I'm seriously considering giving a member 300k then kicking him (of course he knows this is an experiment) Then inviting him back to see what he gets to keep, take, or lose.
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I'm seriously considering giving a member 300k then kicking him (of course he knows this is an experiment) Then inviting him back to see what he gets to keep, take, or lose.
It's not like bad design went away when they fixed that small issue. I still don't understand why you can't leave a party from anywhere in the world. The other night I was grinding in coerthas and I was in a party, teleported back to the company house to tend the garden and then realized I couldn't leave. I mean, what kind of a rock stupid design makes it through QA that you can't leave a party unless you are in an "open" area? Yea, I could have left the party before going back to the house and had it not been 1 AM with my eyes barely open and several empty cider bottles on the desk that's probably what I would have done. That in no way excuses absolutely dumb design such as this. I should be able to leave a party whenever I choose no matter where I am in the game. I just logged off in frustration. Let the members kick me... if they can.
We still REALLY need some dev responses in here - at least some kind of acknowledgement that yes, we see that maybe we didn't think this all the way through and we can hold it back another patch or two while we examine these potential HUGE issues.
Bump
Please SE share some clarification about if power users get a trip and kick out some members (the which you have no control over it), or even if the leader wants to kick a member for any reason other than just a power trip.
We know that a player that wants to leave must empty the room (losing everything) but he can move (pocket space reserved) the personal room into another FC, or to make his own and put it there.
What we want to know is if a player is behaving badly for example, and the end results in kicking him: will he still have his personal room in a pocket space until he joins another one, of course still losing all items he inserted?
I am happy to see that other players will test and lose 300 gil for the rest of the community, but I believe SE should make it clear and not letting the player base in limbo.
Thank you for your time.
Since you have to be a certain rank with your GC to obtain a private room and other conditions it makes sense that you have a well structured FC with a great Master. If you don't know your FC members well and you know even less about your FC then don't buy a room. I'm debating if rooms should be given to FC members on a condition basis. I wasn't too impressed that the same number of rooms are available to an FC house regardless of it's size. Had I had known that I would never have considered a large section. So my verdict is that the risk is entirely on the person buying the room and since we ourselves are effectively still recruiting new members most of them are unable to buy private rooms because they don't meet the conditions just us old hands and older members that join can take advantage.
As others have stated... people may change. I had one in my FC that was nice and lots of fun for months, then he maxed all classes and started to complain and act like we weren't good enough to lick his shoes. >: ( Only person I've ever suggested privately that they should look for a better-fitting FC elsewhere. If this person had invested money into a room and irreplaceable furniture (destroyed after removal), would he have never left and continued to give us grief? Also, some FCs (like mine) accept all newcomers cause we are there to help others, you never know what you'll get after some time has passed.
That is very odd... I have join, started, disbanded and left several parties in and around my Free Company house... actually we tend to meet up at the house when starting parties, and then when we are done people leave and go their way. I've never had this specific issue.
I was actually in the game up in Coerthas so decided to test this. I had a friend invite me to a party so I couldn't just disband it, and when I finished killing my things I went back to the house and tended the garden, then pulled up my party menu and was able to disband no issues. So I don't know if you had a glitch or what, but it's not bad design seeing that you are able to leave a party at your FC house.
Exactly people change and so do their preferences. We are a mid-core FC and we try to do a bit of everything, but our main focus is helping people. But some who joined our FC later found they needed a more hard core shell because they wanted to focus on end game, which we do not focus on. So yes, people change, their preferences change etc... so no matter how much you get to know someone, that doesn't mean they will be like that forever.
I couldn't right click and leave, I couldn't disband, the button on the window was grayed out - maybe it was a glitch but I have had similar issues with chocobo in party. I've not been able to dissolve the party or leave the party unless I leave the city or housing district. I actually stopped using the chocobo altogether because it's so inconvenient.
So maybe it's not a design issue and was just a glitch - but that's a heck of a glitch.
Then again - it was 1 am and several ciders in so.. SE gets a pass on this one... but not the FC stuff. This is shaping up to be a nightmare if how they plan to implement this comes to pass.
* As of patch 2.3, free company members who have purchased private chambers cannot be discharged from the free company. This will be addressed in a future update, so as private chambers will be vacated automatically upon discharging. this is on notes i hope it ansewers your ? but i do not like the fact you lose you room if they kick you
From full patch notes:
Oh man, someone really needs to tell Squenix how Western players troll. Better be careful who you invite to your FC, because if they buy a room they're with you forever (or until the future update).Quote:
* As of patch 2.3, free company members who have purchased private chambers cannot be discharged from the free company. This will be addressed in a future update, so as private chambers will be vacated automatically upon discharging.
I think it should be made like this, if they purchase a private room and they get kicked, if they join another free company the room follows them.
I think that would be fair, instead of having to pay 300k for a new room and furnishing.
I agree, now you give the FC leader maybe officers too much power. People love the power of anonymity and act as such with cowardly antics. This now gives the FC leader and/or officers a button over others if choose to act as such. For example, You like pvp, leader/officer says it's for morons. You defend your belief, because their's was uncalled for. They continue to bash, and then you snap on them... and boom you get kicked. 300k gone over someone's over opinionated thought process.
Best idea is
I'm guessing this was an issue that was discovered at the last minute, and something that they'll rush to provide a solution too as soon as possible, in the next hotfix most likely.
... Yeah I think my optimism is running a wee bit to high and on the unrealistic side atm... I guess we'll just have to see.
My solution:
Moving box/voucher: If a player is kicked, their room is vacated and all their stuff is automatically put in a box and mailed to their character alongside a voucher they can use to redeem a chamber at another FC.
Since the private room is instanced, and the physical dimensions of the house are the same whether you have 10, 100, or even 500, why not this- SE could just say part of the 300k gil spent is for a Mage to create a 'portal' to a new room out in wherever it really exists ('The Housing Dimension') would be a lame name but that's the idea. Anyway when someone leaves or is kicked, that 'portal' would become closed off, and should the person add a room from within another FC, a portal from there gets reopened back to their room (which is instanced content anyway) and any items that they placed from their own collection and are thereby 'bound' to it would still be there. We're already talking about rooms that aren't physically in the house so the need for the room and all that's it to be lost is as unnecessary as it is artificial.
Remember the update made where if an FC's Master does not log in for x days, that mantle is passed onto another? I think that's where the most potential unfairness from this could arise, if everything is great in an FC now but in a few months' time FC leadership transitions to person B, who decides to kick one or more people they had a grudge against.
Looks like they mentioned it in patch notes, so at least it is clear
This being an issue they "discovered" at the "last minute" is such a failure of process that I can't even imagine what kind of discussions they actually have about this stuff. Within half a SECOND of the notes being posted the FIRST things the players said was whoa... wait a minute, we can't kick a member that buys a room? WTF se????
Really?
EDIT: response to below post
I wouldn't be too sure about that, especially if the FC has members under 18. Leadership not being able to handle abusive members because of SE policies could absolutely be grounds for a lawsuit. It might be harder to push through in America, but I can see Europe slapping them with some hefty fines and regulations, not to mention all the negative press they would get over it. I mean, they REALLY didn't think this one through at all.
Highly doubt you can be sued for something happening in an MMO. You don't actually own anything and the only thing you are really paying for is the privileged to log into their server. You technically didn't *lose* anything since it's all virtual stuff owned by SE. I don't get where people think that they have any power or right when it is concerning their characters, it's been like this since the beginning with MMOs (and other type of thing). Otherwise banning characters would open every company to be sued.
Not sure why people keep asking this question. In the 2.3 patch notes, it says:
* As of patch 2.3, free company members who have purchased private chambers cannot be discharged from the free company. This will be addressed in a future update, so as private chambers will be vacated automatically upon discharging.
Here's a link to the notes if you want to see yourself. It's under "Vacating Private Chambers."
http://na.finalfantasyxiv.com/lodest...582d59335acd84
Any ideas what I need to do to get my items returned. My FC decided to disband and with it all my room items are gone. Is there any way I can get these back or are they gone for good? That's so not right:mad:
What will happen if we kick someone off our FC and they have private chambers?
I would say No to both of these.
1. I believe no one can steal anything because if you were kicked and your room destroyed, ypur things will end up at an npc, even your chocobo. So you go there and pick them up before time expires. I believe it have a timer where you can no longer retrieve them like when houses are demolished.
2. A Guildmaster or a leader with proper rights can now kick you from the FC even if you own a room or you have a chocobo because they can demolish them too.
My old FC leader went rouge and kicked everyone out of the FC. I had a room and lost the 300k Gil to purchase it and various one use event items that are destroyed when removed from the house. My other furniture (read as "the cheap sh-") was given to one of the npcs in the housing area to collect.
I contacted the GMs about my permanently destroyed event items and was basically told "You put your trust in the FC leader, we won't do anything, deal with it" well, not in those words but you get the point. I was then told to make a post on the suggestion forum about making event items non destructible which obviously led nowhere. Basically I was left in the dust and had to pick myself up. They can kick you, you get no notice and loose most of your furniture...yeay :|
It is to the discretion of the Free Company to keep who they want and remove those who they do not want to keep. And that is Terms of service. If there was drama or someone insulted, you can report it.
As for the furniture, all your furnitures goes to NPC of the house district, by talking to them you can get it all back.
As for the gil, yes it suck. But if they want they may choose or not to pay back the fee you spent. This no GM can do anything about it.
So cut it down with Rogue Officer... If you were kicked you probably did something wrong or bad.
Nah, sometimes officers go bad. I was in a large FC with a seemingly stable core of officers and leader. One day he went rogue, stole all the money in the FC chest, wrecked the house, demoted or kicked everyone, changed his name, bought himself a larger house, and eventually changed servers. It happens.
Yea I've seen this happen in a way, was in one FC and one of the officers told the FC it was their way or the highway. Many took the highway option in instead of always being in fear of being kicked. They still around don't think the FC really ever recovered from it