Originally Posted by
Thayos
That said, having these lockouts certainly lengthens the lifespan of these events... I totally get that. But at what cost? Is it better to wall people out, causing people to get frustrated and leave? Or is it better to incentivize more people to participate, which may take some of the exclusiveness from endgame, which may cause some super hardcore raiders to leave?
Personally, I think a no-loot story mode would be fine. People could still get clears for content, but they wouldn't have the rare, epic loot that hardcore raiders have. There would still be that pinnacle tier for those super hardcore players to stand on.