"You're still ignoring the fact that every numerical entry into the FF universe has been vastly different from its predecessors. They've all had some carry over (races,chocobos, themes, etc) but, combat, progression, etc has all been completely different.
And you havent addressed the fact FFXI 2.0 would actually negatively impact the success of FFXIV (given the peak subscriptions of each). "
Apparently you have not played many of the FF series, most of them are quite alike with little changes, most of them for the better or to give you a new "feel" to the game. FFXI took a turn based system and made it flow, it was still nearly like the others in the menu operation even through battle. I completely agree with some of the above posters, FFXIV has chosen to be a WoW follower and not follow FFXI.
And yes FFXI was difficult, sometimes overly, but that's what was great about it. It gave you something to strive for, and had tons of content to keep you busy even if you could not obtain or do the "harder" content.
3rd- to say that it would actually negatively impact subscriptions? Most people keep all accounts active or move from one to another, so they really don't lose anyone, and on top of that FFXI is not far from death, meaning they will lose those people forever if they don't.
