Here's an example of how you can instantly tell if something isn't working in my example:
Soulshatter has an int modifier.
You go into abyssea, get visitant status.. use the ws (no boosts of any kind) record damage
Now you put on all the int boosting atmas you have... use the ws record damage. (keeping all set/tp% etc. the same as your first data sampling)
You find the damage didn't increase at all... there's a problem!


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