I don't believe this update notes. Like, i really don't.
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Let's take a look at these update notes:
Good Things:
Blue got HNM spells. This is good because anyone with the job leveled knows the pain of having your best spells feeding either a lot of tp for mediocre damage, or your magical spells being resisted or again dealing mediocre damage. Don't get me wrong, You can perform well under Abyssea conditions. But go and try to Nuke a Voidwrought with Everyone's Grudge and you will see.
It will also allow for more soloing potentials - As long as you don't NEED to set the spell before it can be actually used. If you do, depending on the usefulness of the spell, *insert troll face here*.
Everything else:
Congrats scholars. You finally moaned and complained and SE threw you note a bone, but a lol. You got a 2hr spell that does massive AoE Damage (i suspect) and potent DoT. Awsome!
This isn't good. This isn't gamebreaking. Fact is, your SCH job is still useless. Why? In what other scenario do jobs perform 2hrs more then every 2 hours? Abyssea.
WAKE UP PEOPLE. Abyssea isn't the endgame content. MNK + WHM = You have beaten abyssea. That's pretty common knowledge by now. So what SE should have done, and in thier apparent blindness have completely missed, is improve scholars usability in anything outside of Abyssea. Let's take a look at some examples:
SCH DoT Is useless, Most HNM resist.
SCH Cure 4 is useless, it pulls hate and PLD and RDM do it better.
SCH can't outcure a WHM. Period.
SCH can't outnuke a BLM. Period.
So hurray and congrats to your new 2hr ability, i'm sure you're all so very excited for it.
Moving on, Let's look at the other jobs.
Why didn't RDM and SCH recieve cure 5? The game is clearly dying and the population decays what seems exponentially, and still the only job in this game that can keep a tank up in anything but abyssea is WHM. Interesting.
SE, you still haven't fixed Paladin. This JA does benefit Aegis paladins, if it works how i suspect it will, it'll almost obsolete Ochain. I have an Ochain, so this JA is going to be pretty much useless (since i block 100% anyway). But, that dosen't really save the game.
A lot of people will say "Lawl pld can't get hate anyway mnk and nin ftw"
That is the case only in abyssea. Have you ever tried using a MNK tank on any serious VNM or WoE NM? Nope. Neo-Dyna? Not happening. Why? Because its ABYSSEA.
Paladin hate is fine, this JA is good for anything but Aegis, but it's not what we needed SE. We needed a way to break the hate cap, or a way to lock hate temporarily. If you say cover, i say, lol.
Cor, poor Cor. Another set of what i suspect is pointless rolls. How many low man pet situations are there, that you want a cor, instead of another pet job? It's still the same rolls people want. It's still the same things cor want to do. No matter how you "roll the dice" on this one, they got screwed.
WHM got a nice JA, and so did RDM. Game changing? Not at all. But they are nice - and i think those jobs needed them.
Poor THF. That's all I need to say for that.
DD jobs - What can you really expect. War and Mnk are already too good. DRG SAM and DRK new JA's arent fantastic. I'm sure DRK nuke will be resisted 90% of the time, DRG got thier pet to survive a little longer, i guess, and SAM... Well SAM's in all honesty decent. I'll move that to the good section perhaps.
Summoner - Wow, Spring Water +1 But no HP cured either. Fan-freakin-tastic! Who made that idea? Let me shake your hand, that is EXACTLY what summoner needed! (if you can't decide, that's sarcasm not easily detected through text.)
In Defense, Ramuh's ability looks pretty sweet.
I'm pretty sure i'm done, and feel free to sit there and tell me how i'm wrong and stuff, but the point of this post is to explain;
This update hasn't done anything useful.
The game is moving away from Abyssea. The game's new focus is Neo-Dyna NMs, Voidwatch, WoE, Relic+2, all that. I'm burned out of Abyssea, i know you guys must be feeling that too.
I really really hope, there is a part II to adjustments.