Pros: house for everyone
Cons: lifeless, no interest if it's to be alone
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I wonder why people in MMORPGs bring up the, "it's just a game argument" when there is correlation to the real world like this? Love how people can pick and choose which argument suits their needs and ignore the other side that makes their current argument invalid :speak_no_evil:.
The one thing I don't like about posting on the forums, is the post limit and the fact that you need to log in within 14 days. Not being able to post without a sub is the same as what happens with the WoW forums too.
Airships and workshop exclusive crafts are locked behind housing (for FCs). I think it's pretty important they get it nailed down. Let's say you're on a server where nobody wants to sell their house (not even if you offered like 500 billion gil), and no FC with a house is willing to accept you into their FC, and all plots are taken, and you want to gain access to those FC exclusive crafts. Guess what, you're SOL! I'd rather have "lifeless" instanced housing if it means everyone can get access to it, than this current mess. And I speak as someone with a personal house and an FC house (though I don't own the FC). I just think everyone should have access to it, if they're willing to put enough gil/work forward for it.
So many people are missing the point here. Oh well, my message is for Square Enix and I think they understand what I'm saying.
What so many of you don't understand is the disaster of a design that housing is that requires the deletion of inactive houses to begin with. My original post clearly notes that I understand the need for house deletions in the current model, and that apartments are a decent compromise.
What I'm telling Square, is that deleting 90% of my gil and investment of the game - something I spent hours organizing and making my own - makes it really hard to ever want to play again. They are turning players away that may have otherwise come back.
In a nutshell, they have a badly designed housing system with some of the most severely punishing consequences I've ever seen a game developer inflict on their player-base trying to take a break from their game.
The other side of it is they have lost players during when housing could not get demolished so there was basically zero hope of getting a plot unless you were able to fork out several times the cost of the plot to a house flipper.
I don't disagree with you, it's a s*** situation all round. Absolutely woeful. The housing system is one of the finest examples of lack of foresight I have ever seen in a game. It almost feels like an unchecked 1.0 mentality persisted with housing.
Had the housing system actually have been implemented properly (maybe instanced housing like Eso or other games) this would not have been a issue, but i guess the only solution giving the current system they can come out with.
The system needs a complete overhaul but it is kind of clear they do not want to
And yes i understand their intentions of not going the instanced route because they wanted more interactive communities but i have yet to see much interactions in housing areas, and it is not like people would not be able to visit if instanced..
I don't think the house is the reason you stayed away. The way I see it the other content obviously did not appeal to you to resub. With apartments, you now have the option of a permanent residence to come and go as you please without the risk of losing it. Now you have come back for 7 days and still the only thing that would make you stay is having a house with garden.
I think this game is wrong for you try the Sims 4 you get to decorate a proper house and will never lose it.
Yes, I think the current system is crap but at least it frees up some houses for people that will actively use it.
Honestly, I'd like to see how players like OP would deal with rent irl and/or in game. I know Yoshi didn't want it in XIV, but it'd certainly keep people from grieving over a lost house because it's a lot more direct about it being the player's fault for losing a home
Or go half and half like Aion. Every player who gets to lv22 gets a free apartment which is about the same size as apartments in game. If you want a cottage/estate you gotta bid for it and pay rent. Apartments are instanced and permanent. But full houses are not and can be walked in and out of at any time.
https://youtu.be/GOvrez6ngNI?t=4m59s
I can't believe you've harbored this anger for 2 yrs lol. 45 days is too short but it is what it is. Housing is limited so if you don't sub you don't keep simple as that I don't feel bad for you. Someone who stays active deserves it not someone who doesn't play.
I don't think anyone is missing the point persay....
So you understand about the housing model as it is, yet because it happened to you and your house youre upset..........
I'm pretty sure on a whole Square doesn't care, since someone else will happily take up the plot you are not using. Esp on the busier servers, you just made someones day for not playing! So no, they are not turning players away. Old and new players rotate in and out on their own. If someone is letting a house in a game be the reason they quit, so be it. Someone else will benefit.
In a nutshell, it's basically badly designed for someone like you who decided to make a huge fuss...over a tiny part of the game *(unless you have an FC)*
Plenty of FC's have no house. Just consider your house demo a contribution for the greater good and move on. It sounds like you already have.
Even when taking a break from the game, I can manage to find a minute to log in, walk in my house, and walk out. :)
I don't think as many people misunderstand you as you seem to think. While there's no doubt that housing has many problems associated with it in this game, even looking at ideal cases there's really no good reason to allow players to keep their property indefinitely while unsubscribed.
Under the current (non-ideal) situation, housing is extremely limited. Allowing inactive players to keep their houses when there are so many active players who'd actually USE their houses is silly. Demolition is definitely needed.
Under an ideal situation, with unlimited housing available for all, allowing inactive players to keep their houses is still silly, because many players who quit the game AREN'T planning on coming back (or may have planned to, but decide not to after all). Their houses become empty mausoleums, turning wards into ghost towns. Demolition is still needed, to prevent this from happening.
A lack of demolitions only makes sense if housing is instanced - but instanced housing comes with its own heap of drawbacks, such as the lack of community and inability to show off your stuff to your neighbors. It wouldn't be bad for players who decorate solely for their own enjoyment, or who want a house for purely mechanical reasons (such as gardening), but those are hardly the only reasons that should be taken into consideration.
Arguments can be made for whether the duration is too short (45 days until demolition, 35 after that to reclaim gil and items), and whether the mechanisms for keeping a house active are to fiddly (really, you have to walk into the house? Why isn't an active subscription enough?), but the need for demolition of some kind is real. Basically, the assumption that the housing system is a disaster because demolitions are necessary is false to begin with: any housing system that has no demolitions is a disaster itself. A housing system cannot be ideal without demolitions. What makes it ideal is under what circumstances those demoltions occur.
No. I LET it happen to my house, to let my money do the talking. I won't financially support their terrible design decisions. This whole post is me simply finally being able to tell them why I stopped giving them my money. Apartments might be enough to get me back, but that doesn't change the fact that I'm out millions of gil and worse, the house I meticulously created and loved. You can blame that on me all you want but it was SE's decision to put terrible limits on housing and SE's decision to punish players for taking breaks and SE who deleted my stuff.
Maybe, maybe not. The least I could do is tell them why I stopped giving them my business. Whether or not it changes the way they feel about how they've designed housing I'm sure it's something they desire to know.
And there you are again, missing the point of my post. People keep saying "well on the other end someone gets to have a house now, someone benefited from your leaving." It's terrible design to have someone who can't take a break or risk losing countless hours of their work, at the expense of someone else not having access to content they would like to acquire. That's where people miss the point of my post - they fail to see what the system could have been, and that no one should have had to have such severe negative consequences inflicted on them. They are only looking at my post within the walls that SE placed around housing, that don't have to be there (and should never have been there).
Umm no, housing is NOT a "tiny part of the game". My house was one of the main things that I enjoyed most about the game. A solid percentage of my time was spent farming gil to buy, build, and furnish that house.
The fact that I had to lose my house so a FC could get one is a huge clue as to how bad the system is.
How can you walk in your house if you're taking a break (ie not subbed)?
How much life do any of the neighborhoods actually have right now?
On my server, I can go to any ward and see, maybe, one person standing next to a marketboard or running back to their house if I'm lucky.
There don't seem to ever be neighborhood get-togethers, nor is there any meaningful amount of foot-traffic in general.
Hence why I said neighborhoods were conceptually something that had merit, but in execution failed to be better than instancing.
Plus, some of the housing areas just look tacky with how clustered the lots and shops are. So much hope for Shirogane. Such a failure... :-(
"I understand why you demolish houses, but why does it have to happen to MY house"
Is what i'm reading.
There's a limited number of houses out there, and if someone who's holding one all to himself decides that they aren't going to pay their subscription, why should they be allowed to hang onto it? It's like not paying your mortgage while you aren't actively living in your home.
"Oh but i was only going to be gone for a few months"
They don't know that. For all SE knows, you're gone forever, and there are people who are actively paying who would love a home.
If you're not paying a sub I have no problem with housing demolition. On the other hand if you are you shouldn't lose your house. This entering it every 45 days doesn't sit well with me, but then, that's my opinion.
Then what have you been reading? I explicitly refused to resub and let my house get demolished. No where in any of my posts have I sat here and lamented about "poor me and my house". I'm simply telling SE they created a bad system and because of that I withheld my money from them. And when I was thinking about wanting to come back, my demolished house is major deterrent.
Here's another post, thinking inside the box that SE created in their housing system, and missing the point. Let's try to explain this another way, that perhaps more people might understand.
Originally:
Player A has a house, and takes a break for a while.
Player B can't get a house because they are occupied by inactive players
Player B is pissed.
Now:
Player A can't take a break, or they lose their house. A break is taken, and their house deleted
Player B who is an active sub gets the house they wanted.
Player A is pissed
The point is that SE made a system that is pissing off their players. It doesn't matter if it's player A or player B, the fact that someone is punished in either scenario is the problem.
I would have loved to have been able to tell them this way back then. Except without a sub, I have no way to do so. This 7 day trial has given me and thousands of other inactive players who are deterred from returning a voice on the matter. They really should have a forum that inactive subs have access to post in.
I both love and hate the housing system itself. It's very intricate and detailed and, frankly, fun for those who really want to get into it. But, it was, of course, implemented in a horrible fashion that only allows a small portion of each server's player base to actually own property. "Server issues", right? Whatever, SE.
Unfortunately, like many things SE does with this game, they manage to royally screw up excellent ideas.
Let me preface the following by saying that I do own a small lot and a house and enjoy it. I have never let my sub lapse long enough to lose it. However, several friends of mine have.
From my viewpoint, I understand that the lot and house itself really shouldn't be just left there if no one is using it. Someone un-subs for six months or a year, the lot really should be given up for a more active, subscribed player's use. I really have no issues with the auto-demolishing of the house. (I do think it should be implemented a tad bit different in that - if the player has any sort of active sub, there should be zero timer on demolition - it just shouldn't happen. If that player un-subs, then it starts a countdown to house demolition.)
Now, what it absolutely ridiculous is that, once the house is demolished, all your belongings are stored for approximately 30 more days, then deleted forever. THIS is the issue I have.
Like the OP said, he lost literally millions of gil in furnishings and such. So did my friends, and it left a horrible taste in their mouths. Those items should NEVER be deleted and should be there waiting for people who re-sub to remove from the NPC, store, and use again in the future in a new house or apartment they may use.
There needs to be more balance where their active subscribers shouldn't have a problem getting land in a housing ward, but, at the same time, those who un-sub and who lose their house shouldn't have all their stuff just deleted into the void, either.
In typical SE fashion, though, they go to the extremes and it pisses people on both sides off.
I'm sorry but that was your own fault. You said you knew it was going to happen but refused to log in to prove some point. YOU had the chance to save your house, YOU had the chance to retrieve your gil and stuff but YOU decided not to. So i'm sorry but the house, gil, time etc can't have meant that much to you.Quote:
but that doesn't change the fact that I'm out millions of gil
I have bought an apartment even though I own an FC and house, as someday I might decide to take a break. If I decide to leave the game I will let my friends know the plot will become available.
I too dislike the housing setup, and this feels like yet another failing of SE's woefully-inadequate database, the same database that's preventing things like glamour logs and better storage solutions (like tackle boxes for fishers) from existing.
What I don't understand is that if you created a character during VANILLA WoW over 10 years ago but haven't played since, you can STILL go reactivate your account this very moment and that character and everything they had will still be exactly where it was (not as complex as housing, but still).
I don't understand how SE's databases are so, for lack of a better term, feeble. At the very least, they could save a version of your house that you could then opt to put back later. That's basically what they're doing for the current moving feature, after all.
And yeah, I don't understand why they didn't just be smart and go with instanced housing, like FFXI and Wildstar did. Wildstar allowed you to open your house to whoever, or keep it locked and only available to friends and whatnot.
Did we really need actual residential "districts" in XIV and all of the numerous downsides that came with it?
Among that list of downsides, I'm saving up for a mansion so I can use it as a "studio" in which to record machinima, except I have no idea if it's even going to be possible to get one because of the way housing works.
Would I mind having an instanced mansion that no one else can see? Not one friggin' bit, just as I'm sure most homeless players would rather have an actual house that no one can see instead of being relegated to a one room apartment.
It feels like there's some annoying accountant behind it, saying things like, "NO! WE HAVE TO SAVE MONEY ON DATABASE SERVERS!", completely oblivious to just how many problems a poor backend server setup is going to cause an MMO, and we see this manifesting itself in just how much of an issue storage is becoming and how highly desired features like glamour logs are being waved off.
I'm fine with losing the house itself. It seems more than reasonable considering if you're not subbing..you don't need a house.
HOWEVER, the items INSIDE the house also being demolished is what really ruffles my feathers. I have a similar story to OP, where I quit 2 years ago then recently came back, only to find out my limited edition cherry blossom trees had been demolished forever along with my house. Those things are worth easily 10 mil apiece on my server now. I'm still kinda salty over that, but I'm obviously still here because I enjoy the game. I just think some things need to be changed here.
To OP, everybody here understand it but are gappy that you decided that you let lf your house if you are not gonna play anymore. They want to see the positive side aince your departing means someone else get the house.
I think SE made thos house system not just cuz of a poor decision, but it is based in their cultute. We need to remember this is a Japanese company not an America company. The game might be different if our server were sponsored by someone in from US (NA data center) or EU (EU data center)
And I absolutely have. My consequence is that I lost my house and all my furnishings. SE's consequence for deleting that was losing my money. I'm just letting them know that while I have posting privileges. When players lose their stuff, especially something as big, expensive, and sentimental as housing, they aren't likely to come back. Just thought SE should know.
Which is not true. Currently have a little lala being an ass with a friend cause they have their house now. Your also here on the game debating to come back.
You never know that person who got your house might have been obsessed with housing as much as you. So instead of quitting they stayed on the game finally getting a house.
They bought those houses because the server was very tiny and no one else was using them...
@OP: I agree completely that the demolition timer is utter BS. The entire housing (and glamour) system is a hideous blight on an otherwise relatively polished game. SE has shown zero interest in changing it, though...
This is a video game, not real life. We don't need onerous, money-grabbing rules binding us to video games.
I NEVER see anyone in our ward. Ever. It may as well be deserted already. We need instanced housing, pronto.
Japanese players hate the demo timer, too. Stop trying to pin everything on some mystical Japanese culture. Bad design decisions are bad design decisions, period.
Sorry about your items, but even after their email warnings and the actual demolition taking place, you still had another 35 days to login and collect 80% of the purchase price as well as most of the items (which would have included the cherry trees).
I known it's a bit finicky, but you didn't lose them... you've said repeatedly that you decided to give up the house. That's not loss, that's you choosing to relinquish. You had the ability to stop that and you knowingly decided not to.
It's also not really much of a consequence to SE as you'd already decided that you weren't going to renew your sub before they even demolished it! Your actions led onto their actions.
And as mentioned above there was also that window where you could have retrieved the money/items instead of wiping them out completely.
Free 7-day login or not... you came back :P Welcome back!
I understand this, but at the time I quit because of personal issues in my life so I wasn't exactly checking email at the time. I think it's a ridiculous practice. The items don't need to be demolished. They should just be returned to my inventory or mailed to me.
While I feel bad about your situation and understand RL comes into affect you have to remember SE isn't a mind reader. They have problems of their own, specially with housing. They did their part and while RL can effect a person we all have a sense of responsibility to some extend and must take responsibility for our own actions. Why should SE hold on to a persons belongings for over a year when they aren't even paying a subscription? If you were someone could have logged in for you and just log back off once a month in your home. You had options and while I don't know your situation I too have had it rough and this game is what help me cope. Why should SE even mail you your stuff? They provide a service and agree to their terms of use. To blame them for lack of planning is just avoiding responsibility.
As per the originator, claiming to go on a short break and being two years is kind of sad. He should of known this would happen. His lack of planning and avoiding to read how it works demonstrates that people don't take the time to fully understand how a system works. To place the idea of losing subscription do to lack of planning on a company that did their part is just an example people who lack commons sense and think that of the customer is always right, we all know most of the time they are wrong. They are entitled to their opinion , but the facts say otherwise.
I can't believe how many people didn't read the entirety of the OP before writing a kneejerk reaction. 90% of the comments and complaints in this thread were addressed in the very first post, for anyone that cared to read it.
Really sounds like a case of not reading up on how the system works to me. Also, it's not like SE knew that he was ever gonna come back
Okay... so you were aware of it already but still said screw it. But came back to tell S-E that you didn't care but you actually do. Is this like...Schrodinger's House or something?
I can't say you'll get a lot of sympathy here from many of us. There's two major housing issues as it is right now and someone who had the chance to come back and save it, but didn't, and is now complaining about it gets no sympathy from me at least. We're dealing with S-E's backwards housing issue that is broken and allows people to use their alts to buy multiple houses and we're also dealing with a real shortage because of said S-E issues and just greedy house hoarders in general.
People like myself who are actively subbed and who have FCs that are looking for houses tend to be a bit more on the totem pole than someone who takes a free 7 day trial only to come back and QQ about it. I agree the 45 day demolish system is a flawed system built on another flawed system, but you should probably take a few steps back and realize how ridiculous you sound with that very quote.
1.0 player here who went a long while without housing digs. Your "occasional" subscription means nothing to S-E, much less your reasoning for letting it go in the first place when you knew you could of done something about it. That is, if you actually gave a damn in the first place.
Before anyone says similar to me, I know the systems S-E put into the housing is absolute garbage and flawed, but it's the fact he KNEW he had a chance to save it and did nothing about it. Then says he's "taking his business elsewhere"
Best advice: Say nothing and take your business elsewhere. Instead of having multiple boots to just one throat. Saves an argument with half the forums.
I get the OP's gripe with the system, I experienced something similar. I didn't choose to let the FC house get demolished though, I actually didn't even know that would have happened.
I have no problem in removing an empty house so that someone else can grab it, I understand that desire, but I can't believe that SE wouldn't compensate or give you the gil equivalent back to the FC chest or something. That's the worst part of it all. I don't care if there's a timer, since it's limited plots/space, it makes sense to demolish things that go unused, but SE needs to reimburse the gil to the FC in case the players do return and want to purchase a house again.
That's the problem we're faced with now, we had a lot of people in the FC pool together and buy a house before, but then everyone left and the house got demolished. We then had a few people want to return (myself included), but none of us had the funds to buy another house, even if we pooled all our gil together. Just sucks to know that the effort you put in before can't be returned in some form to help you if you ever choose to come back to the game after a period of time.