Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 108
  1. #31
    Player Lastranger's Avatar
    Join Date
    Aug 2011
    Location
    Basty
    Posts
    40
    Character
    Lastknight
    World
    Fenrir
    Main Class
    RDM Lv 1
    Quote Originally Posted by Harukusan View Post
    This thread hurts my head and gives me homicidal thoughts. It must be destroyed. The amount of derp has reached its legal limit.
    New rdm spell sugestion :

    Derp = Buff that when hit Poor taru will have chance of Suicide/headache/naucia
    ^^
    (0)

  2. #32
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Harukusan View Post
    This thread hurts my head and gives me homicidal thoughts. It must be destroyed. The amount of derp has reached its legal limit.
    Any way to get Rosina posting in this thread?

    I hear she doesn't gear swap on Red Mage.
    (4)

  3. #33
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Greatguardian View Post
    Any way to get Rosina posting in this thread?
    Maybe something similar to the the search tags on an adult website would work to make her "time to post here and make some folks sad" senses tingle?

    ABYSSEA LEVEL CAP LEECH GEAR SWAP CHILDISH DANCER ROGPAND MACRO EXPERIENCE CLICK'N'BUY TEAMWORK ELITIST
    (4)

  4. #34
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by InfiniteKarma View Post
    Quote Originally Posted by Tagrineth
    In other words, your suggestions wouldn't make RDM better, they'd make RDM worse (but you'd get to use your lolSword all of NEVER because nobody'd want you around anyway).
    Unnecessary comment. You did not need to post something that will get others riled up.

    RDM isn't just about magic every FINAL FANTASY game they have made with red mage has always been a hybrid class it will not automatically fill in the rolls as a full time mage it is meant to fill the spots it needs to help the party. in this sense if we drop our sword damage for more mage department powers we might as well pick up a staff and stay in the back.
    Except that even in FF1, the Red Mage's melee damage was paltry in comparison to the Black Belt and Fighter once you're about halfway through the game.
    (0)

  5. #35
    Player Juri_Licious's Avatar
    Join Date
    Mar 2011
    Posts
    369
    Quote Originally Posted by Shiyo View Post
    I think I found the job you're trying to create, and the cool part is it's already in the game! ^_^
    Here you go, have a blast! http://wiki.ffxiclopedia.org/wiki/Blue_Mage
    What are you talking about? Red Mage through out all the Final Fantasy games has been the jack of all trades.

    RDM in FFXI isn't. It's good in some aspects and crap in most other aspects. They should be good at everything but they aren't.

    Hell even SE's description for FFXI RDM's is that they're the jack of all trades.
    I admit I didn't read the OP but still, RDM isn't what it's suppose to be.
    (3)

  6. #36
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Juri_Licious View Post
    What are you talking about? Red Mage through out all the Final Fantasy games has been the jack of all trades.

    RDM in FFXI isn't. It's good in some aspects and crap in most other aspects. They should be good at everything but they aren't.

    Hell even SE's description for FFXI RDM's is that they're the jack of all trades.
    I admit I didn't read the OP but still, RDM isn't what it's suppose to be.
    Rdm Melee in FFXI is a lot better than Rdm Melee in FF1. Red Mage is exactly what it's supposed to be. A Mage job with B-tier melee abilities. Know what though? FFXI is a multiplayer game, and Magic is almost always more useful than Melee.
    (5)

  7. #37
    Player
    Join Date
    Sep 2011
    Posts
    166
    Im sorry I haven't been able to respond to any of the posts, or any of the criticism. Anyways I do agree with many of you that some of the ideas are kinda of extreme so I remade the Original Post. I think now its a lot better, and while it might not guarantee that Red mage will ever be able to melee I still think that this is a pretty good way to go about it.
    (0)

  8. #38
    Player Gokku's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    481
    quick glance that new JA you putin does it stack with fast cast if so broken if not useless for damn near anything but hate but since rdms cant really tank anything hard hitting why do they need or even want hate?

    dont focus on 1 aspect of red look at it as a whole what traits it has spells gear everything other wise every idea you add will get shot down.
    (0)
    Last edited by Gokku; 09-11-2011 at 08:21 AM.

  9. #39
    Player
    Join Date
    Sep 2011
    Posts
    166
    No it doesn't stack, and its just to open more options incase the party needs the Red mage to tank.

    -I am looking at all aspects of RDM the buffs to Melee is only one part, theres also the new debuffs, the new Quickcast ability that can be used to get duties done with fast. etc everything with Red mage should be balanced and that why I suggested to raise healing and elemental magic to B- as well as sword skill to A-.
    (0)
    Last edited by Brightshadow; 09-11-2011 at 08:28 AM.

  10. #40
    Player Juri_Licious's Avatar
    Join Date
    Mar 2011
    Posts
    369
    Does RDM have anything over BLU or is BLU just better in every way?

    Quote Originally Posted by Greatguardian View Post
    Rdm Melee in FFXI is a lot better than Rdm Melee in FF1. Red Mage is exactly what it's supposed to be. A Mage job with B-tier melee abilities. Know what though? FFXI is a multiplayer game, and Magic is almost always more useful than Melee.
    When I played FF1 RDM's Melee felt a lot better than in FFXI.
    (4)

Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast