Quote Originally Posted by Alhanelem View Post
I do as well. But I'd rather it see it implemented more in line with other content, with the timer display that most battlefields and other content have. It's more practical that way, and easier to see than a buff timer.

Frankly, I don't think it gets any more seamless than just using the existing, readily available countdown clock, which wouldn't require them to change any other mechanics or recoding the script that may be integrated with other aspects of Abyssea. (And the same goes for Assault as well.)
I thought that's what the discussion had shifted to, after the suggestion that if Assault gets instance timers, Abyssea could too. (I mean, don't make the two conditional, Assault timers would be nice, Abyssea timers would be nice, both would be great, but either is preferable to neither.)

Now that I think about it though... does old Dynamis do that too, or just divergence?

Maybe we can streamline this a bit: If an event or zone has a countdown to when you will be removed from it, that countdown timer should be visible like the ones in Sortie, Omen, and Dynamis - Divergence.