Originally Posted by
mallleable
RDM's core mechanical identity is actually Dual Cast. The job fundamentally cannot exist with out Dual Cast, but I think it can survive pretty easily with out Verraise. Vermedica would just be a simple AOE heal spell, and would have more general uses, and interacts quite nicely with Dual Cast whereas Verraise is only useful when party members have been KO'd. The clutch play would become about keeping people alive, and preventing deaths versus scraping them off the floor after the fact like how it's played now.
Here is why locking rezzes behind Phoenix might work. Phoenix would have other things it can do like deal some damage, dish out some heals, the excog, and the rezzes. By presenting so many other choices to players, the rezzes lose a lot of weight. Phoenix would also have a limited time for when you can actually use everything. Maybe you use it during down time for the heals or maybe you found some sweaty spot to squeeze out some extra damage. The ability, and SMN gets balance around the possibility of the rezzes not being used. Compared to RDM where Verraise's only use is to raise, and why I think it's a little more problematic that SMN's rez.
Heck, Phoenix rezzes could even work like re-raisers where you put a buff on someone, and they only rez if they get KO'd making it even trickier to use as a rez tool.