except there is zero challenge to RNG. try again.
that 27 runs of CB Mines hard mode i did to finally get the drop sure was challenging *eye roll*
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so your saying it's just as easy to run a dungeon 27 times as it is to run the dungeon 3 times? Id love to see you run a dungeon 27 times just as easy as i can run it 3 times. The more rare an item is the more difficult it is to obtain, i can't see how anyone can disagree with that.
you missed the point. ease has nothing to do with it. The person I quoted said "Sure, lets make an MMO with no challenging content at all". My sarcastic comment was to show how even though it took me 27 times, there was no challenge. It was just frustrating because it was RNG. RNG does not equal challenge.
Let's see...
Getting the first Relic part requires going through the HM Primals and the Dorme Chimera... something that has very long queues.
Getting the Zenith Relic takes no effort
Getting the Atma Relic involves chasing F.A.T.E's around and praying to the RNGesus,
Getting the Animus Relic is actually a perfectly acceptable grind. Chop the book prices in half and it might take the average person a week.
Getting the Novus requires infusing the weapon with 75 Materia, unfortunately you are punched in the gut if your server has no available III or even IV materia for your gear. There is no way I'm going to spend several million gil just to get the last 10 materia needed. So this needs to change. SE could either just 100% everything and allow any materia, or they could just nerf it entirely so that each materia counts as 5 infusions. Also blow a hole in the RMT market while they're at it.
Getting the Nexus requires light and I have not gotten that far, but seeing "light farms" mentioned every so often suggests that this is also a grind. I'm not sure how reasonable of a grind it is. But I'm sure if someone wants to use it as glamor they would want to get it right where they want it before glamoring it onto something else.
Getting the Zodiac Braves also looks like a stupid grind as well, one that is meant to take advantage of crafters, but in practice is also a rip off as well.
Getting the Zodiac Zeta seems to be some combination of the grind for the Atma and Nexus.
Like I get why these exist, they are gil/material/tome sinks but when you can just get a better weapon using straight tomes, you probably should just have those steps nerfed already.
As someone with 2 zeta's and getting light while at the same time trying to get drops for the 3rd zodiac/zeta I can say that yes it's time it should be nerfed... maybe double the drop rate or even better keep it as it is but add sympathy to the chance each time it doesn't drop(doubt it will happen but maybe think about it for the future).
But even with all of that RNG is RNG. A friend and myself are working on our third. Sometimes she gets the drop first time running it, sometimes I do, sometimes she'll have to grind a dungeon 20 times+, sometimes I will(pharos how I hate you for those trolls TWICE some 40 runs, along with ak).
The first quest line to get your relic was the best. all you have to do is defeat several challenging optional bosses.
after that, SE just forced us endgame players to do those boring low level content over and over, in order to make the game look good to the casual/new players "oh lots of people are doing content! this game has so many players!"
I have had enough. new players should do low level content, endgame players should do endgame content.
I'm surprised this thread is still going. You all know OP wont understand what the majority is saying so why keep trying. I was one of those people who had good RNG and so what? my FC mate had the same issue you have right now but he just sucked it up and kept trying and eventually got it. Just keep trying I mean i have been farming for titan pony for few months and still haven't got it because RNG roll is trolling me...but im still trying. Stop complaining and play the game nothing is going to be changed until heavensward. Anyway im out and all i can say is...
https://thechive.files.wordpress.com...1/gifs_201.gif
What's with all the I-have-to-get-it-nownownow attitude with the zodiac quests? They've already announced a nerf to the quests come Heavensward, so just be patient. @_@
and they'll make a new quest similar to that.
I don't like it. endgame players should spend most of their game times to do endgame content, not being forced to do FATEs or run low level dungeons 50 times.
grinding is bad enough but grinding boring content is way worse than that. at least make us run Alexander 50 times and not old content again (for the new relic quest, I hope).
I think worst steps now are books and zodiac...
It has already been nerfed. And since the Zeta Zodiac will be rendered useless and you will have another new Relic in 3.0 or 3.1 then why not wait for the new instead?
This is entirely speculative at this point since they've announced no information on the new 'relic' weapons, not even what they might look like.
I'd like to think they've at least taken to heart how many people absolutely loathe the 'luck' aspect to grinding a zodiac weapon, not to mention the endless repeats of yesteryear's content in some desperate bid to keep it relevant. It's my hope that they'll build on these lessons and create a fun experience that everyone can enjoy. Not just those with countless hours to waste grinding.
Really? And you don't think you're being just a little selfish? Did you read your last thread on this? You were legit asking why you should even help a new player in your old thread then you turn face to say you helped so many without dropping out and stuff in this new thread?
And so we're clear about the quest, That part takes long then the ilvl130 is a piece of flippin' cake. Do you literally want everyone running around with a i130 weapon without putting even 10% of effort into it? I think you need to research a little more about why this is roadblocked instead of QQ'ing over everyone else's luck being better because they are farming and not spending time complaining on the forums.
But then again, you should already know all of this because unlike someone who probably doesn't even have a zodiac yet...
I'm not saying this is easy or that I like the system btw, but I understand why the system is put into place especially considering the fact that people tend to say "This is so boring, give us this and that SE because we're already done with x y and z in a matter of a week." so I think it probably won't get easier till heavensward.
Edit: I also want to say, my objection to this isn't even so others can't enjoy or experience the content for themselves. I want people to get their Zeta, I want people to enjoy as much content as they allow themselves to go through and enjoy. I don't want content to be dumbed down for unnecessary reasons like someone feeling lazy or entitled though.
Its okay now, SE won't touch that quest at this point. So its now time for us to look *places hand on lillia's shoulder* ....Heavensward.
I think the OP has forgotten that she was once a new player herself..
Unfortunately it doesn't actually even out for everybody eventually. There are some people that will simply never see a drop at all for hundreds of runs simply by nature of it being pure RNG. The RNG side of things in this game does need to be fixed as anyone that gets caught out as an extreme outlier in the odds is being very unfairly treated compared to the rest of the playerbase (they can put in 10x as much effort and see no reward at all).
In my opinion no optional quest, dungeon, or raid should ever be nerfed.
when i was a new player, everyone else was new as well. when i said in my other posts why shud we help new player i didnt mean it that way, so dont quote me on that, if u have actually read the post fullly you would understand that i love helping new players out, but the only issue/complain, is why are we forced to help new player to get our weapon done, why force it? why not let us decide also which new player to help, maybe i prefer helping someone in my server rather than the random duty finder person that i will never meet again.
I mention in my old posts , that helping new players is something i do on a daily basis, and it's really something i enjoy doing as well, i craft items for people i just met and show them which quests they need to unlock and what they shud be doing next. this is something i love doing. so please do not judge a whole post, based on a sentante u read without reading or understand the full picture.
You say you love helping others, but you're also trying to filter this desire.. Really.. Don't get me wrong, I get your point with that. You wanna help a new player who is CLEARLY making some kind of effort.
And btw, DF does sometimes select multiple people from the same server. I've experienced that on more than one occasion. Now I just gotta ask you, how else is any aspiring endgame raider straight out of 50, is supposed to be better gear/learn anything ?
Exaggerate much? Hey how about thousands of runs... maybe that'll support your .00001 percent outlier hypothesis. Really it'll get nerfed at some point like everything else. The fact of the matter is dungeons runs do even out over the long haul. I've had a bit of experience with it so I know (I have 5 Zeta's). You're entitled to your view and I'm sure the developers have a pretty good idea of how well the relic runs are going. I see relics everywhere and that is pretty good evidence to me at least that the process is certainly doable for many.
Dungeon drop rates will be improved over time as well, I think that is something the community can count on.
I think what many posters here may have missed is that the OP is complaining about the RNG of her SECOND zodiac. She already has one and, after 21 tries of one dungeon, is telling S/E to make it easier. But was it so bad when she did it all the first time? Couldn't have been too bad since she chose to do it all again.
As for RNG not being fair. Quite the contrary. RNG is the ultimate in fair. It's an equal playing field. No one gets a bonus. No one gets favoritism. It is pure mathematical probability. Those who complain about the fairness of RNG aren't really upset at the randomness, they're upset that they didn't win, and as such, want S/E to fix it so that they have a better chance of winning. they don't want fairness, they want guarantees.
If you don't win at RNG, I'm sorry, that's tough luck. Better luck next time. But don't change up a system just because you didn't get what you wanted, when you wanted it.
I wouldn't say that's exaggerated at all. Just as there are people who've waltzed through and got their drops in one run, the opposite would also be true. Just because you don't see more people complaining about it, does not mean that they do not exist, some people don't use the forums.
100's of runs isn't exaggerated? Oh really. Thank goodness most don't come here cause they would sure get a warped idea of reality when it comes to relic. My personal experience in world for myself and my FC mates is certainly not what is portrayed here as common place but then again that's my view, my experience and my opinion and everyone is entitled to one right even if they choose to exaggerate the facts.
How is it warped if drops are based on RNG? You and I got our drops somewhat reasonably, and there have been numerous threads with people stating they are on their 50th, 60th, 70th run of a dungeon and had yet to see a single drop, so why is it so hard to believe that 100's of runs is within the realm of possibilities?
SE wont nerf ZETA until Heavenward Relic quest starts , will be pointless giving a head advantage to ppl with zeta if u nerf it before that.
Because the chance of going hundreds of runs without a drop is really small. That being said, it's possible despite it being extremely unlikely, but it shouldn't be possible at all. It would not have been difficult to make sure that you get something like a pity drop after so many runs to prevent some of the ridiculous bad luck some people have had. I've done three weapons, and my dungeon totals were each 25-30 dungeons apart, which is kind of silly.
I'll say this... I haven't been playing the last few weeks because there is nothing in 2.x that I want to do. A massive buff to relic item drop rates would bring me back to farm more than just the single Zeta that I have.
Something I like in other mmos is that they occasionally have limited time "events" that massively boost acquisition rates for certain things. Although FFXIV doesn't have many types of loot that they could boost, it would still be cool if they did something like that moving forward. Instead of permanently changing drop rates, they could host an "alexandrite week" where fates have a 50% or higher drop rate, or a "pony week" where the ponies get a major drop rate buff. I know I would definitely log in for those kind of events.
It's not an exaggeration at all, it's fact. Do you understand how RNG works? When you use pure RNG as SE does there is a chance that someone will NEVER see something drop. Not many people but SOME will. That's not exaggeration, that is fact. The odds have no cumulative effect under RNG like this; if you are exceptionally unlucky you will be completely screwed by the system.
If there is even a SINGLE player in the game who encounters that situation there is a problem. We need a Smart RNG system to cap outliers like that. It would completely end these threads as well.
You're right, I actually read the whole thread..... >_> You contradict your own words a lot and I just hope that one day you'll understand just how awful that really is. Especially when you're going on to say how you'll help some newbie or stranger in your server/craft for them but in DF you don't believe in helping strangers lol...
Btw, you're 'forced' to help others in DF for this as a way to resolve people not doing older content. You can also just make a pre-made. :/
Ciao.
Adding in a counter to give you a drop after so many runs is no different than tomes. If they did that it would have to be an exorbitant amount and they would remove the chance at a drop to make it fair. Relic was added as an alternative to raiding. So the tasks are stupid easy and time consuming. No need to need it.
Keep grinding or wait till heavensward to drop. SE already said they will nerf it in expac and it's a few weeks away.
Grind or wait. Either way chilax.