Because 'choice' apparently? Except it's never been actually explained how keeping things the way they are now provides more choice to people or how it benefits anyone beyond some abstract ill-defined point. Just that it 'does'.
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Wouldn't the "prep" time kind of cheapen/trivialize the whole world first race anyways? Isn't that part of the thrill? How fast can you come together as a team and get through the content. It was back when 2.0 launched when I actually tried for world first.
When did I say I hated rushing content? I never did. everyone who says it needs to change is saying they have to rush content and thats why it needs changing. But nobody can tell me WHY you need to rush when the content comes? I don't need to rush and if you arent going for world first then you dont either. Some of you are CHOOSING to rush. and that is my point.
Why do you think I dont participate in the content? im almost max accross the board, quite literally have 3 jobs left on my main. Regardless...
This is has been my point from the get go and it was met with the same amount of "venom" that a few have been saying I'm spitting. *shrug*
It is not and Aurelius never said it should be. What gives weight to this specific opinion is that it seems to be shared by the majority - that's how democracy works. If anything it is you who seems to think you matter enough to deny what most are requesting.
"The forum" isn't disagreeing though - it's just the few like you who keep coming back to the thread, just to say "no" over and over again. Most people seem to write "yes, I support this" and then move on - like the very next comment under what I'm replying to.
I don't think there's much use in trying to argue who has the majority.
The devs are really the only ones with enough player-metrics to make an accurate guess as to whether or not the majority would prefer this or not. While they might get some idea from this thread, it's still a very small pool of people (almost 70 likes on the OP atm, out of how many people that do Savage?) Plus we're also only talking about people on the English forums. They'd probably have to use an in-game poll if they really wanted accurate data on this.
Not that they need to decide based off of the rule of majority. FFXIV is not a democracy. The dev team gets to do whatever they deem to be the best course of action.
And in my opinion if you're worried about extra competition (should Savage raids be delayed by a week), you're not truly ready to compete for a first world down either.
I agree with you saying that players who don't have an ultra competitive mindset won't get the first world clear anyway, but it doesn't invalidate their point at all.
You don't say. So then explain the next quote, which was your entry to the thread and what many could consider your thesis statement:
They're obviously not streaming, so you're obviously not seeing it. How do any of their habits affect you whatsoever, beyond the warm fuzzy feeling inside that 8 people are personally contracted to make gear for 8 other people, all 16 of which completely unrelated to you?
World First =/= Week One.Quote:
, you know what, one more argument about how streaming isn't an argument for delaying content : If you let for the world to see your strategies you clearly aren't serious about being first, so what is the point of doing this first week or later ?
And the point? What's the point of anything, ever? It's what we agreed to, and what we wanted to do. That doesn't mean the current systems in place aren't annoying and rigid especially when the first tier of every expansion is free of them.
As a paying customer, I can use their forums provided exclusively to paying customers in the interest of receiving feedback on the game to ask for anything. You, as another paying customer, are free to use the forums provided solely to paying customers, to disagree with me, and that is fine. Whether they provide is up to them.Quote:
"But I'm a paying customer I'm entitled to ask anything" No, you are not. You pay to acces the data of the game, wich they provide.
1) Sure, they don't need a delay. But plenty want one. Sebazy is a well known former world prog raider, and she's in this very thread asking for that very thing.Quote:
A static reaching for the world first don't need any delay, they organised themselves, they gathered anything that may be of use if not everything just in case, they stacked materia, foods, prepared teams and assigned crafters to support them. Its a competitive mindset and not the casual competitive one, if you think that a mere delay will give you a shot at it you clearly don't have a clue about the league you stepped in.
2) I never claimed I was aiming for world prog, nor that that was ever my team's goal. If we were going to aim for that, we would have all booked a timeslot and ran 16h days; because of the short notice Square gave, in addition to our own team's goals, we instead opted to only run 30h for the week. On day 1, we had to sacrifice an entire hour because of the players who'd just gotten home and needed to do NM; it wasn't even a question of getting gear since myself and two other members geared and outfitted the whole static with our own days off. Losing an hour or so to Eden wasn't necessarily a fun prospect, though.
3) This isn't only about world racers because they're not the only ones affected; week firsters are too. If we're gonna talk what "league" I'm in, I'd say I'm generally a week firster given my results in Eden's Gate Savage and sub-100h prog time for TEA. I very much do believe a one-week delay would have given me all the room I needed to slide in for a week 1 savage kill of Eden's Verse. At the very least, having to take time out before even being able to access Savage in the first place did not help us out much in our endeavors.
Nope. TEA World First, for example, started with everyone 100% prepped with gear, food and potions before the fight even launched; what's more, when it did launch they could go straight into it without story mode, and it was a much tighter competition (until TPS pulled a miracle from the aether and bigbrained an incredibly cryptic mechanic).
This doesn't really mean much when HC parties have an army of crafters and gatherers that prepare their gear (materia melding included) while they're clearing the first 2 turns (that can be easily cleared with the previous BiS gear). The current state just hinders midcore parties that want to, say, start tackling the new content on patch day and have to rush the normal mode raid when some members get off work.
I like the idea of delaying the 2nd / 3rd tier of savage for a week. Not having to rush through the story and skip parts of it when I get home from work sounds wonderful.
I think they should delay by a week as well.
By now, they know that there is a race for world first for each savage content.
The raid itself should be the start of the race. You should not have to go through multiple quests and such beforehand.
Release the normal mode so people can watch the story unfold and release the raid quest a week later, simple unlock. Patch and go.
Heck, even 3 days later would probably do.
That way crafter have done their jobs, teams could theorize on mechanics beforehand.
Only (major) drawbacks is probably that a full week give too much time for dataminers to probably figure out all the mechanics which skews the race.
That's a valid concern, but they could probably just make the savage-specific files part of the patch that unlocks it, rather than bundling it together with everything else. It is good to point out such things however, so if devs were to listen to this request they know what to consider.
If your raid obligations are making you speed through the story content, that's between you and your raid group, not SE.
Considering this hasn't happened with the first tier of any Savage fight, I imagine they would only release the Savage files with the subsequent patch. At most, groups would be able to predict more mechanics through Normal mode, though that isn't usually a big help.
It is when SE chooses not to delay the two subsequent Savage tiers and requires Normal mode to be cleared. The whole point is if you want to better your chances of a week one kill, you have to skip cut scenes and rush through Normal. Ultimately, the decision is SE's to make but we are encouraged to provide feedback. Hence the purpose of this thread.
I don't think thats the issue being contended with. The point is that players should be allowed to go into savage immediately, or as you put it - "rush", without being gated. You never responded to the fact that this is literally how it is for the first raid tier. So far in shadowbringers E1S wasn't time gated, Alex Ultimate wasn't time gated, but E5S is. So far it's actually the exception to the rule, why should it be? And why is it so wrong that people are asking for it to be?
You keep asking why people want to rush, why is it any of your business what other people enjoy doing in this game? People find competition fun. Besides, you never answered the critical question from my last comment, what do you lose from this change?
You chasing a week one kill is a matter between you and your raid group, not SE.Quote:
It is when SE chooses not to delay the two subsequent Savage tiers and requires Normal mode to be cleared. The whole point is if you want to better your chances of a week one kill, you have to skip cut scenes and rush through Normal.
SE clearly cares about people being ready for savage content since they delay the first savage specifically to let players have more time to enjoy the MSQ and other activities before diving into savage raids.
Doing this for the first savage only is frankly a little incoherent.
you are right its none of my business, until you come in here asking for a change to "suit your business", and it IS the issue being contended with. people saying they have to skip normal mode cutscenes to get to savage for their static.
its not my static, you figure it out without effecting me. Thanks!!
The mere fact this topic was made seems to indicate they don't care as much as you seem to think they do.Quote:
SE clearly cares about people being ready for savage content since they delay the first savage specifically to let players have more time to enjoy the MSQ and other activities before diving into savage raids.
There is no required MSQ between the first and third raid tiers. There is no "I have to have level appropriate gear" grind between the first and third raid tiers.Quote:
SE clearly cares about people being ready for savage content since they delay the first savage specifically to let players have more time to enjoy the MSQ and other activities before diving into savage raids.
Doing this for the first savage only is frankly a little incoherent.
The first tier is already nonsensically staggered since normal doesnt release with the expansion launch anyway. If anything, it should have its pointless gating removed and savage should launch day 1 of the raids.
Time-gating content in MMO's has always been nonsense. If you have it ready for release, release it.
This.Quote:
Time-gating content in MMO's has always been nonsense. If you have it ready for release, release it.
Stop expecting SE to delay their content just because your own raid groups are impatient to clear. Either you deal with it, or find another raid group willing to go at a pace you'd prefer. Don't punish everyone else just because you'd rather take it slower.
The post I was responding to was doing the exact same thing, so uhh... go bother them instead, thanks.Quote:
Please don't speak for Square Enix on their behalf, thanks.
No, it was not. This is a common misconception. Datamining found models but not actual mechanics and debuff names. Sure, they knew of the Heart or Nisi but not how any of it worked. If they did, then groups wouldn't have been completely walled by Inception. In fact, MOOF obtained World 2nd despite streaming and running hardcore hours instead of World race hours for specifically that reason.
You're right. I, however, cannot choose to ignore Normal mode entirely. Regardless, why does it matter to you if I or anyone finds it fun to rush? If you're satisfied downing Savage whenever, cool. I like the adrenaline rush of fast kills even if I'm not world racing. What I don't like is having the content I enjoy gated when the first tier and both Ultimates do not have such restrictions.
Actually, Yoshida was asked by Layla Bell about this very thing. They only opted not to delay Savage because they thought it would upset World racers. They even considered delaying this very tier but opted not to for whatever reason.
So that suggests they do care but may want additional feedback. Hence why I made the thread. If enough people want a change, Yoshida is usually open to at least listening.
This keeps being brought up, thus please explain how anyone is punished were Savage delayed by a week or even a couple days. Such a delay only impacts hardcore or World racing groups as anyone else will not be clearing quickly enough for it to matter. Considering those players are the ones asking for this delay, how exactly are they being punished?
If you're not going to be impartial, I can only assume you don't have a serious argument. I guess we're done here.Quote:
But I asked you so... yeah. 8)
Content being purposely and arbitrarily delayed results in having to wait longer to experience new content. Isn't the source of disappointment obvious? Have you not ever had some game, movie, TV show, or whatever delayed and experienced disappointment because you were anticipating it?Quote:
This keeps being brought up, thus please explain how anyone is punished were Savage delayed by a week or even a couple days. Such a delay only impacts hardcore or World racing groups as anyone else will not be clearing quickly enough for it to matter.
Experiencing new content is not all about getting the clear. For many people having a new raid simply represents having something new to do in the game, even if they aren't winning it right away.
Hardcores that want more time to clear MSQ/normal/whatever do not speak for all hardcores, even if that's what they're trying to do by pushing their desires in front of everyone else who (reasonably) wants to see new content when it is actually ready to be released.Quote:
Considering those players are the ones asking for this delay, how exactly are they being punished?
In theory, sure.Quote:
Time gating is useful in the right places at the right times
In practice, you get stuff like:
Shadows of Luclin having multiple key grinds to unlock other key grinds because VT wasnt actually ready to be released, but they couldnt say that.
Raids in Wrath of the Lich King having multiple time gates despite every fight being ready because the devs were afraid they didnt tune things to be difficult enough and they didnt want an extra few weeks to months of each tier of gear floating around.
Hard/Savage/Extreme/whatever modes having weeks to months of time-gating because devs need it to last to the start of the next raid tier.
When my raid week is 75 minutes two days a week because you gated all the new stuff so I dont finish a legendary axe in 2 weeks, you need to just staaaahp.
+1 to the staggered release from me.
It's unbelievable how many people are opposing a one week delay on savage with very little legitimate reasoning other than "I don't want it delayed, not my fault you guys skip story". The point is that week 1 raiders/clearers don't have to feel pressured into skipping cutscenes/story so that they don't lose out on time progressing through savage.
Currently any week 1 raider is more or less required or encouraged to skip the Eden story otherwise they may miss out on that week 1 kill. As for why they want to kill week 1 is no one elses business, maybe they find it fun, maybe they get a sense of achievement, maybe they just want to down the tier as fast as possible. Shouldn't we be encouraging the change so that everyone can enjoy the story? And so that crafters and gatherers have time to aid the week 1 teams and have to put the entire patch on hold for the 1st couple days while they do nothing but craft instead of enjoy the patch?
Why are people against this. It's nothing but a good thing. We all wait 2 weeks after normal mode releases at expac launch so that we can enjoy the story. So why the sudden opposition for the 2nd and 3rd tier. Some people are just playing devil's advocate here while offering very little valid reasons to not delay other than "just because".
Hope this gets implemented so that everyone can enjoy the story together.
This can't be further from the truth. You don't have to skip a single normal mode cutscene and can get to progging savage day 1 without skipping. without feeling rushed. The fact is, its a choice you are making and SE, others and I shouldn't be hard pressed to cater a change for that.
That's not how this works.
The content is already quite shallow, all the delay will do is make it even more shallow.
We're aware what the point is, thanks. Our point is that the rest of us shouldn't be punished with slower releases on release-ready content just because your raid group is impatient and pressures its members through story/normal content. That's taking a "you" problem and making it into an "everyone" problem.Quote:
It's unbelievable how many people are opposing a one week delay on savage with very little legitimate reasoning other than "I don't want it delayed, not my fault you guys skip story". The point is that week 1 raiders/clearers don't have to feel pressured into skipping cutscenes/story so that they don't lose out on time progressing through savage.
A) No where in my post did I mention that watching the story results in week 1 raiders being unable to raid savage on day 1. However taking the 2-3 hours to watch the cutscenes and do the fights could easily rob a team of a week 1 clear. Read again properly next time.
B) I'm not a week 1 Clearer so directing you comment to me personally is jumping to conclusions. But I can empathise with said raiders.
C) Please elaborate on why the content is shallow and that a 1 week delay would further shallow it?
Speak for yourself only, you do not represent SE, nor do I. But how is this a bad thing exactly? If you are worried that a week's worth of tomes would be an issue then surely SE could stick to the same concept upon expac launch? Weekly tomes and savage come together.
Again, i'm not a week 1 clearer. I enjoy watching the story, doesn't mean I can't empathise with those who do feel more encouraged to skip due to the way the content is released.
Further, you realise they stagger a LOT of content right and purposely hold it back for the sake of keeping the patch alive for longer. The relic quests we get are almost always staggered so that there isn't "too much content to do" at once. Usually anything that comes in a patch X.x1 or X.x5 patch is ready when the main patches drop. BLU level 60 was ready back in SB but they purposely said they wanted to stagger releases on that for no other reason other than they didn't want the level catching up to current expansions max level so your arguement is flawed on a few occasions.
Regardless, if that's your stance then there's no sense arguing as we will always disagree on this matter. You are against change and fairness for all because it doesn't fit your standard even though there is nothing inherently detrimental to the change and wouldn't affect anyone anymore than the 2 week wait from normal mode to savage mode does.
I'd like to decorate my 14 house like my EQ houses are decorated.Quote:
God to have MMO's like EQ was again... A man can dream. VT easily one of my favorite raid zones.
https://i.gyazo.com/28630d30ee81a62a...dfa77e5e12.jpg
https://i.gyazo.com/3c4e5b7930423533...2bf2011e92.jpg
Did you just say 2-3 hours of cutscene watching will rob someone of a week 1 clear? First if you think normal eden cutscenes will take 2-3 hours to watch you are sorely mistaken (and thats what people are talking about, not MSQ) and 2nd, if 2-3 hours rob you of a week 1 clear then you aint trying for a week one clear.
I was responding to your post, you knew exactly who it included and are now just playing dumb
Fairness for all? Huh ? Let me change how content rolls out because of something somebody elses static is making them do. Yes, that is total fairness for all...
Why is the content shallow? Because it is, no other MMO out there has a more casual endgame then FFXIV, and was openly admitted by yoshi that its intended.
what's with this "speak for yourself" nonsense. You just said you arent a week one raider so none of this even applies to you right? Right? No, I am very ok with saying that nobody should have to cater to someone because of a choice they are making.. PERIOD
At this point there are only two people here against this change and I'm convinced they are trolls given the lack of constructive, well... Anything
Wasn't the point of this post that players who want to enjoy the story also want their shot at a world first clear, and that it is not currently possible if they don't skip all the cutscenes and dialogs ?
If we're just talking about a week one clear, it's not the same thing. I don't think cutscenes would have any influence on you clearing savage the first week or not. For a world first clear however those extra minutes matter for sure.
So what about this : everything is released at the same time, but cutscenes are unskippable during the first week. This way, everyone starts equal and can compete for first world clear while enjoying the story.
I'm not even convinced by this idea myself, but yeah, just throwing that out there ...
Wait what? I'm not really for or against SE delaying the release of Savage raids. I personally don't have a stake in the matter. However, simply because the situation has existed for the last 4 and a half years [not sure where you got 6+ from unless you're including Coils for some reason] doesn't mean SE won't ever change it or decide to change it if they get enough feedback to do so.