Guess who kept fat fingering Kardia (onto others off of the tank) in Cutters Cry until she moved it to the other side of the cross bar...
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Wait for it
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ME! /facepalm yet some how I walked out with 3 comms?
Guess who kept fat fingering Kardia (onto others off of the tank) in Cutters Cry until she moved it to the other side of the cross bar...
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Wait for it
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ME! /facepalm yet some how I walked out with 3 comms?
The number of people who do not take the stuff to the tank, but stand off in Narnia, or run around in circles outside of the tanks AoE, shows that is a lie. So many times I will see them stand way off, so the tank has to run over and grab them, or chase the person trying to kite the mobs, so that the melee have to chase after to keep attacking
Dungeon spammed my Sage from 71 to 81 and I see a pattern with tanks: they're either netflix afking, face pulling one pack and then doing their single target 123, not using mitigation or they're little gods that pull everything they can find, barely take damage and help melt everything.
No inbetween.
Unforunately I had more of the former than the latter and none of them appeared to be new or returners, not with several mid 80s/ 90s.
I don't know what it is with face pulling lately but the majority of tanks I met in ShB leveling dungeons did that; I've rarely seen anyone charge in or use their ranged attack and aoe right away, they just run in. Which is not a problem in itself because the dps and I usually stuck to their butt so they'd get aggro back easily - but since everything made a beeling for the party, the tank stood there in confusion for a bit and then spend 3-5 GCDs standing there and trying to get aggro back. By then, I've seen Dotons, Leylines, party buffs and so on and then they decided to pull the next pack aswell.
But there was this little god in Qitana. Nice wall to walls, went for the megapull if possible, mitigated so well I didn't need a single GCD heal, always made sure to wiggle as little as possible with the mobs, stunned mobs that cast a big pointblank, used their party mitigation, used their targeted mitigation for things like tether on last boss.
They were a joy to have around. I wrote in party chat that I was gld to be matched up with such a good tank and the rest chimed in, complimenting them and saying that the entire party was great and they're having a blast.
DF blessed me with a wonderful party, now it's back to facepulling no mitigation tanks that netflix afk for the next few weeks.
joined a limited levelling roulette PF, only needed a tank which I needed to level - everything's fine and dandy
first pull, everything is dying agonizingly slow but I don't think much of it, it's quasi DF, after all
but then I see the health of the bard, half of the other DPS and healer and I check their gear, everything but their weapon is lvl 1 glam gear, which confusely point out and they... cry emote and leave???
I thought at first that it was on accident, but the PF leader said they joined as DRG and only before the ready check changed to BRD, so it might've been on purpose? weird, tbh
edit: looking back at the recording; THEY GLAMMED SOMETHING OVER THE GLAM GEAR... WHY.
Pffff there is some truth here! :D
Now I am wondering how many thought I had lost the mind when moving Kardia around constantly. What, tis amazing free ogcd heal for anyone who oopsied mechanics on five second cool down and the warrior keeps healing themselves anyways.
Last night decided to forgo leveling another job and did trial roulette as RPR. Got the level 89 trial, 8min in prog. Figured it was a one wipe and someone left, so thought it couldn't be that bad. Only after about 5min of fighting did I realize nobody(especially the two with the markers over their head) knew what they were doing, and also noticed one of the tanks had much lower HP than the other. The cause? Full augmented Cryptlurker gear....no upgrades period. Not even the free level 89 gear you are forced to go meet the vendor for prior to the trial and preceding dungeon. There were a LOT of deaths in there, we didn't wipe after we were actually fighting...but it took forever to kill. Saw all three weapon forms and right back to the chakrams during the final faze....called it a night after that.
Ran Brayflox's Longstop the other day as a White Mage. Got grouped with a Dark Knight, Dragoon, and Summoner.
Immediately noticed the Dragoon had more HP than the Dark Knight. Dark Knight was wearing no accessories except Menphina's Earring.
Dark Knight apparently did not know what Unleash was for because not once did they use their AoE the entire run. I spent more time healing myself and the DPS on the trash packs. At least they had their tank stance on.
We cleared up to the door to the first boss, then the tank waited there while me and the DPS cleared the pack blocking the goblin with the key. First boss went about as expected... healing the Summoner while he tanked all the adds.
At least the pulls were small...up until after the second boss when the tank decided to pull everything between there and the third boss. I immediately died because, again, tank doesn't know what AoE is for so I got aggro on everything. At least that was our only wipe.
And of course, on the final boss the Dark Knight just tanked the boss in the poison, prolonging the fight as dragon was healing. Poor Dragoon couldn't attack without taking damage.
I had a Seat of Sacrifice party just now in DF that went mostly well aside from one hiccup at the start.
At the beginning, Elidibus knocks everyone to low HP and inflicts them with a debuff that instantly kills everyone if they aren't healed to max HP. So at around 6 seconds left on the debuff, I Vercure myself twice upon seeing that the Healers are done healing, followed by both Tanks and a DPS dropping dead seconds later. Thank goodness for Verraise.
I was leveling DRG from like... LNC 18 to DRG 80 prior to Endwalker. I made it all the way to I think level 78 before, during a normal raid roulette, I yeeted myself off the platform in O12N. The best part was someone had joked about the fact that we had two dragoons and a red mage in the party, so to prepare for backflip shenanigans. I said, "Hey, it hasn't happened to me yet, and I just hit level 78! Of course, this just means I'm utterly doomed to do it at some point in the next two levels."
Five minutes later, as I yeet myself into space, I stare at the screen for a moment and then remark in party chat, "Well, I said it had to happen eventually..."
To add to this, almost any healer (save AST) is going to somewhat-of-necessity be hugging you when you end the pull, because they're going to need to be AoE'ing the mobs and their AoE attacks are centered on the healer themselves. Any mobs the healer still has at the end of the pull should thus be clustered into that same clump you already gathered, and immediately swap their attention to you after the first AoE or two.
And you can turn it to your benefit, too. I don't bother casting Regen on a tank before a trash pull, because most tanks generally won't take enough damage during the pull to be worth it, and that's another GCD where I can cast Dia and start a DoT ticking on a mob. But there is an exception, and that is how a friend and I use the mechanic whenever we're doing WHM/WAR (regardless of who's playing which). WHM throws Regen on the WAR, which means the mobs aggro on the WHM from a distance. They start running towards the WHM. WHM stays right behind the WAR, so as the mobs narrow in on the WHM... they very helpfully cluster themselves up perfectly for WAR's cone AoE to hit all of them once in range, immediately pulling aggro off of the healer.
Tanking in roulettes, I usually just poked each pack once with 1 AoE to ensure I don’t take too much damage from first pack’s AA & to get a full benefit from the 20s sprint.
On the other hand, I’m seeing it’s more common for SMNs to rip off enmity from me I was still pulling the mob to walls than healers’ regens. At least that’s what happened to me while tanking in roulettes since EW dropped.
When I see SMNs in party I just hope the mobs are all in range for me to fling tomahawks 1 by 1 as we run to the next wall. Gladly they usually are thanks to the 20y reach.
Good to know it takes 5 Vulnerability Ups for the tank to one-shot die to the tankbuster at last boss, Smileton. :D
This happens surprisingly often in my personal experience, but it makes me laugh every time. Typically it occurs with shields because people see a "full" bar and forget there's the hp bar and the shield bar, so I'll be looking at my/my fellow tanks bar, watching the countdown, thinking "oooh boy here it cooomes"... and then Living Dead has claimed Another Victim(s).
Does anyone else miss Sole Survivor? ... Just me? ... I thought it was funny... : (
On this point, you actually don't get access to the gear vendor until after you've cleared the 89 dungeon and trial.
Still, if they've gone through the MSQ as tank then they should have received at least some gear upgrades, unless they've had phenomenally awful luck and received a necklace from every dungeon or something unhelpful like that.
This is from a Praetorium run.
We advanced till the Gaius boss in the elevator. It is not rare for people starting the fight before everyone loads in, even without tank. Seeing that a tank and two healers are already ready, I started the fight.
The tank, perhaps was still loading in or just afk-waiting for full group, didn't tank at all. No big deal cuz healers can just heal themselves, but the tank's passiveness made Gaius dropped an AoE puddle and AoE attack right where people spawn in. People, obviously, just move away from harm's way, save for a single DPS, who seems either afking or still loading in, died. And this happened two minutes into the fight, so even with slow-loading, everyone should be already in.
That was when hell broke loose. The tank started to accuse us healers as trolls for letting someone die, and bots for healing ourselves from the boss damage. What did he expect us to do? Just take the damage and lay die? No one would've died if he as a tank just throw a ranged attack at the boss and took the threat. But no, the healers must be at fault! To make it worse, he belittled the another healer, who played AST, for throwing card randomly??? It is Prae where people are so relax they don't even care about performance, and as long as AST throws cards, it is a DPS boost, even if it is placed on wrong class, so I cannot fathom his train of thought at all.
To make it worse, he seemed coming with friends, who suggested to have both healers kicked. They even refused fighting Ultima, and they managed to get other people in the party to be with their scheme and refused fighting, cuz they had enough people to vote-kick everyone. It was the second-last boss, and he wasted us healers a good 40 minutes for nothing cuz he could not understand that healers in FF14 can do more things than just healing.
Their toxic behavior were reported, obviously. I received a GM response saying that the case was handled, but I don't know if the punishment was handed out properly or not. And 5 of people from that run were from Tonberry. Make my stomach sick cuz most of other Tonberry I knew were such nice people.
That run is also the first time I meet such straight-forward toxic people in an English-speaking party. I play this game since September 2020 in Tonberry. Imagine my shock.
What!? Oh wow, that thread was an institution. Sad that it had to be put to rest, but the Mod's explanation made sense and they were very classy about it to boot. Here's to a bright future in A Thread Reborn!
Hmm, I've had good luck with getting decent players in Duty Finder lately, so no horror stories there. But as I've been putting alts through Stone Vigil I've noticed some really odd behaviour. You know the second boss, where a dragon swoops by the window and you shoot it with a canon? There's a tornado that spawns, and I swear I remember that it's supposed to randomly roam around the room so you have to watch out for it and avoid it. But I've noticed that it doesn't seem to move anymore -- rather, it plunks down ON TOP of one of the canons. Sometimes it's even the canon you're supposed to fire, but you can't, because the tornado is literally CAMPING on it. It's like it's intentionally trolling me or something.
Anybody else notice this? What happened? Did a recent update mess with the code and the boss fight is bugged? I have been doing this mostly with Squadron Command Missions, so I wonder if there's a conflict there.
make a /statusoff macro
can also be useful for healers that drop regen between packs to heal all the damage you're not taking while sprinting OR in situations between walls where a regen is applied late in the previous fight and is still up as you approach the next pull
you can cover all the regens in one macro, and it's nice cuz it doesn't give error messages if the regen type isn't up and can't be removed.
I just did a Mt Gulg run where the bard didn't play songs. I think just one once total. And most of the time they were autoattacking. I don't think I've seen dots either. When packs were close to dying, they'd just stand there near the barrier waiting for it to go down, without doing anything. Surprisingly, they were using Battle Voice regularly though.
For a positive tale instead, I got a Ridorana that was almost flawless, I was shocked. Barely any deaths at all and everybody doing mechs right.
a white mage let us wipe 2 times in the tower of zot and when confronted that she was using only cure 1, her response was "i am using all my abilities they're just on cooldown". i hadn't said much of anything so all i said was "alright, my apologies" which she immediately followed up with "maybe if you did your job as a tank we wouldn't die".
immediately the 2 dps came to my defense and tore into her but she went silent after that. when we wiped a third time all i said was "you have a lot of nerve to tell me to do my job when you have freecure popped".
she did not like that in the slightest and said "alrgiht, fine. f*** off" (uncensored in-game of course and with that typo) and left.
no tetra, no assize, no medica II, no temperance, no asylum. my first healer to 90 was whm and it was always is the first thing i level to max in every expansion (until this one where i leveled war first). i have done extreme and savage content with it. i know how to play whm and not only that i'm capable of reading. when i see only "cure" popping up repeatedly followed by the freecure icon beside their name i knew that this was going to be a problem. i knew it was going to be a problem when i had to use every single damage mitigation in my arsenal for a single pull. i knew it was going to be a problem when they would heal me to max with cure 1 and then for some reason use benediction when my health was full after the fight was over.
i also don't understand why or how they could be that bad because they boldly stated in their search comment that they used fflogs and encouraged people to see how well they did on there as a pali and honestly while i despise parsing i could not deny that they are actually a fairly good tank. so i just. i was genuinely confused how they could be so incapable of simple tasks like using afflatus or any regen abilities when playing a healer.
Leveling samurai up, I got into Bardam's Mettle. The other dps was a red mage. The healer was new to the dungeon. On the first boss, the healer died when they got charged. Red mage didn't raise them but I couldn't remember for sure what level RDM got Verraise at so I just shrugged. The three of us were able to finish off the boss and we moved on. On the final boss, the healer died again, we wiped, and as we were all respawning at the entrance, the RDM made a remark about "I tried to help with healing, but I just wasn't strong enough." So this time I looked it up while walking back to the boss room, confirmed that Verraise is learned at 64, and so I asked, "Do you not have Verraise to raise?" They said they didn't remember about it until it was too late. I assume they got the notification of learning Verraise at 64 but didn't read the tooltips or something to see what it did.
Noticed I was short some tomes earlier; figures, I'd missed a few days of expert due to friends not being on + being fairly consumed in Legends: Arceus. Decide to do some of my roulettes on RPR to make up for it.
Load Trial Roulette first, land in.... Hydaelyn. Well, somewhat worrisome, but the only other time I got in this for roulette before, we did fine. Granted, I'd been on tank for that and this was my first time fighting her on RPR...
I misjudged the snapshot of her green Dawn Mantle, and also the size of the cross for blue mantle, but otherwise most of my deaths could be chalked up to one of the healers being new and being incredibly bad at WHM. She was dying to nearly everything, as well, sometimes with seemingly no reason. Her health was fine, up there with everyone else's, so it wasn't a lack of proper gear I guess - maybe all the vulns she kept getting? Don't know.
AST couldn't solo heal with so many people dying, eating vulns, or otherwise just getting hit with stacks or raidwides. We wiped twice, once during Crystal adds and the other during Light Wave; AST wouldn't healer LB3 despite us having it both times and the WHM being dead, and we had no one to help raise, so what few of us remained had to keep resetting the fight.
On top of this, the PLD tank who so pridefully boasted he could lead everyone to safety... was the one who insisted on MTing. This led to Hydaelyn getting spun around constantly, because he'd always be moving to a new spot after mechanics resolved and never bothered to stand north when she was prepping a skill. Despite having me and a SAM in the party - you know, DPS who have positionals. The WAR asked them twice to stop spinning her so much, I and the SAM chimed in for it, but our DNC who wasted time during one wipe by not walling herself chimed in "wElL shE tUrNS fOR mEchANiCS".
No ****, but it ain't hard for the PLD to keep themselves standing north so she isn't spinning around like a Beyblade every time she finishes doing her mechanic.
WAR started trying to Provoke her off of the PLD to face her properly, but PLD would always Provoke back immediately and continue running around her, running AWAY so that she was off-center, and generally being an annoyance. We wipe a third time, same issues as always, and PLD goes "well, I tried" and drops.
Yeah, making the entire run harder on your melee DPS and refusing to tank properly sure was you "trying", I guess.
Ended up with a vote abandon, which I gladly accepted. That was such a bloody mess, and I think I'll just put off expert until my friend is off work. Back to playing Arceus.
Bardam's is a lot easier to heal now than before 6.0, but it can still be tough, those big pulls are awesome fun, but it's hairbreadth to a wipe, not being optimal as a healer on trash in there can be an easy wipe.
To the group I just healed in it on Materia DC, I apologise again for the trash wipe, you all did well, it was just one of those days for me where I targeted myself for the Druchole, not the tank. And to make it worse, I thought "Why didnt it work" and fat fingered a second and insta-third with me still targeted.
DOH!
Ooh another duty finder thread. So shiny. So new.
First story to contribute to this new thread:
Queue'd for trials roulette and got Suzaku. We had a new tank. We also had a MCH who started off by listing mechanics. "I've done this like 10 times on EX for the mount" he said. Part of his mechanics included splitting the birds up and killing them on the edges of the arena. Of course this led to round two of all the birds since we were killing the center feather. We wiped, again, and again, and yet again. After the first wipe, we had a DPS leave because he thought we were doing extreme instead of normal. We got a replacement RDM. After the second wipe, our RDM suggested bringing all the birds to the center and AOEing them like you are supposed to. The MCH still insisted that you need to split the birds, and even initiated a vote kick on the RDM for harassment (lol). The vote kick was rejected. After the fourth wipe, the MCH finally listens to reason and says to bring the birds to the center. We only had one bird revive for round two and we got it down quickly. We finally got the boss down. Ugh, what a headache that was.
Honestly, I would have kicked the MCH long before that - if he was so adamant on a strategy that doesn't work in Normal mode and kept causing wipes due to it. Especially so if he attempted to get someone else kicked for advising on doing it the correct way. Like, that's abuse of the vote kick function if I've ever seen it lol.
Hey it's the Ultros and Typhon fight! I'm SGE, co-healer is WHM. Things are going fine but I notice there's never a Regen going out. No Medica II, either, but only the tanks are taking damage so far. I glance at the castbar. Cure II. Well, okay, I feel like a Regen would get you away with more but so long as--
Cure I. Alright, I bet they are new to the job. I'll try to word things in a way that'll let them explain their reasoning if they have any, maybe they're just confused, maybe there is actually a reason.
https://pbs.twimg.com/media/FK3O_CyXsAAfimq?format=png
mmmmmmmmmmmmmmmmmmmmmmmmmm
Before I left, I said "I really don't mean to be rude, but whm after 50 is about avoiding using Cure". I know that's an oversimplification and there are varying specific reasons you might use it, esp depending on how far you are from 50, but I wanted to at least say something. If they're using Cure on later trials, too, depending on how they use their other skills they might be griefing their co-healer.
Oh my.
It reminds me of my "friend" who mained tank and once I had the misfortune to heal him in expert roulette. He used ZERO mitigation. When I pointed out the fact he said "I never used it and I never had problems".
This mentality that just because you've always done something badly and have always managed to get carried by others, then you're doing fine, has to end.
Was just in a PotD where a Paladin was angry that three of us didn't have soul stones. Because we're leveling. In PotD. Couldn't grasp the understanding of why there were no soulstones involved.
I've never had so much trouble healing a tank as I did just now. They were generally well-geared and I didn't notice any weird cooldown usage. Heck, I push Thancred to do full pulls in Holminster Switch all the time, and I barely use resources. But today, just now, I legit ran out of resources and had to resort to diagnosis spamming and we still wiped twice. And our DPS wasn't even bad, things were dying fast. Just a really, really weird run. :P
Had a whm the other day in The Dead Ends only using Cure... when I said they should be using the ocgds and cure 2s not cure 1 they said "No". I left a couple of pulls after the first boss. (They died repeatedly to it) and ate the 30. No wonder it was a join in progress after only a few minutes the DPS I replaced probably didn't want to deal with that BS
For WHM they should think about renaming the cure spells. Cure 3 -> Group Cure, Cure 2 -> Cure, Cure 1 -> Healing Touch (or something/integrate with Cure II). And remove freecure.
When I switched from WHM to leveling alt jobs, mostly tanks I've seen a lot of weird behavior. I've seen Cure III spam on ST (so constant oom) and cure I spam fishing freecure in EW leveling dungeon during wall pull. Half of the time holy not use. In 50-ish dungeons I also saw quite a few scholars struggle with healing.