Agreed. WoW took that feedback 12 years ago, and they've run with it ever since. There's a reason that this game continues to grow while WoW continues to fade.
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TBF, WoW is an ancient MMO now, it should be fading lol.
I have a better idea. Since no one can agree and people don't want to play the roulette the way it was intended, then get rid of it and make the mentors fill the spots. Best idea yet.
"You completely missed the point. You don't get any current tomestones for queueing for CT. That's why they don't queue directly for it."
I'm just flipping it back on you since you're fine with telling people to directly queue for later raids if they want them so bad, but then they also miss out on the roulette rewards. Yes, raids after ARR are harder, but they're still not hard. They don't even reach extreme level of difficulty.
The rest of your post makes no sense. If I queue for Nier and while I'm waiting, someone takes off their gear and queues alliance roulette, at worst they remove up to 23 players from the pool who could potentially fill my queue. At best they drop into a party that's already forming and there's one less player who could fill my queue. Neither situation helps my queue. Stop defending a bad system, it's no longer random if someone can skew it to one set of raids.
And yes, I get some people play the game very casually and that's perfectly fine, but it's an online game and if you're ruining the experience of others because you don't want to put in any effort, it becomes a problem. It reminds me of healers who actively refuse to DPS because "my role is healer"
It comes down to it is what it is. Deal with it. Be mad if you want, sure. But you can’t force players into a duty they don’t want. If you happen to be thrown into CT because someone stripped down, it is still chance that you got thrown there.
Some people don’t want nier raids because they take longer for the same reward. Even at a LotA final boss wipe, it’s still shorter than a nier raid. I’d rather do a 20 minute raid with a wipe than a 35+ minute raid with no wipe… more with a wipe which can easily happen with the current player base.
I don't think any AR are in any way difficult. I don't want to to do them because for one, the overall skill level has decreased throughout the player base regardless of level, and two, the high level AR are a horrible waste of time for how much EXP they reward. I'm not lazy or a bad player for not wanting to do boring raids that take almost an hour every time. I just value my time.
My experience has been nothing but nier raids. Like the people who have become tired of CT, I have become tired of nier. Thanks to this thread existing, I found I could gear down to avoid my daily nier run. Thank you OP for bringing this work around to my attention. When I get tired of CT I’ll gear up again. But for now, no more daily nier for me.
I don't think you understand how that works. Those 23 players from the pool could not potentially have filled your queue, or they would have queued into your raid first. The reason your Nier raid is taking forever to fill is that most players at that level are currently running Endwalker premades. I queued into two Nier raids and only one CT raid this week alone. I don't know why you have to be so resentful over a level 50 player poaching potential candidates from you. It's a first-come-first-serve system. If you queue for a Nier raid, the roulette will start filling your raid with qualified candidates. Of course, no one is going to do that because there's no point right now. In contrast, players will queue for CT raids explicitly because it's an integral part of the storyline at this point.
To be clear, you're describing two different scenarios here:
1. This thread's original complaint cited a scenario where a player was queueing for the roulette and was finding themselves in CT more often than not. If, in fact, the trick of equipping 130 gear in order to deliberately queue into CT raids exclusively was as widespread as suggested, then the opposite phenomena would be observed: all the CT raid slots would be occupied with exploiters and the character in 560 gear would find themselves funneled into the higher level raids more often than not. This suggests to me that the real issue is that no one is using the duty finder to queue for Nier raids. They put up an ad on the Party Finder instead.
2. The scenario you just described where you explicitly queued for Nier. In that case, your raid would admittedly take longer to fill because other players were deliberately making themselves unavailable to it. In this case, I contend that the current system is better than alternatives. Assuming SE does what you want, two things are going to happen: Fewer players are going to queue period. The ones that do queue will simply abandon the duty as soon as they see they've queued into your Nier raid and try their luck again in a half hour. You're not going to improve anything. You'll just end up pissing even more people off.
The roulette is casual play. It's explicitly meant to give those healers who actively refuse to DPS something to do. If you want to play hardcore, then use the party finder to form pre-mades. No one is ruining your experience. In contrast, you're proposing that SE ruin their experience by penalizing them for not wanting to "put in any effort." This isn't a job. It's a game. If you want to be compensated for your efforts, then work harder at your RL job. Quit looking to a game for meaningful rewards. The point of a game, for most players, is to effortlessly unwind at the end of a day that's been nothing but effort.
You're right, I was thinking about it wrong, however if I flip it where the exploiter queues first and then I queue up for Nier, it's still a negative for me. And to be clear, I'm only about the exploiters, I'm not begrudging the people who haven't unlocked later raids/aren't high enough level, after a certain point I'm accepting that CT will be more common than the other raids for various reasons. However it could be made slightly less worse.
Your first scenario doesn't make sense to me, it doesn't follow that this being a widespread issue (and honestly I can't say how major it is, but I do pretty often load into an ARR raid and see someone naked suddenly gear up) means CT would only be filled with exploiters, the people in 560 gear can still be pulled in with them. And afaik PF isn't that common for alliance raids other than joke runs. As for your second I would agree with what other people said and scale the rewards from the roulette based on the level of the raid.
I think OP is imagining a problem that doesn't exist. I've been doing lots of Alliance Roulettes since EW dropped while leveling a couple new jobs, and on my mains. I get the same 2 or 3 roulettes all day every day regardless if I'm lvl 60 in lvl 60 gear, lvl 70 in lvl 70 gear, lvl 80 in lvl 80 gear, or lvl 90 in lvl 90 gear.
Being unlucky and getting a lot CT or Nier is fine (everyone knows that CT will be the raid we get most of the time), but letting players choose what they get isn't. That's the whole point of the complain. It shouldn't work that way.
I'm all for letting ppl do what they want, but if it forces others into even just a little bit it's not great imo.
At this point if players absolutely want only CT make a roulette for it and let the players who want to play at higher lvl get a roulete too. I don't think it will be that harmfull for newer players, as CT will always be quick and easy. But XP from nier or stormblood raids should guive good rewards for the effort.
That is the fix end of discussion . Its stunning that its not considering its part of ARR and since 5.xx its now mandatory and the finale of 2.0 are both in there own MSQ roulette , so CT should be in there too.
The alliance raid roulette then could be void and onwards , and all would be better if the CT was placed into the MSQ daily
Do we have a full understanding of how the DF algorithm prioritises which queue to place people in?
For all we can see, it might just look at the person who has been waiting in a direct queue for the longest time, and assemble a party to suit the duty they are queuing for, regardless of whether those people might be more suitable to help the second person waiting for a party.
If so then it might sweep a number of NieR-eligible people into Syrcus Tower then shrug helplessly as the next party it needs to compile is for Paradigm's Breach.
I heavily suspect that the algorithm might have been designed back in ARR when they had no thought of it needing to deal with varying layers of expansions and game progression.
The MSQ roulette is not designed to include all MSQ duties, or later dungeons like the Antitower would be in there too.
The roulette – and most importantly its rewards – are weighted around what it does contain: a guaranteed long eight-man dungeon with unskippable cutscenes. It has high rewards because it's intended to be compensation for your time.
Throw in the possibility of getting Syrcus Tower instead, and even if people don't/can't game the system to get it, the relative volume of people queuing directly for the CT raids (repeat queue for relic progression or glamour farming) over Castrum/Praetorium (clear for story and never look back except for roulette) would do nothing but steal away people from the roulette's original purpose.
Because castrum and praetorum are full parties that have 2 tanks in a 2/2/4 comp, unlike CT which is listed on a 1/2/5 with 2 other groups. So making the queue determine whether it is or not a dungeon or AR will be difficult.
And using a system like CLL/DR is awful because you may not get a single tank at all.
All I know is that the group of people queueing for the roulette is out where the whole group can go, rather than going by priority of who queued first for that alliance raid directly.
In the time wheer Ivalice raids never popped, I've been in queue for them for multiple hours at a time multiple times (before giving up). What happened is, it assembles the alliance for it, it pops, but someone withdraws (people being afk while in queue as usual). The person who withdraws gets replaced, and suddenly those 23 persons aren't in your queue anymore, you're back to being alone in there. The only explaination for this is that the next person in queue didn't have those unlocked so they all got displaced somewhere lower that all had unlocked. And so on. Which seems pretty stupid, but that's how it is.
Que for Alliance Raids during odd hours like at 12 - 8 AM and all the people naked queing to get Crystal Tower will already have gotten their daily done and logged off.
I've been getting lots of Ivalice and Mhach raids lately, and some Yorha. Lots of people clearing for story on Crystal.
Problem is by no means solved. They need to give each expac its own Alliance Roulette.
People will undoubtedly get mad at me for even suggesting it so I'll just say it and go, but if you're frustrated with people lowering their ilevel to guarantee CT raids and you catch them doing it, you can report them for it. They're exploiting a flaw in the game's system to gain an advantage (getting the duty they want in a system that's supposed to be random). GMs refer to it as griefing when replying to reports. I know this firsthand because I've done it countless times.
They're easy to spot if they're stupid about it, and like someone else said you can see them suddenly have more health (though it appears like they took damage because they now have less than max HP), and sometimes they're naked before they re-equip. Make a note of who it was or take a screenshot so you don't forget their name, and then report them after the duty is done. Some are dumb enough to even admit to it when called out. 9 times out of 10 when I get a CT raid I see someone re-equip gear, and I always report them. I'm so sick of getting those raids because I've been here long enough to know why it keeps happening.
Someone quite a few pages ago said you could also do it for trial roulette but there's no point because they're so quick -- I'm here to tell you that I saw a player do that just today. A mentor, even. That report was swift. They're supposed to set an example.
So If i'm missing health when I zone into a raid I'm gaming the system? Not... working on a crafter or gatherer while waiting in the queue? Not working on a lower level alt? You can unequip your gear, queue, and then put it back on before zoning in so this whole "HeS MiSSinG HeaLTh RePoRT" is clownish behavior and I hope it results in you eating a ban for false reports.
Regardless of Doozer's suggestion to report people for it... no, no you're not missing health because you were on a crafter. Why? Because your health gets automatically set to max when you zone into the dungeon, the only reason for you to suddenly miss health before the barrier even opens is because you switched gear pieces.
Thought I'd pop in to see the aftermath, so I'm surprised this thread just stopped after I said that. I'm impressed.
Anyway, when you arrive in a duty you're at full health, like Absurdity said. Things used to be different, where if you changed jobs and entered a duty your skills would be on cooldown, so the same might've applied to health too I honestly can't remember, but it doesn't work that way now.
To make you even more angry, I've reported dozens of people for doing that. Though I do clarify in my reports that they're suspected of doing it. I give them all the info I have and explain every time how the ilevel exploit works in the event that it's received by a GM that isn't familiar with it somehow. Given that some had even admitted to doing it, those did not included "suspected". Like this one:
https://pbs.twimg.com/media/FGhwmFYU...png&name=small
And no, I haven't received even a single warning for my reports, or ever at all for that matter. Like I said, GMs refer to it as griefing when they respond to the reports, even though I never call it that when I send them. Maybe they do nothing about it, but I haven't been reprimanded or disciplined for sending what you call "false reports", so I suppose they're legit after all.
If people holding others responsible for breaking the rules angers you, that has nothing to do with me. Use the roulette as intended and allow it to actually be random, and people won't feel inclined to report you for it.
I doubt your reports have ever led to any action. There simply isn't a rule to be broken. As we have seen, they had to explicitly adjust ToS to get rid of selling clears on PF. And there really couldn't be a rule for it. "Have gear equipped or get banned" is an asinine demand. Maybe the only set I have for this job is Augmented Ironworks, you know.
Lol at you thinking you won the thread. Regardless, you can report people for gearing down for queue. You can even report someone for logging in the game. You can write a report for any reason you want. Doesn’t make it valid. Doesn’t mean the GM’s are going to take action. Just because you call it griefing doesn’t make it true. Show me where it is against the ToS to gear down. It’s griefing how? It doesnt take away from the random chance you yourself gets put into any one of the alliance raids. It truly only limits which one the person undergearing gets. You, yourself, are still left to chance. That person didn’t change what raid you got, or when you queued, and who you got paired with.
I’m still LoLing inside at the part i quoted. Good one buddy
I have been avoiding the Alliance raid roulette since they made CT mandatory for the MSQ. I rather get EXP from other sources, even if it's less efficient.
I would start doing the roulette again if they moved the CT raids to the Main Scenario roulette instead. Will never happen but one can dream.
I just wish they would give the other raids more weight in determining where people, who queue through the roulette, will be distributed. Several of my FC buddies had trouble getting the Ivalice raids for the first time even though they sat in queue for over an hour. This happens because the roulette is there to make content pop for people that queue directly for something, in most cases for CT since it's required for MSQ. We managed to get the Ivalice raids to pop relatively quickly (less than 2 min) after we made a premade party with 6 people but you shouldn't have to do this just to experience the story at your own pace, solo.
It reminds me of how the Frontline roulette was before they changed it into a daily rotation. All maps were included in the roulette but the sheer amount of people that queued directly for Fields of Glory (Shatter) made it near impossible to get Seal Rock (Seize) or Borderland Ruins (Secure) to pop. Why only Shatter? It was the latest map and had the reputation of being the only one active so the majority of people never bothered with the other maps. The achievements on the other maps were effectively out of reach.
They can't move the CT raids to the MSQ roulette.
CT requires 24 members. MSQ requires 8 man. CT would never fill in anywhere near a timely manner as the game will constantly generate MSQ parties until there were enough people queuing directly for that specific CT raid to push the number needed from the roulettes to 8 or fewer.
Mentor Roulette can mix and match 4,8 and 24-man content
The final guildhest is 8-man and it's included in the Guildhest Roulette
I personally don't mind either way, seem to get Dun Scaith more often than not, then Orbonne, and sometimes the Yorha raids show up, and that's cool too.
Ivalice raids are required to unlock Bozja, they will show up at-times and that's really the meat and bones of keeping the roulette diverse.
LoTA can be a meme still, sometimes I feel like I should have the popcorn ready for it. Mentors fighting each other to one-up 'advice' things, to people just being weird.
The problem is that a few players can decide for a lot of players which raid shows up.
If there are 90 players at lvl 90, and 10 at lvl 50. You might expect 14 people to get added to the 50. But, those 10 might not always get matched together as its unlikely they all queue at the same time. In the worst case, each player will take the max number of lvl 90s with them. In this case it would mean 230 lvl 90 players were even needed. And this is closer to the practical result due to a relatively low number being in the queue.
It obviously gets worse when some of those 90s are also going to force themselve to 50. As it just makes the pool of available 90 players smaller, and mainly grabs the roles away that are already quite limited in the player pool.
During a new expansion this might be less of an issue as a lot of people want to play the new content, and therefor there are enough people in the queue anyway. But especialy on difficult stuff, this quickly drops because people just want to quickly tick off their roulette. And for that the higher difficulty dungeons rarely matter for the bonus. And sure, the lvl 50 raid might give a bit less. It still gives alot more for the effort because the reward gets scaled up for them.
But a side note, i think that instead of using a job level and deciding an ilvl cap based on that, the MSQ level should always be considered. A lvl 80 job might still be in HW after all. Punishing those players shouldnt be done (they can simply still be considered only lvl 60 on that).
Might as well call it 'LotA' roulette.
For the last TWO weeks all I got every time (on different characters) was LotA. Not even Syrcus or WoD, LotA.
I have seen people wipe at Atomos.
Every time I see someone's HP suddenly popping up the moment we zone into LotA, I feel genuine DISDAIN.
As others have said, I genuinely hope there'd be SOME way to make it actually be a 'roulette'.
I wanna live in whatever wacko dimension some of you are in where you only get NieR raids.
That's because mentors queue in solo into that queue and it has everything in it.
The other roulettes are different. Why else would the 4 man trials be in leveling queue instead of trials queue for another example of the queues having to have equal party members to work.
How long does it take that 8 man guildheist take to fill if you solo queue into it? I'd imagine it takes a long while as the other guildheists would fill a lot quicker.
More like it's only bearable if you get CT. I'll gladly keep taking off my gear to get the more optimal tomes and/or EXP. Thanks! :D