Originally Posted by
Kabooa
It should be Sam >= Black Mage > Machinist > Melee > Casters > Ranged. Simply because those three in particular bring nothing else, Melee Uptime can go in the toilet for range reasons (though the Devs avoid being unfair in this regard), casters are in some regard rooted to the floor, and the Marksman of the game are the most unfettered jobs I've ever seen.
"Why not just bring those 3 and one more". If it were me, your "Cannons" would have an additional trait on them - Basically magnifying buffs given to them. So in this regard, a Black Mage -would- sit on the same bench as Summoner and Red Mage. However, a Raid team would ideally want the three roles covered ( Melee, Ranged, Caster) and then bring the cannon of their choice. There'd be little advantage to bringing multiple cannons, as at a baseline, no buff state, they'd be the same as the others.