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Thread: Idiocy

  1. #1
    Player Kyokaku's Avatar
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    Idiocy

    I don't believe this update notes. Like, i really don't.

    [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]

    Let's take a look at these update notes:

    Good Things:

    Blue got HNM spells. This is good because anyone with the job leveled knows the pain of having your best spells feeding either a lot of tp for mediocre damage, or your magical spells being resisted or again dealing mediocre damage. Don't get me wrong, You can perform well under Abyssea conditions. But go and try to Nuke a Voidwrought with Everyone's Grudge and you will see.

    It will also allow for more soloing potentials - As long as you don't NEED to set the spell before it can be actually used. If you do, depending on the usefulness of the spell, *insert troll face here*.

    Everything else:

    Congrats scholars. You finally moaned and complained and SE threw you note a bone, but a lol. You got a 2hr spell that does massive AoE Damage (i suspect) and potent DoT. Awsome!

    This isn't good. This isn't gamebreaking. Fact is, your SCH job is still useless. Why? In what other scenario do jobs perform 2hrs more then every 2 hours? Abyssea.

    WAKE UP PEOPLE. Abyssea isn't the endgame content. MNK + WHM = You have beaten abyssea. That's pretty common knowledge by now. So what SE should have done, and in thier apparent blindness have completely missed, is improve scholars usability in anything outside of Abyssea. Let's take a look at some examples:

    SCH DoT Is useless, Most HNM resist.
    SCH Cure 4 is useless, it pulls hate and PLD and RDM do it better.
    SCH can't outcure a WHM. Period.
    SCH can't outnuke a BLM. Period.

    So hurray and congrats to your new 2hr ability, i'm sure you're all so very excited for it.

    Moving on, Let's look at the other jobs.
    Why didn't RDM and SCH recieve cure 5? The game is clearly dying and the population decays what seems exponentially, and still the only job in this game that can keep a tank up in anything but abyssea is WHM. Interesting.

    SE, you still haven't fixed Paladin. This JA does benefit Aegis paladins, if it works how i suspect it will, it'll almost obsolete Ochain. I have an Ochain, so this JA is going to be pretty much useless (since i block 100% anyway). But, that dosen't really save the game.

    A lot of people will say "Lawl pld can't get hate anyway mnk and nin ftw"

    That is the case only in abyssea. Have you ever tried using a MNK tank on any serious VNM or WoE NM? Nope. Neo-Dyna? Not happening. Why? Because its ABYSSEA.

    Paladin hate is fine, this JA is good for anything but Aegis, but it's not what we needed SE. We needed a way to break the hate cap, or a way to lock hate temporarily. If you say cover, i say, lol.

    Cor, poor Cor. Another set of what i suspect is pointless rolls. How many low man pet situations are there, that you want a cor, instead of another pet job? It's still the same rolls people want. It's still the same things cor want to do. No matter how you "roll the dice" on this one, they got screwed.

    WHM got a nice JA, and so did RDM. Game changing? Not at all. But they are nice - and i think those jobs needed them.

    Poor THF. That's all I need to say for that.

    DD jobs - What can you really expect. War and Mnk are already too good. DRG SAM and DRK new JA's arent fantastic. I'm sure DRK nuke will be resisted 90% of the time, DRG got thier pet to survive a little longer, i guess, and SAM... Well SAM's in all honesty decent. I'll move that to the good section perhaps.

    Summoner - Wow, Spring Water +1 But no HP cured either. Fan-freakin-tastic! Who made that idea? Let me shake your hand, that is EXACTLY what summoner needed! (if you can't decide, that's sarcasm not easily detected through text.)
    In Defense, Ramuh's ability looks pretty sweet.

    I'm pretty sure i'm done, and feel free to sit there and tell me how i'm wrong and stuff, but the point of this post is to explain;
    This update hasn't done anything useful.

    The game is moving away from Abyssea. The game's new focus is Neo-Dyna NMs, Voidwatch, WoE, Relic+2, all that. I'm burned out of Abyssea, i know you guys must be feeling that too.

    I really really hope, there is a part II to adjustments.
    (1)
    Last edited by Melodicya; 08-21-2011 at 02:09 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  2. #2
    Player Karbuncle's Avatar
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    Ramuh's ability is Stun-ga, how is that useful >_> Especially if it suffers from the same amount of "Readying" time as other Bloodpacts.

    It'd be like trying to stun with the casting time of Fire III :X

    Edit: Also, I hope theres a part 2 as well, Maybe just for job traits? IDK. I like a most of the update notes but a lot left you wanting. Not too bad to me, Not great, but pretty good in my eyes.
    (1)

  3. #3
    Player Kyokaku's Avatar
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    Oh i'm not saying it's awsome lol.
    But it's a magic based Stun. It's at least more useful then some stupid erase-ruby.
    (0)

  4. #4
    Player Karbuncle's Avatar
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    IDK, If it suffers from all BP Ready timer, It wont be useful for stunning anything short of Ancient Magic or a -ja spell, Otherwise it'll just be something you may use to buy a few seconds lol.

    So yah, Not amazing, but not godawful i suppose. Depends on the MP cost and duration.
    (1)

  5. #5
    Player Elexia's Avatar
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    Blu has plenty of stungas so yeah.

    This update hasn't done anything useful.
    Yeah I've been experiencing the update before everyone else as well and I agree absolutely nothing changed.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  6. #6
    Player JackDaniels's Avatar
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    Play the game for fun? Stop beeing l33t?

    EDIT: Like I keep on saying, the real balancing will happen between at levels 96,97,98 and 99. They can't give every class uber spells/ abilities every 5 levels...

    Look at refresh, you think the cap at level 50 was balanced?
    (4)
    Last edited by JackDaniels; 08-19-2011 at 11:49 PM.

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  7. #7
    Player Rexen's Avatar
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    I don't think the update is as bad as people are saying at all. The abilities for the jobs I have are deffinatly welcome. White Mage and Bard both get auspice, something else to do when buffs are up and everyone's cured isn't a bad thing. Plus it raises the utility of the jobs, but it takes away something else of what Red Mage had and no other job did...

    As far as the Scholar update goes, I think it's good. We don't know how the dot will affect HNMs, they mentioned something about NM resists I'm sure, but I can't think of where it was or when so no evidence. But it's not been implimented yet so I'd wait before calling it crap. I think raising the 2 hour length is a good thing and the new White Magic spell they got seems pretty cool to me.

    Now, this "give other jobs Cure IV" argument is getting annoying. White Mages don't cast Cure VI outside Abyssea, it costs too much MP and it's overkill. If other jobs got Cure V, when the content moves outside Abyssea, White Mage will become a backburner job to the others like it was before. Even now, people seem to forget how much refresh and MP managment armor White Mage has and will always get a Red Mage outside Abyssea when in my experience I can make my MP last easily. If you pull too much hate then work on your enmity build when casting those spells. Cast the enmity down spell on you. You can do 60% more to your cures with Rapture and the +2 head. Scholar does not need Cure V, it was never meant to outnuke Black Mage or outheal White Mage, what would those jobs be if it did?
    (5)

  8. #8
    Player Horadrim's Avatar
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    Kaustra and Brave would be better as Enlightenment only... they don't seem good enough for 2HR spells.. and the very idea of 2HR only spells bugs the living *** out of me...

    Especially when BLU gains access to HNM spells as an effect of a side ability -- and BLU is already desired for parties... I have very little reason to even bother finishing SCH at this rate, and its one of my main jobs.

    PUP got nothing... Yay, Subtle Blow! Now I can stop giving the mob as much TP in the parties I never get invited to because my job sucks without painstaking amounts of effort! Reducing strain on the Automaton is nice and all, but anyone with the right gear and the know-how shouldn't be overloading that much anyway.

    BST's Run Wild just makes me raise an eyebrow, I can't imagine what they were thinking, and unless it turns your pet into a mini-NM, I don't expect it to be something people care much about.

    BLM's ability is kind of whatever, Comet looks like it could be good, and I'm a fan of Thunder V and Blizzaja -- but frankly BLMs are a dime a dozen now, and I don't really feel like competing with people to be one anymore.

    Its officially to the point where unless you're a certain job, its near impossible to actually enjoy playing... I'm having a harder and harder time logging on because all of the jobs I actually like (SCH and PUP specifically) are a whatever for most people and I have to compete against people who have a billion other jobs and want my drops as an after thought. Its not fair or practical that certain jobs have nothing to offer for events (why can't they at least give PUP an attachment that'll identify procs or something?) and act like nothing is wrong.

    Quote Originally Posted by JackDaniels View Post
    Play the game for fun? Stop beeing l33t?

    EDIT: Like I keep on saying, the real balancing will happen between at levels 96,97,98 and 99. They can't give every class uber spells/ abilities every 5 levels...

    Look at refresh, you think the cap at level 50 was balanced?
    I don't try to be l33t, and that's part of the problem for me. There's no way to be a SCH or a PUP without being l33t because anything less makes you almost insignificant compared to other mages/DDs. I have 54/55 of the attachments before they added the most recent set from Ob -- that's already over a 4-5 million dollar investment. Any other job would instantly be effective with that kind of contribution, and yet my PUP is subpar at best -- which frankly isn't fair at all.

    I'm not asking for some overwhelmingly powerful ability -- I just want to be able to PLAY AS MY JOB for more than just EXP burns in Abyssea -- which I currently can't 80% of the time. Where 80% means 99% of the time I'm not dealing with friends, and 100% that anything I'm actually significant when I am.
    (3)
    Last edited by Melodicya; 08-21-2011 at 02:13 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  9. #9
    Player Vivik's Avatar
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    Good job on the update SE! I like everything in it.
    (17)
    Vivik- Asura
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  10. #10
    Player Kyokaku's Avatar
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    I don't think the update is as bad as people are saying at all. The abilities for the jobs I have are deffinatly welcome. White Mage and Bard both get auspice, something else to do when buffs are up and everyone's cured isn't a bad thing. Plus it raises the utility of the jobs, but it takes away something else of what Red Mage had and no other job did...

    As far as the Scholar update goes, I think it's good. We don't know how the dot will affect HNMs, they mentioned something about NM resists I'm sure, but I can't think of where it was or when so no evidence. But it's not been implimented yet so I'd wait before calling it crap. I think raising the 2 hour length is a good thing and the new White Magic spell they got seems pretty cool to me.

    Now, this "give other jobs Cure IV" argument is getting annoying. White Mages don't cast Cure VI outside Abyssea, it costs too much MP and it's overkill. If other jobs got Cure V, when the content moves outside Abyssea, White Mage will become a backburner job to the others like it was before. Even now, people seem to forget how much refresh and MP managment armor White Mage has and will always get a Red Mage outside Abyssea when in my experience I can make my MP last easily. If you pull too much hate then work on your enmity build when casting those spells. Cast the enmity down spell on you. You can do 60% more to your cures with Rapture and the +2 head. Scholar does not need Cure V, it was never meant to outnuke Black Mage or outheal White Mage, what would those jobs be if it did?
    Really. Do you know how hate mechanics work?

    Healing jobs need a healing spell that will not immediately build a ton of emnity. Cure 5 is needed for RDM and SCH for that reason. At least for RDM.

    You can do all the tricks and fandoozles you want on scholar. By the time those 15 seconds are up for you to give yourself 6 JA to do a 800 cure 4, i'm dead tanking the thing that's now comming for you.
    (5)

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