/That was the joooke.Tactical Evade or whatever will also never happen. Keep dreaming.
But I'm completely serious about the Auto-Sneak.
Faule -- Quetz
Langly -- Ninja land (it's a place don't look at me like that)
We do not know what SE has planned for the future, at 99, inside or outside of Abyssea. So while a lot of stuff that is uber duper is not needed then or now, it shouldn't stop us from discussing things that could potentially be a great addition or adjustment.
I guess some people feel the need to shoot down any idea that will change the game/job from the way they think it should be.
Because so much of this garbage is a "great addition or adjustment".
And yes, I will continue to shoot down ideas that are terrible.
I want to see a complete line of :Ni spells... As others have mentioned the idea of AoE spells also seems cool to me. I could see the :San levels of our spells maybe taking such an idea on. Also, I'm on the Utsu: San bandwagon as well but I feel it should function as a defense against AoE's. I see it as possibly still allowing the damage to hit us but as long as Utsu: San is up no other shadows would be erased. This would solve the pesky problem we occasionaly run into of getting dropped in 1 or 2 hits after an AoE is cast. I'd like to see these spells be questable if they arent added to merits.
I also love the idea of shurikens (or throwing WS's, I don't really care) making up for the enfeeb's we dont have. Throwing things that add silence, bind, magic def. down etc. I think would really add a new aspect to nin game play.
As far as JA's go I would love to see Innin and Yonin on seperate timers, however, I don't see this as being extremely crucial. Really JA and Job Trait wise I feel Nin is pretty solid.
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