalanced PLD magic defense tank. And as a DD, it takes RDM's enspells, the only thing about melee it had that made it special, and magic defense tanking was once a RDM's thing before Aegis PLDs were all over. Now, will be no longer true.

    I don't need to be a master of new jobs or a member of the dev team itself to listen to what I'm told about the updates and point out its flaws. I doubt any abilities or traits will make Runic>Paladin due to how PLD is already, if I'm wrong, SE is smart and did something right with it, chances are, I'm not. I do not hate Geo for 2 reasons, enfeebling stacks with others, and its enhancing idea seems to kinda suck in current events at least.

    GEO was clearly spelt out to us about 3 things, enfeebles (weird I thought RDM did that) and casts spells on themselves that give nearby party members a buff (sphere effects anyone?) or can cast similar spells on party members, but the effect doesn't move with the player. The problem with GEO for now at least is this AoE on self buff, for now its worthless to melees. Last I checked everything has big evil AoE attacks from hell that are not fun nor friendly to mages, which your asking to stand... right next to all the DDs getting hit with massive AoE so they can die... yeah, totally not flawed at all.
    - Enspell 1s are subbable, the only reason anyone started caring was because a job ability came along that could AoE it.
    - Rdm melee has never been anything special, it's in direct competition with a healing job as a melee.
    - Aegis didn't kill Rdm tanking, better methods of 'tanking' (dealing damage) in addition to a spell enmity reduction did.

    And no Pld has never been a good DD...
    (3)

  8. #68
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    672
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Let's see the gist of this thread boils down to:

    Paraphrasing: "I was this game's God-Mode at the 75 cap and now that that they've raised the cap to 99 and I'm no longer relevant, You give stuff to these new jobs that should have been given to me in the 1st place!"

    It's the nature of the game. BLMs were top dog until ToAU and the very specific mobs targeted at them to make them totally undesirable there. SMN have been crying for years for relevancy and to be brought up to par. PLDs, even properly equipped are barely usuable at endgame even now. Give it time, job adjustments are coming but the "balance" you want and what SE thinks the game needs are 2 totally different things. If you don't like the direction the game is going than take a break and come back.
    (2)

  9. #69
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Yes, job adjustments are coming, last time RDMs asked SE about our adjustments we were told the same thing I'm being told now, the enfeebling changes, which don't actually help RDM, they drive it even further into the ground.
    (1)

  10. #70
    Player Lilia's Avatar
    Join Date
    Jun 2011
    Posts
    316
    Character
    Lilia
    World
    Odin
    Main Class
    RDM Lv 99
    "you become new enfeebling spells rdm"...

    addle but whm have too
    gravity2 ... "you can stack with gravity"

    sorry but this "new spells for rdm" is so disappoint
    (2)

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