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Thread: Idiocy

  1. #141
    Player Soranika's Avatar
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    Windurst
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    Quote Originally Posted by Vortex View Post
    In abyssea you can pretty much get away with any sub. it's outside is where you see the biggest diffrence, some fights however, can be very draining. try curing a MNK/WAR vs empousa or indrik for example..

    BLm can refresh them selves, unless they are subbing whm for some odd, dumb reason outside procing.
    Rarely do I WHM outside of abyssea (SMN main job here) but I do for certain actives, but considering my LS events always have at least two WHM (one dedicated healer for tank, others take care of other frontline), making sure to /heal appropriately between healing and buffing made sure I never fell under 70% MP. 50% during fights with NMs spamming TP moves.

    Outside abyssea, there's no need to use Cure V unless in a dire situation so Cure III and IV, when used correctly, isn't as draining on the MP as one thinks. (I guess cure potency gear helps too so you're not spamming them back to back)
    (0)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  2. #142
    Player Ank's Avatar
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    Aug 2011
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    Character
    Erinael
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Light arts also applies its bonus equally to both recast and cast time.
    (0)

  3. #143
    Player Leonlionheart's Avatar
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    Character
    Leonlionheart
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    Asura
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    WAR Lv 95
    The only way any WHM should be subbing something other than SCH, is if they need Stun.
    (0)

  4. #144
    Player DebbieGibson's Avatar
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    Character
    Solbadgirl
    World
    Valefor
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    RDM Lv 1
    Quote Originally Posted by Vortex View Post
    oh wow, really, 75, cause you know new gear was never added, and stats/ mp never increased. yes it is EXACLTY the same at 75.

    pssst it was better at 75 to.

    you're a funny troll.
    Higher MP pools and new gear strengthens rdm more than whm/sch. So by extension whm/rdm should be better now than whm/sch when it comes to mp unless something groundbreaking has happened to sch sub since 75 cap.
    (0)

  5. #145
    Player Vortex's Avatar
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    Character
    Mystina
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    Cerberus
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    RNG Lv 99
    Quote Originally Posted by DebbieGibson View Post
    Higher MP pools and new gear strengthens rdm more than whm/sch. So by extension whm/rdm should be better now than whm/sch when it comes to mp unless something groundbreaking has happened to sch sub since 75 cap.

    Sorry but you ran out of funny material already, you can stop trolling now, it's not working anymore ;/
    (0)

  6. #146
    Player DebbieGibson's Avatar
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    Character
    Solbadgirl
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    Valefor
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    RDM Lv 1
    Do the math on it and you will see. It's the very reason why rdm was better in merits than whm. Vert and refresh are just too strong.
    (0)

  7. #147
    Player Leonlionheart's Avatar
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    Leonlionheart
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    Asura
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    WAR Lv 95
    Quote Originally Posted by DebbieGibson View Post
    Higher MP pools and new gear strengthens rdm more than whm/sch. So by extension whm/rdm should be better now than whm/sch when it comes to mp unless something groundbreaking has happened to sch sub since 75 cap.
    lol what? MP pool is like the most useless thing ever, other than in initial idle gear if you're that hardcore. Gear? What? WHM can't use RDM gear you know.

    Look at it this way: Light Arts saves you 22 MP per Cure VI, and 13 MP per Cure V. If Refresh nets you that much MP when you have to spam those spells, then I'll be a monkey's uncle. Honestly, I don't think that Convert every 10 minutes will net you that much MP either. Not that it matters when you have Sublimation which is a good 350mp, and 3~7 refresh in gear.
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  8. #148
    Player Vortex's Avatar
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    Character
    Mystina
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    Cerberus
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    RNG Lv 99
    Quote Originally Posted by Leonlionheart View Post
    lol what? MP pool is like the most useless thing ever, other than in initial idle gear if you're that hardcore. Gear? What? WHM can't use RDM gear you know.

    Look at it this way: Light Arts saves you 22 MP per Cure VI, and 13 MP per Cure V. If Refresh nets you that much MP when you have to spam those spells, then I'll be a monkey's uncle. Honestly, I don't think that Convert every 10 minutes will net you that much MP either. Not that it matters when you have Sublimation which is a good 350mp, and 3~7 refresh in gear.
    He's trolling lion, lol don't fall into the trap! (or he could very well be that stupid) but either way. not worth it lol.
    (0)

  9. #149
    Player DebbieGibson's Avatar
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    Jun 2011
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    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    Higher MP pools means vert is stronger. A good vert set at 90 is equivalent to 7mp/tic. Refresh is 2.2mp/tic. Did sch sub get an extra point of MP /tic from sublimation since 75?

    I can do the math on it and find out for sure when I get home. But I suspect /rdm is far superior.
    (0)

  10. #150
    Player Monchat's Avatar
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    Mar 2011
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    Windurst
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    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Vortex View Post
    oh wow, really, 75, cause you know new gear was never added, and stats/ mp never increased. yes it is EXACLTY the same at 75.

    pssst it was better at 75 to.

    you're a funny troll.
    By the way if you don't aggree with vortex you are trolling. And if you keep argueing he doesn't know what to say.

    Seriously... the situation is not the same since you have convert unlike previosuly at 75. Why do you keep ignoring convert.

    Quote Originally Posted by Leonlionheart View Post
    lol what? MP pool is like the most useless thing ever, other than in initial idle gear if you're that hardcore. Gear? What? WHM can't use RDM gear you know.

    Look at it this way: Light Arts saves you 22 MP per Cure VI, and 13 MP per Cure V. If Refresh nets you that much MP when you have to spam those spells, then I'll be a monkey's uncle. Honestly, I don't think that Convert every 10 minutes will net you that much MP either. Not that it matters when you have Sublimation which is a good 350mp, and 3~7 refresh in gear.
    two things. first if MP is irrelevant why are we having this discussion? nobody cares about SJ in abyssea you have infinite MP. I almost never use convert in abyssea either so i could be SJ less and be fine.

    Now in situations where you will easilly run out of MP... its still hard to imagine that you will run out of Mp with the amounts of MP regeneration that exists [6 autorfresh gear very easy to get, AF3 legs, refresh2, ballads or cor rolls....].

    But imagine you are curebombing without serious MP regeneration. Both will do what? 15 cure Vs max? SCH will save you 200MP, but the whm/rdm has 1200 more mp to use. Then your argument just become useless, as its obvious that /sch will run out early, due to having twice less MP. unless you find me a mysterious ability that reduces cure cost by 50% constantly from sch?

    Quote Originally Posted by Vortex View Post
    In abyssea you can pretty much get away with any sub. it's outside is where you see the biggest diffrence, some fights however, can be very draining. try curing a MNK/WAR vs empousa or indrik for example..

    BLm can refresh them selves, unless they are subbing whm for some odd, dumb reason outside procing.
    In abbysea sj doesn't matter, yes, yet you give an example inside abbyssea. By the way, empousa, seriously? Are you kidding me? What is hard about that mob? And indrik? You cannot cure a MNK/WAR solo as WHM/RDM?

    You have to be trolling, I don't know what to say.
    (0)
    Last edited by Monchat; 08-21-2011 at 03:27 AM.

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