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  1. #131
    Player Karbuncle's Avatar
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    Quote Originally Posted by darkvision View Post
    NIN + THF Evasion stuff
    I don't think +20 Eva will break NIN! But if you add those traits, with NIN infront of the mob, You'd have 1more EVA than THF... and Evasion is kinda THF's thing :X Its a Catastrophe :O!

    It sounds like a solid Job Trait though, It'd be selfish for me to think that NIN wouldn't be good with it.

    But you should also give it to THF At a lower rate. I.E

    Lv.40 Fade I
    Lv.60 Fade 2
    Lv.80 Fade 3

    for THF, just to keep them on the top of EVA :P
    (1)

  2. #132
    Player Gnoir's Avatar
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    Mar 2011
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    Windurst
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    25
    Character
    Gnoir
    World
    Shiva
    Main Class
    SAM Lv 90
    Quote Originally Posted by wish12oz View Post
    umad?

    Don't post if you can't take other people responding to you. But he's right, all that stuff already exists.
    Not the point, the thread ask's for "realistic job adjustments you want", NOT unique job adjustments that have never been done before.
    (0)
    "Say what you feel, because the people who matter don't mind and the people who mind don't matter" (Dr. Seuss 1904-1991)

  3. #133
    Player Karbuncle's Avatar
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    Quote Originally Posted by Gnoir View Post
    Not the point, the thread ask's for "realistic job adjustments you want", NOT unique job adjustments that have never been done before.
    I think its how you worded it. You told him basically "His opinion is worthless", while at the same time getting upset they were commenting on your Opinion. You were being hypocritical.

    Truthfully, I prefer Abilities that Think outside the box!

    Perfect Parry in OP was totally my idea in a THF thread :P! but I think I can conjure up some NIN abilities. Note my Japanese sucks so forgive me for any grammatical errors.

    Job Traits:
    Lv.25 Ansatsusha - Raises the Ninja's Attack, and grants a TP bonus to WS when Utsusemi is active.
    Lv.50 Ansatsusha II - Enhances Ansatsusha Effect further
    Lv.75 Ansatsusha III - Enhances Ans Further
    Lv.99 Ansatsusha IV - Enhances Ans Further.

    *Base Trait Increases NIN Attack by 5, Adds 10TP Bonus. increases by 5 and 10 each level. for a maximum of +20 attack, +40TP bonus at level 99.
    **Ansatsusha is "Assassin" In Japanese, Which is why it requires Shadow Images. Confuse the enemy.

    Lv. 25 Jissen - Increases Accuracy and Parry rate when you are the Target of the Enemy
    Lv. 50 Jissen II - Further Increases effect
    Lv. 75 Jissen III - Further Increases Effect
    Lv. 99 Jissen IV - Further Increases Effect

    *Base trait raises accuracy by 5, and Parry Rate by 5%. Increases by 5Acc and 5% parry each level for a maximum of +20 Acc and +20% Parry rate.
    **Jissen is Japanese for "Combat"

    Lv.10 Teikouryoku - Increases Resistance to Poison, Paralyze, Slow, and Blind
    Lv. 30 Teik II - Further Enhances Teik
    Lv. 50 Teik III - Further Enhances Teik
    Lv. 70 Teik IV - Further Enhances Teik
    lv. 90 Teik V - Further Enhances Teik
    *Using Ninja training, Ninjas are less likely to be harmed. Increases Resistance by 5%. Increases additional 5 per level for a maximum of 25% Resistance (1 in 4 Resist! Rate)
    *Teikouryuko is Japanese for "Resistance"


    Job Ability:

    lv. 75 kawasu - Allows you to Parry the next Attack Directed at you.
    Recast: 1 minute
    Duration: 30 Seconds (or Til wears off)
    *Works similar to Perfect Counter.
    **"Kawasu" means "Parry"


    Lv. 95 kyouritsu mukaeutsu - Consumes remaining shadow Images to increases Weaponskill Power.
    Recast: 5 minutes
    Duration: Next TP Move.
    *Grants a 0.2fTP Bonus for each Shadow Image Consumed.
    **Kyouritsu Mukaeutsu means "Joint Assault"
    (4)
    Last edited by Karbuncle; 04-12-2011 at 01:18 AM.

  4. #134
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
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    My guess would be no. But I do know we are about tired of all you trolls dumping on threads/post you disagree with like it's your personal latrine. If you have no positive way to offer constructive criticism just leave already.

    There is no reason you can not dispute an idea without being childish about it simply because you do not agree with it, even if you are one.

    Stop trying to derail threads and go play WoW with the rest of the button mashing kids.

    I still like the Perfect Parry JA idea. As well I am looking forward in hopes for an update to Throwing/Shurikens whether it leads to Throwing WS or not. I am still also for the idea of an ability that allows an actual clone to fight along side you. Something like this that I found in another thread.

    Quote Originally Posted by AyinDygra View Post
    Ninja: Striking Shadow Image - For the duration, as long as the Ninja has at least 1 Utsusemi shadow image active, a "pet" ninja clone will join them in battle. If Mijin Gakure is used while this is active, each shadow will add to the damage. (only one pet ninja clone will ever be present despite having multiple shadows active, however, it will continue to exist as long as any shadows are up, mimicking every move the Ninja makes, with lower power)
    I'd like to see that as an job ability 3 minute active/5 minute timer vs 2hr. When shadows wipe clone disappears, recast re-calls a new clone.
    I agree 3/5 Timer might be frowned up; maybe a 5 active / 15 recast instead.
    (0)
    Last edited by Bulrogg; 04-11-2011 at 09:42 PM.
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  5. #135
    Player Karbuncle's Avatar
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    Quote Originally Posted by Bulrogg View Post
    My guess would be no. But I do know we are about tired of all you trolls dumping on threads/post you disagree with like it's your personal latrine. If you have no positive way to offer constructive criticism just leave already.

    There is no reason you can not dispute an idea without being childish about it simply because you do not agree with it, even if you are one.

    Stop trying to derail threads and go play WoW with the rest of the button mashing kids.
    I understand you're frustration, But if you come off as bad as them, You might get your post deleted or Reported for Flamming.

    Just word it more understandably, Even if you're upset.
    (0)

  6. #136
    Player Kensagaku's Avatar
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    Mar 2011
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    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Forgive me, I wasn't attempting to tear you down. If I wanted to say "STFU, that sucks!" I would. I really have no problem shooting down a stupid idea. Your idea wasn't stupid, but I felt that mimicking other jobs isn't the way to go with a realistic job adjustment. While jobs do share some traits, for the most part each has unique niches that they aim to fill with their setups.

    Things like Krabknuckle's (:P) ideas are the sort of thing I'd look for; unique, while still enhancing those critical traits that make NIN its individual job. Keep it up.

    To contribute, though honestly this one is sort of meh:

    Job Ability
    Kageimono (Poorly Translated: Shadow Casting)
    Recast: 10 min.
    Duration: 1 min or until an elemental ninjutsu is used.

    Effect: Consumes all shadow images to repeat an elemental ninjutsu cast, once per shadow. If you lack sufficient tools, consume all shadows and cast equal to the number of tools available. Each cast is susceptible to resists.
    Note: Does not stack with Futae.

    Basically this is sort of a boost to Futae, which consumes two tools to add a 50% boost to your elemental nuke. This one instead consumes all of your shadows to recast the same spell, so essentially you can get anywhere from one extra cast (doubled damage if both are unresisted) to five extra casts with AF3+2 feet (6x the damage, assuming all of them go unresisted).

    Hopefully this addresses the NIN nuke idea while maintaining a unique niche.
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  7. #137
    Player wish12oz's Avatar
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    Some of us think ninja is fine, and adding a bunch of useless stuff would just make it worse, or is not worth the effort SE would have to put in. That is our "job adjustment wants," we want the job adjusted to stay the same as it is now. I've only seen 2 ideas in this whole thread that would not be completely useless, and I fell the need to state my opinion about it, same as you feel the need to say yours, that's the way the thread goes. If you don't like it, don't post here.

    I'll even contribute my ideas for what would be useful!
    Here's some useful stuff that could be added:
    Crit damage bonus job trait.
    Innin working from the front, because for any half decent ninja, you can't not tank.
    10% more dual wield from job traits.

    Here's some useless stuff:
    All the fancy job abilities and anything to do with throwing listed in this and other threads.

    EDIT: That job ability where you exchange damage taken with the mob would be funny, but is grossly overpowered, I have to admit that.
    (1)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  8. #138
    Player Karbuncle's Avatar
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    Quote Originally Posted by wish12oz View Post
    Some of us think ninja is fine, and adding a bunch of useless stuff would just make it worse, or is not worth the effort SE would have to put in. That is our "job adjustment wants," we want the job adjusted to stay the same as it is now. I've only seen 2 ideas in this whole thread that would not be completely useless, and I fell the need to state my opinion about it, same as you feel the need to say yours, that's the way the thread goes. If you don't like it, don't post here.

    I'll even contribute my ideas for what would be useful!
    Here's some useful stuff that could be added:
    Crit damage bonus job trait.
    Innin working from the front, because for any half decent ninja, you can't not tank.
    10% more dual wield from job traits.

    Here's some useless stuff:
    All the fancy job abilities and anything to do with throwing listed in this and other threads.

    EDIT: That job ability where you exchange damage taken with the mob would be funny, but is grossly overpowered, I have to admit that.
    ZOMG WHY YOU GIVE YER OPINION YOUR ELITEST BRO OMGZ

    Also yes. Do you like my Ideas?!

    I edited one of them ;;!
    (0)
    Last edited by Karbuncle; 04-12-2011 at 01:19 AM.

  9. #139
    Player Karbuncle's Avatar
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    Also, I Miss our Community Reps, Feels like its been so long since I've seen one in any thread :3

    i wonder if They're allowed to have small-talk with us, Or is it more 'Business' than 'play'? wonder how much time they spend here as opposed to other things.
    (0)

  10. #140
    Player Gnoir's Avatar
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    Mar 2011
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    Windurst
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    25
    Character
    Gnoir
    World
    Shiva
    Main Class
    SAM Lv 90
    Quote Originally Posted by Kensagaku View Post
    Forgive me, I wasn't attempting to tear you down. If I wanted to say "STFU, that sucks!" I would. I really have no problem shooting down a stupid idea. Your idea wasn't stupid, but I felt that mimicking other jobs isn't the way to go with a realistic job adjustment. While jobs do share some traits, for the most part each has unique niches that they aim to fill with their setups.

    Things like Krabknuckle's (:P) ideas are the sort of thing I'd look for; unique, while still enhancing those critical traits that make NIN its individual job. Keep it up.
    Forgive me. I wouldn't have known about this, save that I left my phone open to it. I wil make no excuses. In the surest sense of the word my reaction and words were wrong. You can tell I don't leave many posts, in here or any forum. I read alot but, never post. To be frank I have honestly no idea what a troll is other than the historical sense of the word. I am honestly guessing on the quote thing, well see if I get this right. I would like to say I apologize to Kensagku. I am normally a very quiet person. The only other person I have ever had dealings with on any forum is wish12oz. The information you provided me with has helped my understanding of game mechanics more than you know. I am very sorry if my hostile response has left everyone with a bad taste in regards to me.
    (2)
    "Say what you feel, because the people who matter don't mind and the people who mind don't matter" (Dr. Seuss 1904-1991)

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