Actually, being a programmer, yes. Thanks.
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Becauyse of the fact that A) Patch 1.18 is indeed the Beginning foundation of the game itself and Jan~May was indeed fixing up crap getting things prepared and balanced for Patch 1.18 ( foundation) When you get handed crap of a game.. it will take that long to fix and pick up all the crap that was left behind.
And now since they picked up most/all of the crap.. they are ready to push out the patches/content
And B) they want to make sure that Patch 1.18 ( the Foundation of the games future) is 100% flawless, so that when other Patches get piled up on top of 1.18 the whole game Won't fall apart.
Thats why
As for you wanting to to see where that "Quicker Succession" was at it was said in May I believe. and I don't feel like digging for it ( as TheVedis would say) >.>
And this is what my main point was. They are being given way too much leeway by certain players. Just because they rushed a horrible game out does not mean that the new team fixing that mess is exempt from criticism.
This is a main concern of mine too. They keep running into something that keeps delaying them suddenly. Something is wrong with that, be it horrible coding from the devs under Tanaka's instruction or something different entirely. I don't understand why people have faith that all these patches will be implemented by the end of the summer.Quote:
Do you honestly believe 1.18 has been worked on only since May?
The trolls aside (at least they keep this thread alive) 1.18 has probably been worked on since January yet it still took 3 months to be implemented from the previous patch. Which is why I'm worried that 1.19 and beyond end up being the same way.
I, for one, don't expect 1.18 to magically make the game great.
Nor am I pretending that SE is completely on track, since the launched product almost a year ago wasn't worth the packaging it came in.
SE's track record for the immediate past is pretty bad, not even counting FFXIV. That's why last year their profits were down so much.
The reality of the situation is that Square Enix as a whole is undergoing changes as they try to fix their financial position, adjust their thinking and practices that lead them there, and try to fix this abomination of a game.
Furthermore, Japan as a nation is still recovering from a pretty cataclysmic event.
None of these are said in the spirit of scapegoating or making excuses. All of them have a legitimate effect on how long it will take to get this game into a working state.
We don't know how big the teams are, we don't know how many people are working on each aspect of each patch. The one thing we do know is that the teams have all undergone pretty heavy staff changes, going through another person's code is tricky business, our impatience on the matter doesn't change that.
You can stand by, scoff and say "excuses!" Personally I agree with the OP. I think this game has been in a terrible state for far too long, and I agree with shipp in that i think some of the minor tweaks and changes they've been wasting time on are worthless in the long run and delaying the changes that need to happen.
Those, too, are part of the reality of the situation. There's no recompense for buying a bad game. Everyone who bought Too Human doesn't get to run to silicon knights and say "You owe us more!"
SE is trying to fix the game, the time frame for the fixes is directly proportionate to how much money they want to spend on it, and from their financial position I'm guessing it's already far more than they wanted to.
I, however, am not in a huge hurry. If they want to keep taking the time to try and make things work, I'm still willing to check in every month or so and see if I like what's changed.
If you aren't, then don't.
Back when 1.18 was supposed to come out in <2 months? Obviously you can say such things before shit falls apart. Now it has taken them a month longer, which was not their original intention, meaning there is a problem unless they work in mysterious ways that makes everything fall into place.
So if they do, they should come out and surprise us. Whatever the forum dwellers feel is meaningless.
That doesn't mean they aren't working on quite a bit more features than what you mentioned, all at once.Quote:
Your quote from the mouth (or fingers) of Yoshi-P:
Said players just aren't trying to be constantly cynical. You can't realistically judge a new team on stuff the old team did, especially when we actually haven't seen all that the new team have done yet. It's like you placing the blame on the poor intern who has to clean up the mess of the guy that got fired.
People really expect things to be done on a day by day basis, which is quite sad. Redoing a game from the foundation and up is years work no matter what company you work at, but of course the cynics would never believe that. So it's not certain players that give "leeway", it's just some people actually realize and understand things take a long time.
I lold at this idk why but it was funny...
anywhozerwhatits.... this thread is basically telling me that SE is sitting on the asses doing nothing and they wont push out any content because they are lazy {enter curse word here}
Thread=Negative to the 5th degree No thanks
Shipp, you have no flipping clue the exact time of planning, developing, and implementing development for any game. The reason why most arguments are valid regarding why FFXIV seems slow in their implementation of content is because we know they started a new plan of development in January. Comparing their pace to other games is ridiculous because you're comparing it to something that already had a clear plan for what was being implemented for the past year after launch.
This does not say the content will be spun gold. That is a different argument altogether. This is just about the time table. Some think it's fair. I personally think they are above average atm. If the content doesn't match up with the time taken to develop it though... that'll be a different story. No one knows how that will turn out yet.
So, we finally back to what the thread was about?
Day by day basis is meaningless, but when the month by month basis keeps proving to be unsatisfactory there is a problem.
Comparisons are not ridiculous. The market doesn't tolerate excuses. Either you are competitive or you go down crashing. SE is an underdog but the market economy doesn't give a damn. Can't make magic happen? Go bankrupt then.
Tsunamis, new managements, new development schedules...it's all meaningless to capitalism. And I want this game to succeed, knowing this makes me concerned. There are no excuses.
You are completely correct. And I'd like to know how Yoshi-P considers two raids "fundamental". Fundamentals would seem like, I don't know, overhauling the battle system and introducing that instead of delaying the patch, yet again, for supposedly just tweaking the raids.
Did you just make this thread to argue? You start off talking about how they've delayed the patches and how this seems to indicate the future patches will be off-schedule. Some agrees with you and you start white-knighting. Did I miss something here?
Ever since the May letter telling us to wait until mid-June I haven't given enough of a damn to be impatient. 1.18 coming in a week? Cool I guess. 1.19 in 3 months? Whatever really.
all I want is for the game to succeed, and this pace isn't going to make it happen regardless of how many hurdles they must go through. Only that concerns me. The patches could come every half a year for all I care as long as they have meaningful impact.
Yes you did: the reality is not black-and-white. People agree with me and say other things that are not true, which I disagree with.Quote:
Did you just make this thread to argue? You start off talking about how they've delayed the patches and how this seems to indicate the future patches will be off-schedule. Some agrees with you and you start white-knighting. Did I miss something here?
Game development 101:
Implementing systems = fundamental for progress -- If you get your systems implemented you have the ground work laid out to expand it even faster and further as the initial implementation is always the hurdle. Battle system overhauls and implementing the raid system and grand companies = fundamentals to expand the game.
Remember, Fundamental means the core of something, so having a core raid system in place is indeed fundamental.
This game is always going to be playing catch up. Arguing the pace of implementation of content is simply unfair when you have a game that is not only reworking it's basic systems, but also trying to implement content to keep up with players feeling entertained.
That is what makes arguing the pace of their development unreasonable also comparing it to other MMOs out there. Other MMOs out there do not have this problem.
Thank you even though it wasn't directed at me.. I learned something out of that :D
Edit: 1.18 is like the playing field ( the land that has acres upon acres to do stuff with Ie: Dungeons/GrandCompanies/Questhubs all these are expandable) thats why its Taken this long to beging with because this Patch is very very [SIZE="7"]VERY[/SIZE] Important.. if you have a Broken land.. or a slope on the hill.. things will indeed fall apart
A few people understand this logic.....
The game has been out for 9 months. Yoshi has been on the team for about 7. 7 months is more than enough time to see at least the beginning of major overhauls. Not 7 months and 22 days later, but within those 7 months, there has been enough time to get this started earlier than now.
That's not being cynical, that's being realistic. I'm not saying SE is being lazy. I'm saying they're either understaffed or have a bottleneck problem somewhere in the development process, or they are trying to take on too much at once.
And you're on the dev team and know more, right? Didn't think so.Quote:
Shipp, you have no flipping clue the exact time of planning, developing, and implementing development for any game.
So let's get this straight. You make a thread saying you don't think 1.19 will release on time. You make statements about 1.18 being delayed. We both state the exact same thing in this regard. I make a statement about how they are not moving "fast in comparison", I make a statement about how there is something wrong with the dev cycle, and I make a statement about how it's perfectly acceptable to compare them to other MMO devs.
What are you disagreeing with me about?
"Core raid system in place" does not amount to implementing two full raids which have delayed the actual battle changes from being implemented. The core raid system would be the entrance to the raid, the ability to make a group size that the raid allows, and things of that nature. Core != full implementation.Quote:
Game development 101:
Implementing systems = fundamental for progress -- If you get your systems implemented you have the ground work laid out to expand it even faster and further as the initial implementation is always the hurdle. Battle system overhauls and implementing the raid system and grand companies = fundamentals to expand the game.
Remember, Fundamental means the core of something, so having a core raid system in place is indeed fundamental.
Tell me, are you a programmer? Does your boss allow you nearly a month of pushbacks? Didn't think so.
I love the SE defenders. It's fine for them to mindlessly bash SE, however when people bring up valid points that substantial work could have been released before 7 months, they get their white-knight suit.
I know the definition of realistic, thanks. Is it realistic to compare the new dev team to other MMOs? Yes, because as was stated previously, this is capitalism. SE decided to ship the game, and now they're hurting because of it. Is that unfair for the new people? Of course, but this is a game that is still on shelves, people picking this up and not staying up to date on this game don't care about the woes of SE. They care that Rift/WoW/anything is far superior at this time, and that is where they're going to go.
This is what he does. Same as Eorzeapedia. He'll irrationally argue til he is blue in the face and constantly resorts to manipulation tactics and quoting others out of context to fit his argument. It's fine though, really. Gives me someone to play with on this god awfully boring Sunday.
Lol he's not Manipulating me=). I just find the whole thing funny that he pretends to know stuff when he doesn't see the simple true facts.. " I bet you he's going to say, Enlighten me what is this true fact" lolzThe fact is EVERYONE is Content hungry.. We all can agree on that... =)
You were saying that it shouldn't take this long to get them started on fixing the game. I disagreed.
But frankly it had more to do with your statement limiting their development to few features currently being implemented. Of course if they were to only develop basic AA and shake up enmity it wouldn't take this long.
Either way, for developing many features at once 3 months is a looong time to spend for balancing few of them. Which makes me suspect their QA team is insufficient for the task at hand.
I quoted his first sentence because that's all that needed responding to. The point is, NOBODY on this topic knows the SE dev time. I have not bashed SE at all, in fact I've even stated it could be that they're understaffed.
What in the hell are you going on about "realism"? You quoted me, when I stated something was "realistic" and then made a comment about how "realism" is opinionated. I have no idea what you are even talking about other than that.
Do I know SE's inner workings? No. Do I know how to program? Yes. That, "You blab on and on about stuff you don't know" comment applies to literally every single person in this topic, including you. However I do know how to program, and I know it doesn't take near as long to make minor tweaks to a battle system. That is all these are, minor tweaks. Removing the stamina gauge and implementing auto-attack is not a complete overhaul. Battle systems aren't that complex in the first place, mainly just various formulas for every attack, formulas to adjust attack speed based on a weapon's modifier, and formulas to incorporate stat modifiers for everything. This is not rocket science. THAT is what I'm saying could have been done before 7 months.
To say SE hasn't wasted any time is ridiculous. Those quests they implemented that most people said were pointless? Great priorities. SE needs to move more devs to the team and get off the third MMO if they're truly serious about saving this sinking ship. The longer the updates take, the less chance this game has of ever making a come-back.
Thumbs up. I'm sticking around, I'm checking on the game, I'm knocking out some leves from time to time, and I'll even fully admit SE has *some* legitimate excuses. They just don't have blanket ones to entirely excuse everything, and the patch pace needs, needs, needs to pick up, especially post 1.18.
This is not a "new team". Some department heads were moved around, yes, but most of the people working on it are entirely familiar with the code. Most of the people who are working there are indeed the people guilty of launching FFXIV as it was.
Do I hope the new heads make a difference and steer things into the right direction? Absolutely. Is it fair to absolve the XIV team of all guilt? Not by a long shot.
Oh, really? What's your name on Eorzeapedia then?
What manipulation tactics have I thrown around? Or do you just like to use buzzwords to sound as though you're speaking the truth?
I didn't quote anyone out of context. Quoting one line from somebody's post and responding to that one line is not quoting out of context. Like most people who use that excuse, you don't know what quoting out of context means.
This would be quoting out of context:
From Jennestia. THAT is quoting out of context. It completely loses its meaning. Quoting a statement in its entirety and responding is not out of context.Quote:
I knew the place.
I don't pretend to know things I don't. I see a lot of pretending from people who have not acknowledged whether they are programmers (I take this as a big no) that they know the inner workings of the dev team more than anyone else, simply because they're defending them.Quote:
Lol he's not Manipulating me=). I just find the whole thing funny that he pretends to know stuff when he doesn't see the simple true facts.. " I bet you he's going to say, Enlighten me what is this true fact" lolzThe fact is EVERYONE is Content hungry.. We all can agree on that... =)
Also, you can quit putting words in my mouth. Or you can just troll, either way.
Gotcha. I know they're implementing more than just the battle changes, but those are specifically what I was referring to when making the comment, "It could have been done by now." With everything together, no, you're right. But that kind of goes against what Yoshi said in that quote. I just think that they are understaffed and bit off more than they could chew at once, or like you said, their QA is too small.Quote:
But frankly it was more to do with your statement limiting their development to few features currently being implemented. Of course if they were to only develop basic AA and shake up enmity it wouldn't take this long.