Quote Originally Posted by Alhanelem View Post
I'm not "knocking you down." I'm sorry you feel that way, that isn't the intention. I'm literally just telling you why it is the way it is. And if you read below, you'll find I support the basic premise of your suggestion, just not the implementation:
So, first: I understand that what I typed regarding my suggestion being knocked down (not me personally btw) was not entirely obvious, but it was dry sarcasm. I absolutely was expecting you to comment on one of my suggestions at some point since it seems that is just what you do (in the most general sense). Beyond that, I figured I'd at least defend my position of having something more visible for the timer as opposed to more leg exercises (/heal) after all that running my character has been doing.

Second: As a suggestion, if you really did like the core idea of what I said but not the implementation, you could have just said "I don't think a buff will work that well but maybe a timer like other battlefields have used (or insert other suggestion)." Despite doing fights like Sortie or Ambuscade somewhat often and paying attention to the timers, it just completely slipped my mind to consider that for Abyssea and other similar timed situations. That or it was because of how I view Abyssea that I leaned more towards the "Signet style" buff.