
Originally Posted by
Zyeriis
That's called nitpicking :/
Just because no one uses it, doesn't mean it's not potent as it is. The main problem is player preference, which isn't so easy to change. Also, what other enfeebling weaponskills? I again refer back to my first post where I mentioned the utter lack of enfeebling weaponskills on other weapon types (that WAR can use) such as Polearms, Clubs, Swords, Staves, and Great Swords. You can't boost what's not there.
The primary weapons that get enfeebling weapon skills are the Great Katana (#1 enfeebling weapon), Katana, and Scythe (WAR can use scythe). The very few weapons that WAR cannot use are generally the top enfeebling weapons. So why then do you equate WAR to being an enfeebling weapon skiller when it's far clearer that title belongs to SAM? I will say this one last time, they need to give enfeebling weapons to other weapon types before giving new ones OR boosting current enfeebling weaponskills on the Great Axe. I fail to see how this does not also benefit WAR, being as it would be able to use the aforementioned addition of enfeebling weapon skills to other weapon types because it can use said weapons.
For now, SAM is the true weaponskill enfeebling job and I truly wouldn't have it any other way, especially not if it goes to WAR primarily. You cannot boost what's not there (other weapons).