Originally Posted by
Ashkendor
You do realize that the hard mode/savage Alexander is probably all but finished at this point right? They're implementing it a couple of weeks after the normal mode/story Alexander goes in. Making it 24 man at this point... yeah no. Not gonna happen. They'd basically have to scrap everything except the graphics work.
24 man raids in general... no thanks. It would be a logistical nightmare. The Year of the Pug would dawn in Eorzea because good luck to the average player putting together a 24 man static (maybe up to 30 if you want to have some alternates to fill in for no-shows). Contrary to what you said earlier, a 24 man raiding static wouldn't make a lot of us any more likely to take someone with no experience, at least not if the rest of the party has already progressed. It wouldn't make us less likely to kick someone that was repeatedly screwing up either, because that person is holding everyone else back. It would just make it more of a pain in the ass to 1) recruit skilled players and 2) replace players that aren't as skilled as they initially claimed. I honestly think it would make the endgame community even more insular than it already is, and pugs would still be out in the cold looking for a way in.
It would also make it more of a pain in the ass to learn outside of static because 24 man learning party. Even having 8 random players that are all new to a fight can make it feel like you're herding cats. 24 would be even less productive. This game is aimed at a more casual playerbase, and 24 man statics are most definitely not casual.