This isn't "real life" and shouldn't be a mirror of it.
We have a job system where you can change your abilities at a moment's notice. This isn't how real life works either.
This limitation is purely artificial, and to imply that Final Fantasy should try to mirror how life functions in this way is nonsensical.
Gear is widely different, and even so there is no gear selection choice that comes close to this merit choice. Not even remotely close.
Even picking up Relic, Empyrean, and Mythic weapons - which very much so lock you down to your choice unless you can muster the considerable resources to get another - are just items. You can still get another one if you pay the cost though.
You want to make your job stand out? Play better at it.
I will admit that I'm not always the best at gearing the job I like to play most, but even when I play with other people who are better geared then I am, I play better at my job.
In fact, this is the closest thing to a real life aspect you should have in Final Fantasy - player skill. If people can only be good at so many things, then they will naturally have one job they are better at playing then others. Since this is outside of the game code already, there is no need to implement it into the game code.


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