If blood weapon isn't up, you would drop from 100% HP to 20% HP instantly... holy suicide, batman. Funny as hell, but nowhere near practical. And if Blood Weapon is up, why are you using a scythe brah?
If blood weapon isn't up, you would drop from 100% HP to 20% HP instantly... holy suicide, batman. Funny as hell, but nowhere near practical. And if Blood Weapon is up, why are you using a scythe brah?
I will have my revenge!
Hello Stalwart Soul? Even with eight hits landed and assuming no new tiers of the trait you'd only lose 40% of your HP (48% if you find somewhere to stick an Enhance SE piece) but add 1200-1440 damage.
Blood weapon doesn't work on WS anyway, derp?
Grill me about WS alpha values but then don't know these simple things about DRK? For shame...
Napkin math: A 4k WS ~33% of the time? About 3k average? Sounds good to me if you consider how hard it'd be to maintain that on higher level targets. Expect Quietus to match or surpass it on anything IT or (new)HNM.
Last edited by Raelia; 12-01-2011 at 02:46 PM.
Just gonna point out here, if you're dualwielding, the new club ws will be 8 hits with a 100% wsc. I don't care about the drk discussion going on, but I thought I ought to point that out for the people not thinking about it, especially given how strong realmrazer apparently is.
Staff WS is pretty hot. Tried it out on smn with little WS gear on (Server went down before I could really test it) and I was popping out 1.7k ws. Will try with a full int build on smn, sch, and blm to see what happens. But damn... 1.7k ws w/o the right gear.
My other car is a summoner.
Alpha went to 0.85 at level 80 and has remained there ever since. It's been re-tested at every level cap raise, and has always remained 0.85. I have verified this or had it verified for me each time for the purposes of my spreadsheet calculations. Data on the test server has so far not shown any solid evidence of a change in alpha for lvl 99, either.Originally Posted by Raelia
I think its hilarious how people assume that I am talking about PvP when I haven't typed the three letters before this occurrence.
And use this piece of shit WS in PvP? Are you kidding, I'd sooner use the level 60 WS with the amazing debuff effect that as far as I can tell does better damage too.
And that somehow attacking me by being amazing at PvP, is stupidity. I've never heard of someone trying to criticize someone over their success, but its not really surprising as your ignorance comes shining through in your feeble attempts to mask your own inadequacy:
Especially when you say things like the above, that is downright laughable as if any other WS in PvP exists for DRK and SAM besides guillotine/tachi: gekko respectively, and as long as the silence is attached to it,never will.
The shit you silly people say.
Meanwhile:
I don't think you play the game well enough.
The WS does poor damage, doesn't make sense, and fulfills nothing that a level 60 WS doesn't do, and what it does it does poorly and something that can easily be compensated by proper gear and MP management, and not being awful in general.
/SCH gives sublimation, you need more MP recovery outside of that and easily obtainable 4/tic refresh gear? Doing it wrong.
/RDM gives Refresh + have great refresh idle gear, and you still have MP problems? Doing it wrong.
Dark Magic spells aren't very costly with Dreadspikes being nearly comparable to the cost of a Cure IV, Dark Magic tends to be the most mp-efficient to HP recovered in the game. Especially with Submliation AND Parsimony.
Are you fighting in Light Arts all the time?
Do you have bale choker, twilight body, and take the time to get a refresh hairpin?
You want longevity? The truth solution is: Get an Apocalypse.
Even in solo events you can aspir nearly 90% of every Campaign mob and Aspir targets are found in WoE. Even then stop being a noob, go get an Appetence crown bale Flanchard +2 and drop a 650+ Nethervoid Aspir II on a solo monster, and if you want to get fancy macro in a Pluto's Staff, then perhaps you won't need a crap level 96 WS to get your mp back.
Get better, and if you were better you might PvP too, or know the fundamental truth that nothing has even come close to the utility/power of guillotine other than Catastrophe (and even then, I always prefer Guillotine over it in PvP shows how much you know!) in any sphere of the game, anywhere any time.
And that is bullcrap.
Last edited by Urteil; 12-01-2011 at 04:00 PM.
I don't care what the WS does the fact that it does LESS damage or equal damage to a level 60 counterpart is the problem
And since the entire draw to the thing was the MP drain, at least make that make sense.
8hit?Crit? Whatever SE couldn't possibly have mucked it up worse than they did, but at least Greatsword is good.
Focusing purely on offense, I see.
Maybe I'm weird in not forgetting DRK has enfeebling magic skill. This makes things like Slow and Paralyze an option when subbing WHM and RDM. Could even Silence mobs whenever I want in place of Guillotine and use, wait for it, a more damaging WS. Stoneskin, Blink, Haste, Aquaveil, Protect, and Shell are also on the plate. Yes, many mobs in Campaign can be Aspir'd, not so for WoE. Self-Refresh is 110 MP returned to yourself, with Convert being laughably wasted if you're not running around with a set to get enough MP to cure yourself back up (And I'd estimate roughly 4 Cure IVs on DRK) to leave yourself close to max once you swap back out. /SCH is more about riding Alacrity for keeping Dread Spikes up as much as possible, but like Aspir, this won't work on all mobs.
Do you want to be meleeing in auto-refresh gear? Okay, can get away with it on the Choker and maybe a Plastron in the body slot, but giving up head and leg slots is huge. Someone mentioned /DNC and a multi-hitter, but these aren't known for damage. Throwing TP into waltzes means less WS, and while this can closely correlate to time spent casting cures on yourself, self-haste is a boon and Steps don't really come close to what Slow/Paralyze can offer with a Dia on top for some defense down.
But if it isn't obvious, I don't give a crap about PvP. I also know that any mob with MP has way more than they need. Valkurm crabs have well over 1000 if I remember right, and these are like level 17 mobs. So, from the PvE perspective, your desire changes nothing and has the potential to make the WS worse if subjected to penalties against Undead/Dark Resisting mobs.
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