Originally Posted by Nalien
They're going to kinda have to work on horizontal progression for horizontal content, though... Otherwise their just isn't going to be much point to the additional content... Final Fantasy XI had a plethora of varied content, and all of it was relevant... This game cannot achieve that, because the extreme vertical progression is just going to render the rewards pointless... They pretty much have to work on some form of horizontal progression for this kind of content... That's not to say we should be doing Palace of the Dead for special stats though... PvP is a good example, I think... Feast offered players nothing in terms of item level progression, it was all about pretty much showing off... People wanted that Wolf Coat because it became a status symbol, not because of it's stats... They need to apply that kind of reward structure to PvE content, I think... Perhaps they intended to, Palace of the Dead is getting a leaderboard after all... If they can give us a compelling reason to care about that, then that can work as a solid justification for participating, because item level who cares rewards will not retain interest long term...