You might wanna take a break from the game for awhile for your own health. If you're down to trying to correct how a grown adult talks you've strongly misunderstood your position as a customer.
Better still would be just guaranteeing people a gear piece in capstone dungeons like they do in leveling dungeons, esp since those craftable/dyeable versions often dye poorly. It's not like the gear from capstone dungeons are ever BiS outside of niche uses anyway.
People like you OP, are the exact reason why some developers like Valve have completely sworn off communicating with their players. Wild, crazy expectations and even more ludicrous misinterpretations of what they actually say. Please get a grip on yourself, you're sounding like a child over things Yoshi never even said.
I cannot for 1600 or 1200 for glam dresser.
Even though hoarding is something very specifically basic nature for many gamers, dismissing something on this basis in this case is just defying logic.
I tell you why. There is simply, just more and more content in the game. Not just the ingame new gearsets that you can get, but also, the store is getting continuously expanded. Which means, by basic logic, that you would need more space to store your older item. We are not just talking about full gear sets, but to keep the option to mix and match.
They could fix this issue by changing the system but that would take time and effort and accepting the fact that what they have now is not suitable for a long run. Imagine this game 10 years from now on with the amount of periodical new gearsets we get? You would be able to store, statistically, less and less percent of the potential glam that you could have. (100/10 vs 10000/10 is different percent you see, and when we would reach that phase they would say that "woops, there is a problem here".)
I have my thoughts on why they do not want to change this system and that is that this encourages people to buy more retainers which is more money for them on monthly basis. But retainers are just not solving the issue as most people find it very painstaking to go through 4-5 menues to glam the items from the retainers. We could be able to reach retainers from glam dresser, and this would solve a big part of the issue, and would still keep their money. But they perhaps did not think about this solution or again - just do not care to think about it.
We cannot know for sure why they treat this topic in this way. This is just my theory. I personally do not care what they say, I am happy about the extension, but this was just something logical not something I would bow down and praise them for.
I worked for many corporations before and need to be in close relationships with mangement because I did ERM. At most corporations it is mandatory to have a "dedicated spokes person" who is chosen to speak for and on behalf of the company. There is a literal agreement that these people must sign that they will approach public audiences in a way that will not tarnish or diminish the reputation and thereof the sales possibilities in any manner. Now, because of his position Yoshi P might have something different to this, but to say that customers cannot influence how a grown up adult (that represents a corporation) is just wrong. IF you work at a bank and you are a manager and you see that one of your colleague approaches customers in a way that will send mixed feelings, you can literally fire them based on that. I worked for a bank as well and this was very common. If you cannot "speak well" -so to speak, - in stressful situation, then you are going to lose customers, therefore profit.
PR is very important for companies and reputation is one of the main risks many companies focus on. Especially in today's world where there is an instant flow of information and bad news usually make bigger headlines than good news.
Saying a cash shop isnt anti consumer by claiming it's "just cosmetics" is downplaying the importance of cosmetics. You clearly know very well how important fashion is to you. It's a meaningless defense no one even actually believes in, we've just been conditioned to parrot it around for decades.
He's right though, except it's guaranteed that somebody out there somewhere is already complaining about it.
The live letter itself is very much an informal event. It always has been. I'm sure they're very serious and all business the rest of the time. The LL is a time to relax and loosen up. Yoshida-san is a fellow player talking to other players about what's coming up next. A little joke here and there doesn't seem out of bounds, considering the comments that likely show up in that ongoing flood.
They don't have to do all this. They could just have a letter and a slideshow and a very inhuman feel to the whole thing. Is that what you'd like to see? Maybe he should stop chatting with content makers when an expansion is coming up. I imagine the commentary on the forums would be even worse.
So here we have a tradition where the top designers of the game sit down to have a fun, organic, and holistic talk with the community before each major patch ... and you're making a case for it should be another pointless, soulless, scripted by lawyers event? The kind companies like EA or Activision do?
Hell, I thought people hate PR/Corporate talk, or is that just me? Between this and the way the community jumped at him for his opinion on NFT, people just want to nitpick what they don't want to hear. Well, if your goal is to eventually make the communication between the dev and players strictly become a list of bulletin point written in standard PR language with a triple checker from corporate lawyers, I say keep going because the community is doing a fantastic job of making that happens.
Could you cite your sources on this?
I've made multiple well researched, written and concise feedback posts and threads, some of which are pushing 200 likes.
None of them have ever so much as been acknowledged and certainly not acted upon to my understanding, and I'm certainly not the only one here.
Agreed in general, the live letter format is excellent all told and ripping up the playbook isn't the way to go. The issue is that Yoshida has repeatedly shown himself to be a bit out of touch with his player base pretty much right from 2.0 when he told us we were playing Warrior wrong. IMHO the production team suffers a little from firmly believing that they know best when that's not always the case. By being a little more receptive to community sentiment pretty much all of these faux pas could have been avoided.
Is he though? I'd say he has a pretty solid track record of being wrong with his comments in this manner.
Warriors being played wrong in early ARR? - Nope, healing a PLD was just significantly more efficient, a rather big deal back when MP was at a premium.
SCHs DPSing whilst WHM did all the healing in late ARR/early HW? - Again, clearly and demonstrably proven incorrect because he couldn't accept that Rouse>Whispering Dawn was a bigger DPS gain than anything Selene bought to the table.
There's plenty more where that came from. Don't get me wrong, I don't think Yoshida is a bad figurehead, quite the opposite in fact. But blindly taking whatever he says as gospel isn't the greatest of ideas. He's no less human than any of us and alas, we all get it wrong from time to time.
Remember people; it's NOT Ok to try and make a joke and pick a little fun at something you know is an inherently inadequate system. But it is OK to call people lazy, stupid, and incompetent, apparently.
He's certainly up there. IMHO I think a part of the issue is that since he himself is actually pretty competent at his own game, he tends to take a bit of a stubborn stance with his own opinions and as a result, frequently seems to dismiss community views that don't align with his own vision.
It'd be interesting to know how many of his team play at a similar level and how he receives their feedback. Whilst little to go on, Yoshida dismissing his healer 'tester' because he 'got too good' is kind of concerning to me.
I've not seen anyone in this thread trying to suggest that Yoshida's team are lazy or stupid. This thread is already built on a foundation of misconstruing comments, lets not make it even worse thanks? ;)
FFXIV's team are anything but lazy, it's quite the opposite infact. The game has outgrown the team and for whatever reason be it finance, the inability to lure developers out of more lucrative mobile games or simply Yoshida preferring to keep a small team, they are falling short of expectations on a regular basis.
I see this is the same person who flew off the handle about yoshi's comment about challanging content and ultimate, apparently Yoshi can't make a little joke without pissing this guy off.
I don't see it as a complain about complainers.
It is more like Yoshi-P just state the truth in a humorous way.
Just that people have different tolerance levels. Some will take it as a joke and laugh together with him. Some will think it is offending because, I don't know, perhaps they have a bad day and cannot take any joke in a positive way?
He stated the truth, though?
I know people who were complaining right before and right after the slots announcement.
And why shouldn't he take it in a humorous way? The glam dresser is not a super serious, life changing matter that could deeply offend anyone (or it shouldn't be).
source: Naoki Yoshida
You got a post with 200 likes... That might sound like a lot for the number of people that show up here, but it's a drop in the bucket of the whole playerbase. I think you need to push the thousands to properly get noticed.
Moving on...
To even call the glamour dresser a broken system is incorrect. It's one of a few storage systems in game. It wasn't intended / anticipated to be used this much. If they keep adding and adding, there will come a point where it will negatively impact play. They had to make it so you could only use this system on your own, isolated from everyone else. That should be a major clue about how one can't just keep adding on. It's not broken just because it doesn't serve your "needs". It will be broken if they push it too far.
The official forum is the place where feedback given is supposed to be read by the devs whether it is liked or not.
Thread: New Hrothgar Hairstyles are really bad has 168 likes in General discussion which is the most frequently visited sub-forum and there was a reply from a Community Rep
A summary of healer issues is a 2-year-old thread that has well over 200 likes in a much smaller sub-forum: Healer Roles. Yet to be addressed by a Live Letter or even a comment from a Community Rep.
Healer complaints have not been left unaddressed because of a lack of likes
Ok, and care to cite them?
Meanwhile, my source: these forums
https://forum.square-enix.com/ffxiv/...-Chocobo-Boots
83 likes, it got a response because A) it was common sense B) regarding what was probably a bit of an oversight C) Ultimate low hanging fruit that could be implemented quickly and easily.
The most likes I can remember seeing on a first post within these boards is ~270 FYI. Thousands just isn't happening, that's not a benchmark to go by because it's doubtful any post is going to get there.
It always seemed strange to me that it was ever allowed to be used as a storage system at all TBH. It just makes more sense to me to have an additional integer array per expansion on each character to flag up any bound items that have been held allowing that to be used to flag items up as available to be used in the glamour dresser rather than us simply dropping items in there.
My best guess as to why they didn't do that is that in it's original inception, it'd reduce the pressure on players limited inventory space particularly for those with a large number of jobs levelled. No need to cling onto obscure dungeon sets for glamour use if you can equip and then chuck them in the bin. Of course now a few years down the line, they are basically doing just that with another dresser expansion ;)
Perfect example of someone finding reasons to be offended. Mind you this is not something that was said to offend anyone, this was someone deliberately wanting to be offended, analyzing everything said, latching onto the first thing they could be potentially offended by and firing criticism off for it.
If it were genuine feedback it would have been worded in a constructive or objective way. But it’s easy to know what this is by reading the judgmental tone and condemnation in the post.
This isn’t game feedback. This is someone who found a reason to be offended and making sure people know about it. Game feedback involves an constructive idea. This more a warning to the devs to not behave in a way that offends the poster.
No that's not an issue, what else do you think I meant by organic and holistic discussion. At the end of the day it's a open table to talk about the game, and Yoshida has as much right to state what he think than any one else. If you believe he obligate to butter up and nod his head at every complain, then that exactly what gonna turn it into another fake PR event. At the end of the day the man is still just a human, he can be turned into a corporate saint with fake concern and agreement if that's what you want, but can't have a cake and eat it too.
And I want to point out, the "community" is hardly a single entity. Rather it's a moniker that are constantly "abused" by "Loud and obnoxious" minority to advance their own take in the game. I actually am very glad this forum is mostly ignored by the developers, I doubt I can enjoy the game as much as I current do if half of the complain here are taken seriously.
It's easier to translate and relay something like a hairstyle issue.
When you're talking about jobs, people actually need to get their shit together and in a way that the devs can read and understand. It's been said again and again that putting together clear concise info in Japanese is the best way to communicate to them. You're expecting the community rep to do all the translating. I know I wouldn't want to touch that and having something lost in translation. On top of that, there's so much extra garbage to sift through in those threads, with all the belligerent folk fiercely clinging to the past.
This is where you need the numbers supporting an issue. 200 healers being unhappy with the game is not enough to change everything for all the thousands upon thousands that might actually be happy with the job. Healers and their concerns were definitely addressed prior to EW launch. That may not be what this small group wanted, but it was clear they were listening to feedback and the content has definitely been giving healers more to do.
I tried to read through that healer post (probably not the first time). It's all over the damn place and too much at once. It's incorrect to call it a summary.
For the most part you're right and that's a fair point.
Note that I did make sure to cite examples where the community was pretty unanimously united in their opinion (Eg 2.0 Warrior being painfully inferior in the end game relative to PLD) or where it was a factual issue rather than anything to do with what anyone thought (SCHs not contributing healing).
Regarding this in particular:
Please don't over exaggerate what I'm trying to say here. Not once have I said that he needs to butter up and nod his head to every complaint. If I have, please quote where I said that. Until then I'd really appreciate it if you didn't twist what I'm trying to say into something I'm not. Thanks.
To clarify. It would be beneficial if he read the room a little before cracking the joke.
This thread is a bit of a stretch, but the backlash over the April fools haircuts was pretty inevitable IMO.
I believe the boots are locked up into another content - my guess... Though I have a decent guess rate here. I imagine there is going to be a chocobo update of some sort, then you'd get it. To which they are not ready to talk about.
As for other situations I don't think likes is exactly the only factor. Back before beta I had a thread on how cool it would be to take photos for memories in game, it wasnt nearly that lol. How tempered will was useful sometimes but could be more fun on paladin if it gave you tyrael wings that protected / tempered your allies. ARR SMN before it had demi / trance I was asking for more powerful presence, to which I got a lot of lore no(s), and suggested remnant bahamut aether and battery mechanics you would expend built up energy to do more lore friendly big things. Etc, etc. Most recently events I had been suggesting pylon weapons that float behind you, dark themed jobs like an inverse red mage, asking for personal instance homestead with progression mechanics, map UI on a Ethernet, blue mage feedback, etc, etc. Some of it is probably coincidence, but the list goes on and also noting some of that isn't just me or just English feedback. The variant dungeons are also an obvious feedback item from many people.
There are moments where they might not be able to, or agree with a desire, but I definitely believe they listen at least and do incorporate it where it makes sense to them (with their own spins).
You're assuming I'm offended. I simply disagree with what he said and expressed it.
I simply take people's words at face value. Bit hyperbolic in my response? Possibly. But when the lead director said something he needs to understand it carries weight.
be like that guy that bought stock in nintendo to ask a question about F-zero and still get shot down.
just because a forum petition reaches however many signatures/likes, etc. doesn't mean the devs have to take a look at it. your point has been made. the devs may or may not take a look at it. that's all you can do. if it's not to your liking well not much you can do, usually TOS says if you don't agree with TOS your only alternative is to uninstall/delete and not play the game.
Threads in General are filled with more of that yet they get a response.
The return of Kaiten is not too hard to translate. Has anyone responded to this: Compiled SAM threads against 6.1 changes / Kaiten removal
What's the excuse this time?
I apparently know nothing, so figure out the reason on your own. :rolleyes:
I've said plenty and more on feedback and all. At the end of the day, I'm not the one fussing, struggling and crying over changes I can't seem to get, so I'll be over here enjoying the game in relative peace.
It wasn't flippant dismissal, it was accurate understanding of how players on the internet act.