Page 302 of 314 FirstFirst ... 202 252 292 300 301 302 303 304 312 ... LastLast
Results 3,011 to 3,020 of 3137
  1. #3011
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    Please make A.M.A.N. troves less frustrating by giving an instant capacity or exemplar point reward whenever a chest is opened that is not a mimic.

    Characters that have their current jobs mastered should receive exemplar points instead of capacity points. 5k exemplar points per chest would be reasonable.

    Please add an exemplar point reward of 10k each to all monthly one-time objectives, including Peculiar Foes, Content / A.M.A.N. troves and deeds-earning objectives.
    (0)

  2. #3012
    Player
    Join Date
    May 2024
    Posts
    117
    High Tier Battlefields.

    These are things people do over and over again:

    Change the top option when talking to an NPC from "let time pass by idly" to "exchange merit points", it's just forcing people to press another key for no reason at all.

    Add a favorites option at the top, so people can instantly get to the key item they are doing over and over again and have it right at the top of the list.
    (3)

  3. #3013
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    419
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by radar View Post
    High Tier Battlefields.

    These are things people do over and over again:

    Change the top option when talking to an NPC from "let time pass by idly" to "exchange merit points", it's just forcing people to press another key for no reason at all.

    Add a favorites option at the top, so people can instantly get to the key item they are doing over and over again and have it right at the top of the list.
    This is good, but you know what would be better? Putting those NPCs out of a job by allowing players to set an option to have 10/15/30 merit points consumed on entry into a battlefield in place of the key item, when possible.
    (2)

  4. #3014
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,159
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Please allow us to re-do our Synergy training at the Synergy Engineer. We are only allowed 10 training levels out of 20 total possible categories...and they cannot be changed once we choose them! Some of us have had poor choices for OVER A DECADE. Please address this!

    Also, make more items from Mog Pells deliverable on the same account, like Nomad Shield and Town Moogle Shield. (Currently, Nomad Cap/Moogle Cap is deliverable on the same account, but the shield is not!)
    (2)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  5. #3015
    Player
    Join Date
    Jun 2019
    Posts
    229
    Feel like there should be a Nomad Moogle at the entrance of many battles; like Salvage or BCNM. Not a huge deal, but I keep forgetting to change my damn sub until I arrive at the doors........
    (Feels bad....)
    (3)
    https://ffxiclopedia.fandom.com/wiki/Tyrannotaur

  6. #3016
    Player
    Join Date
    May 2024
    Posts
    117
    Lower the recast on warp ring to 5 mins, there is really no valid reason I can think of to it being 10 mins.
    (3)

  7. #3017
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,159
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    I noticed that Race Change hasn't been mentioned recently. Is that feature still being worked on? Thanks.
    (1)
    私の言葉に悪意があるとは考えないでください。
    Please do not consider my words to be malicious.

  8. #3018
    Player Dihlyte's Avatar
    Join Date
    Jul 2022
    Posts
    151
    Character
    Emmih
    World
    Ragnarok
    Main Class
    BRD Lv 99
    Please revert the changes (November 11th update) to the gamepad setting:

    "Target nearby NPC"

    The new change to focus enemies is even worse.

    The major benefit of this feature was to target objects while avoiding targeting players.

    Now instead of targeting objects instead of players, I'm targeting enemies malms away instead of the object right in front of me, which defeats the purpose of this feature to begin with.

    The best option is to just have us targeting objects first, even if this means we have to deal with targeting trusts.

    The trade off to target objects, then enemies is better when avoiding crowded areas, than targeting enemies in crowded areas, because the latter is much less frequent.

    So, in short, please revert the changes back to how they were prior to the update. thank you.



    Edit: To put this into context.

    The change prior to November 11th:
    Issues targeting mobs when trusts are around. (Only an issue during Domain Invasion type content.)
    (Great in all other situations.)

    Situation after November 11th Update:
    Issues in all content and situations. (Except Domain invasion type content.)
    (Feature only works good in towns with no enemies.)
    (0)
    Last edited by Dihlyte; 11-12-2024 at 03:17 AM.

  9. 11-12-2024 03:55 PM

  10. #3019
    Player Ashbel's Avatar
    Join Date
    Nov 2012
    Posts
    8
    Character
    Ashbel
    World
    Fenrir
    Main Class
    SAM Lv 99

    Stacking NPC

    I want a NPC that will let me stack all items to 99 by reverse stacking like arrows. all sprits and assets are already in the game they just need to be implemented. we already have it for ancient currency why not everything else?

    any currency to be turned in to coffer that stack to 99 and can only be filled with 99/stack of the items to save space and to sell more efficient

    Beitetsu into coffer
    alex in to cat's eye
    plutons into coffer's
    Riftborn boulder into coffers

    but I know it won't happen because. {see here: selling space}
    ect.
    (0)
    (3)

  11. #3020
    Player
    Join Date
    May 2024
    Posts
    117
    We were told the FFXI developers who were moved to XIV were going to "bring their learnings back to XI" when is that going to happen? how long are the XI developers going to continue to be working on the XIV raid at our expense?
    (4)

Page 302 of 314 FirstFirst ... 202 252 292 300 301 302 303 304 312 ... LastLast