Results 1 to 10 of 206

Hybrid View

  1. #1
    Player Gnoir's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    25
    Character
    Gnoir
    World
    Shiva
    Main Class
    SAM Lv 90
    Quote Originally Posted by Kensagaku View Post
    ES - Someone already has it. If you're looking for debuff accuracy, get some ninjutsu gear + merits.

    Composure - Someone already has it. Besides which, we'd buff what, Utsusemi? It usually goes down from damage rather than fading. Migawari? Takes one hit and poof. Only thing I can see it being used for is Myoshu, which we could just say get a further extension on rather than making a new JA for it. Maybe Tonko/Monomi, I guess.

    WAR JA you described - Blood Rage - Someone already has it. What good would M.crits do our Nin nukes? >.>

    The point is that we're trying to individualize each job and give them their niches instead of combining them. Sure, there's gonna be some overlap at points, but just going so far as to copy or nearly copy a JA isn't going to make NIN an individual job in any way. =\
    It's cool you can arbitrarily tear apart someones volunteered opinion. /ja's and /jt's tend to go back and forth, many are the same with a different name or slightly different characteristics. Nin has already cemented it's place and it was never inteded, by se, to be used like the player base uses it. Btw I was responding to the op not you. Your opinion is as welcome here as mine but, I won't bother telling you how worthless your opinion is. I will let you do that
    (0)
    "Say what you feel, because the people who matter don't mind and the people who mind don't matter" (Dr. Seuss 1904-1991)

  2. #2
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by Gnoir View Post
    Btw I was responding to the op not you. Your opinion is as welcome here as mine but, I won't bother telling you how worthless your opinion is. I will let you do that
    umad?

    Don't post if you can't take other people responding to you. But he's right, all that stuff already exists.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  3. #3
    Player Gnoir's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    25
    Character
    Gnoir
    World
    Shiva
    Main Class
    SAM Lv 90
    Quote Originally Posted by wish12oz View Post
    umad?

    Don't post if you can't take other people responding to you. But he's right, all that stuff already exists.
    Not the point, the thread ask's for "realistic job adjustments you want", NOT unique job adjustments that have never been done before.
    (0)
    "Say what you feel, because the people who matter don't mind and the people who mind don't matter" (Dr. Seuss 1904-1991)

  4. #4
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Gnoir View Post
    Not the point, the thread ask's for "realistic job adjustments you want", NOT unique job adjustments that have never been done before.
    I think its how you worded it. You told him basically "His opinion is worthless", while at the same time getting upset they were commenting on your Opinion. You were being hypocritical.

    Truthfully, I prefer Abilities that Think outside the box!

    Perfect Parry in OP was totally my idea in a THF thread :P! but I think I can conjure up some NIN abilities. Note my Japanese sucks so forgive me for any grammatical errors.

    Job Traits:
    Lv.25 Ansatsusha - Raises the Ninja's Attack, and grants a TP bonus to WS when Utsusemi is active.
    Lv.50 Ansatsusha II - Enhances Ansatsusha Effect further
    Lv.75 Ansatsusha III - Enhances Ans Further
    Lv.99 Ansatsusha IV - Enhances Ans Further.

    *Base Trait Increases NIN Attack by 5, Adds 10TP Bonus. increases by 5 and 10 each level. for a maximum of +20 attack, +40TP bonus at level 99.
    **Ansatsusha is "Assassin" In Japanese, Which is why it requires Shadow Images. Confuse the enemy.

    Lv. 25 Jissen - Increases Accuracy and Parry rate when you are the Target of the Enemy
    Lv. 50 Jissen II - Further Increases effect
    Lv. 75 Jissen III - Further Increases Effect
    Lv. 99 Jissen IV - Further Increases Effect

    *Base trait raises accuracy by 5, and Parry Rate by 5%. Increases by 5Acc and 5% parry each level for a maximum of +20 Acc and +20% Parry rate.
    **Jissen is Japanese for "Combat"

    Lv.10 Teikouryoku - Increases Resistance to Poison, Paralyze, Slow, and Blind
    Lv. 30 Teik II - Further Enhances Teik
    Lv. 50 Teik III - Further Enhances Teik
    Lv. 70 Teik IV - Further Enhances Teik
    lv. 90 Teik V - Further Enhances Teik
    *Using Ninja training, Ninjas are less likely to be harmed. Increases Resistance by 5%. Increases additional 5 per level for a maximum of 25% Resistance (1 in 4 Resist! Rate)
    *Teikouryuko is Japanese for "Resistance"


    Job Ability:

    lv. 75 kawasu - Allows you to Parry the next Attack Directed at you.
    Recast: 1 minute
    Duration: 30 Seconds (or Til wears off)
    *Works similar to Perfect Counter.
    **"Kawasu" means "Parry"


    Lv. 95 kyouritsu mukaeutsu - Consumes remaining shadow Images to increases Weaponskill Power.
    Recast: 5 minutes
    Duration: Next TP Move.
    *Grants a 0.2fTP Bonus for each Shadow Image Consumed.
    **Kyouritsu Mukaeutsu means "Joint Assault"
    (4)
    Last edited by Karbuncle; 04-12-2011 at 01:18 AM.

  5. #5
    Player Shin-Tsuchinoko's Avatar
    Join Date
    Mar 2011
    Posts
    8
    Quote Originally Posted by Karbuncle View Post
    Job Traits:

    Lv.10 Teikouryoku - Increases Resistance to Poison, Paralyze, Slow, and Blind
    Lv. 30 Teik II - Further Enhances Teik
    Lv. 50 Teik III - Further Enhances Teik
    Lv. 70 Teik IV - Further Enhances Teik
    lv. 90 Teik V - Further Enhances Teik
    *Using Ninja training, Ninjas are less likely to be harmed. Increases Resistance by 5%. Increases additional 5 per level for a maximum of 25% Resistance (1 in 4 Resist! Rate)
    *Teikouryuko is Japanese for "Resistance"
    I like this one, but an increased resistance to silence over poison would be better suited.
    (0)

  6. #6
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Shin-Tsuchinoko View Post
    I like this one, but an increased resistance to silence over poison would be better suited.
    Noted~ and fixed.

    Surprised no one mentioned the Joint assault one, I'd think a 1.0FTP Increase to your next WS would be liked >.>!
    (0)

  7. #7
    Player Bulrogg's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle: Windurst Militia
    Posts
    419
    My guess would be no. But I do know we are about tired of all you trolls dumping on threads/post you disagree with like it's your personal latrine. If you have no positive way to offer constructive criticism just leave already.

    There is no reason you can not dispute an idea without being childish about it simply because you do not agree with it, even if you are one.

    Stop trying to derail threads and go play WoW with the rest of the button mashing kids.

    I still like the Perfect Parry JA idea. As well I am looking forward in hopes for an update to Throwing/Shurikens whether it leads to Throwing WS or not. I am still also for the idea of an ability that allows an actual clone to fight along side you. Something like this that I found in another thread.

    Quote Originally Posted by AyinDygra View Post
    Ninja: Striking Shadow Image - For the duration, as long as the Ninja has at least 1 Utsusemi shadow image active, a "pet" ninja clone will join them in battle. If Mijin Gakure is used while this is active, each shadow will add to the damage. (only one pet ninja clone will ever be present despite having multiple shadows active, however, it will continue to exist as long as any shadows are up, mimicking every move the Ninja makes, with lower power)
    I'd like to see that as an job ability 3 minute active/5 minute timer vs 2hr. When shadows wipe clone disappears, recast re-calls a new clone.
    I agree 3/5 Timer might be frowned up; maybe a 5 active / 15 recast instead.
    (0)
    Last edited by Bulrogg; 04-11-2011 at 09:42 PM.
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  8. #8
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Bulrogg View Post
    My guess would be no. But I do know we are about tired of all you trolls dumping on threads/post you disagree with like it's your personal latrine. If you have no positive way to offer constructive criticism just leave already.

    There is no reason you can not dispute an idea without being childish about it simply because you do not agree with it, even if you are one.

    Stop trying to derail threads and go play WoW with the rest of the button mashing kids.
    I understand you're frustration, But if you come off as bad as them, You might get your post deleted or Reported for Flamming.

    Just word it more understandably, Even if you're upset.
    (0)