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  1. #3131
    Player Tescia's Avatar
    Join Date
    Apr 2025
    Posts
    2
    Character
    Tesciia
    World
    Bahamut
    Main Class
    THF Lv 95
    Quote Originally Posted by Alhanelem View Post
    I don't think there's ever been any changes here. It's always just been the occasional monster here and there outside of the skeleton ship. There isn't anything to bring back.
    I can remember a time with 4 mobs on deck.... they culled monsters over a decade ago, and I'm pretty sure they did it again because even when there's skeletons it's very sparse compared to like 8 on deck of those, but its not just the boats, ls' use to do main city to Jeuno runs at lv 1 as a sport... now you can go half the zone if one person is lving and not hit a mob... its insane
    (0)

  2. #3132
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,158
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Hi SE,
    I would like to see a command "/trustws [on|off]" ...that would simply Enable or Disable our trusts ability to do Weaponskills. They frequently interrupt solo skillchains or skillchains between players and it's quite frustrating. (There are some quirks too, like how Corsair is giving Flurry when (often, we just want Haste). Also, let's forget that Trust Magic provides ZERO beastmaster/pet-centric buffs).
    (3)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  3. #3133
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,692
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Gwydion View Post
    Hi SE,
    I would like to see a command "/trustws [on|off]" ...that would simply Enable or Disable our trusts ability to do Weaponskills. They frequently interrupt solo skillchains or skillchains between players and it's quite frustrating. (There are some quirks too, like how Corsair is giving Flurry when (often, we just want Haste). Also, let's forget that Trust Magic provides ZERO beastmaster/pet-centric buffs).
    Although its probably a fantasy, I share in this frustration. Matsui will set me up and then shantotto will do her laser beams or w/e and make my WS not chain unless I predict it and time it later.

    Though the perhaps greater issue with trust for me is their lack of master level scaling.Trust accuracy vs locus mobs is pretty low, and that has been limiting my solo kill speed, particularly not being on a job that can use Savage Blade....


    Also, let's forget that Trust Magic provides ZERO beastmaster/pet-centric buffs)
    I don't really think the pet buffs that are available (mainly on COR) are really that effective unless you are not also engaging yourself- As long as you are fighting, it's almost certainly better to just be getting attack from Qultada instead of pet attack or pet haste or whatever. it would really take a specialized party (like... a COR and 5 pet jobs in a party) for any of these buffs to be worthwhile. I've done more than my share of content on SMN, and even if there's a real live COR in my party, my chances of getting beast roll or puppet roll or companion's roll are basically zero, because nobody can use it besides myself. So even though I'm probably not engaging while in such group content, I'm still never going to see these buffs...

    Of course, you know what could fix that problem? If COR had an ability like Pianissimo...
    (0)
    Last edited by Alhanelem; 05-01-2025 at 07:29 PM.

  4. #3134
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    418
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    Of course, you know what could fix that problem? If COR had an ability like Pianissimo...
    Speaking as someone who's done COR buffs in parties and events... the pet jobs still wouldn't be getting their rolls unless I managed to hit an 11 on chaos roll or something. Phantom Roll is painfully slow, it's just not practical to give out personalized rolls in events which involve a lot of running around to get to where the monsters are. Fights against a single boss monster like Odyssey Gaol maybe.

    Pianissimo would also create a problem where if the Corsair didn't also receive the effect of the roll, they couldn't use Double-Up on it afterward; it would probably take a lot of work under the hood to make a fix for that.

    You'd need something much more extensive for this to be effective. You'd need something like... mark a party member so only they share the effects of the next roll; make rolls under this ability occupy an exclusive third slot for the Corsair and not overwrite normal rolls, but have them expire when Double-Up Chance does; if you have Quick Draw charges, Phantom Roll consumes one to instantly restore its recast timer.

    That Quick Draw charge part on its own would pretty much be enough honestly, but it would just get used for the normal party attack buffs and probably still leave the pet jobs out in the cold without the rest. The melee jobs in the party are going to demand their rolls first, and the Corsair is going to want to have those to be effective; the additional roll slot removes that "now I'm going to have to stop and redo my rolls too" speed bump. Shorter roll duration for the Corsair keeps them from having to fold the roll off or have it replace one of the ones they want to keep, and keeps this from being a way to just have three rolls up all the time. (It might still be used that way for something like Tactician's Roll, but that basically means stopping every 30 seconds to renew the roll rather than just doing normal things to build TP, probably not an optimal strategy.)
    (0)

  5. #3135
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Gwydion View Post
    Hi SE,
    I would like to see a command "/trustws [on|off]" ...that would simply Enable or Disable our trusts ability to do Weaponskills. They frequently interrupt solo skillchains or skillchains between players and it's quite frustrating. (There are some quirks too, like how Corsair is giving Flurry when (often, we just want Haste). Also, let's forget that Trust Magic provides ZERO beastmaster/pet-centric buffs).
    I agree, trusts ruining solo skillchains is a nuisance, and so is the locked-in behavior of RDM trusts who will only flurry a COR summoner, never haste II (even when the COR is meleeing).
    (1)

  6. #3136
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Please add a survival guide to the upstairs area in Mhaura, say at the spot between the Porter Moogle and the Nomad Moogles. This would typically open up more good options to get a new Ambuscade key item, and reduce competition for a few or just one key item spots accessible by homepoint or proto-waypoint.
    (3)

  7. #3137
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,692
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Pianissimo would also create a problem where if the Corsair didn't also receive the effect of the roll, they couldn't use Double-Up on it afterward;
    That would honestly be an acceptable limitation.
    (0)

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