Originally Posted by
Crevox
Second coil isn't hard anymore. So, people are saying "casuals" will now have a chance to down it. They couldn't have a chance before? And even if they kill it now, will they feel good about themselves for downing something that got nerfed to the ground? Do you just want the gear, that is equivalent in item level to the gear you already have? What was stopping players from "experiencing" these fights before? Even if you couldn't win, you got to see the content, and none of it is required to down turn 9 and progress the actual story. Now you get to kill the content, sure, but you don't get to experience it how it was made and originally visioned to be. It's pointless.
Echo is one thing; you can go ahead and add echo, whatever. But the changes in encounter mechanics just ruined it.