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  1. #141
    Player Sapphires's Avatar
    Join Date
    Jul 2012
    Posts
    130
    Character
    Sapphire
    World
    Valefor
    Main Class
    DNC Lv 99
    I came back from a multi-month break from the game and thankfully I had several hundred voidstones saved up.
    When you put in the time to do the content, the drop rates are good for hmp/dross/cinder. There is constantly people doing VW during the campaign right now (even a bit of 'congestion')

    Over the course of a week 3 players have been able to pool their drops from voidwatch to have half the heavy metal and cinder to make a new empyrean.
    The biggest problem I have is voiddust is nonexistent, and there is no reasonably time efficient mechanism (by doing 119 content or capacity points farming, or a gil-sink) to create 6 voidstones.

    The purveryor rates for converting AN/CP are pointless (who is going to use copper 2 vouchers for the AN/CP to get just 1 dust).

    Can you please have the Curio Vendor Moogle sell voiddust for 6-9k gil each?, that way people that love doing voidwatch have a means to do the content and not be time gated so heavily?
    I want to stay subscribed and farm for more empyreans, i'm ok with a gil cost that allows me to repeatedly to do the content (for the economy balance) so I could do it repeatedly like dynamis/salvage can be done these days.
    (1)
    Last edited by Sapphires; 01-23-2016 at 01:36 AM.
    Death Penalty / Terpsichore / Murgleis / Nagi / Kikoku / Armageddon / Twashtar

  2. #142
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by Sapphires View Post
    I came back from a multi-month break from the game and thankfully I had several hundred voidstones saved up.
    When you put in the time to do the content, the drop rates are good for hmp/dross/cinder. There is constantly people doing VW during the campaign right now (even a bit of 'congestion')

    Over the course of a week 3 players have been able to pool their drops from voidwatch to have half the heavy metal and cinder to make a new empyrean.
    The biggest problem I have is voiddust is nonexistent, and there is no reasonably time efficient mechanism (by doing 119 content or capacity points farming, or a gil-sink) to create 6 voidstones.

    The purveryor rates for converting AN/CP are pointless (who is going to use copper 2 vouchers for the AN/CP to get just 1 dust).

    Can you please have the Curio Vendor Moogle sell voiddust for 6-9k gil each?, that way people that love doing voidwatch have a means to do the content and not be time gated so heavily?
    I want to stay subscribed and farm for more empyreans, i'm ok with a gil cost that allows me to repeatedly to do the content (for the economy balance) so I could do it repeatedly like dynamis/salvage can be done these days.
    That doesn't actually speak well for the drop rates if you had 3 people pull all their saved up voidstones and are only half way done with those 2 steps of the empyrean weapon. Also something to keep in mind is this is during an event that makes it easier.

    Anyway what I find particularly upsetting about HMP and riftcinder/dross is there is no guarantee. At the end of salvage II I always get a linen pouch, proc'd mobs in dyna always drop currency, ADL always drops a marrow, and PW always drops a scoria. If there was harder content that always dropped one HMP pouch or one riftcinder/dross I would do that instead, but right now the only options are buy them off the AH or cross your fingers and hope you get lucky.

    Even with ergon weapons you always make positive progress on your HP-Bayld. WKR always drops an HP-Bayld, and even when you don't get one from normal reives you get Bayld which can be used to purchase HP-Bayld.

    Even if the change was something as small as Zilart T3s always dropping a single HMP it would make the grind more bearable. There is something reassuring about being able to quantify the minimum number of times you have to kill a NM.
    (1)

  3. #143
    Player Sapphires's Avatar
    Join Date
    Jul 2012
    Posts
    130
    Character
    Sapphire
    World
    Valefor
    Main Class
    DNC Lv 99
    Editing this post since it got too long, and corrected my numbers since I was wrong in 1 spot which threw time calculation off which is kind of a big deal and makes empyreans faster to finish than mythics.

    200 voidstones were used by each character.
    25-30 minutes to warp to site +pop+kill x6 + warp to town + vendor non RME materials from pyxis to npc + restock stones+ rubi cells.
    Targeted VW NM's:
    T3 Sky / Morta / Bismarck

    in roughly of 34 hours of voidwatch , 3 characters partied together accumulated the combined hmp/dross/cinder:
    655 heavy metal
    39 riftdross
    34 cinder

    Based on my data and the drop rate data % of the monsters in question on another site, i'd project you'd have to use ~1300 total voidstones of higher tier voidwatch (T3 Sky / Morta / Bismarck) self farmed to build an empyrean weapon by 1 player.

    That's 1 player grabbing x6 stones, running off and doing a 'voidwatch set' 217 times (a mix of Uptala/Qilin/Aello/Morta/Bismarck/IgAlima/BotulusRex )
    217 sets / 2 sets an hour = 108.5 hours of nonstop solo player spamming voidwatch under absolute perfect vw campaign conditions. So just spend 3-4hrs a day for a month.
    That number seems really low, and id be pessimistic and probably double it and say 200hrs if you have to mess with procs if you dont do vw during campaign, slower killspeed, etc solo.
    Compare that to say 200 hours of salvage spam and does it feel fair?

    SE could make the drops even better for the pure soloist that is still too much voidwatch for 1 person to make a weapon, but that would most certainly accelerate the building rate of empyreans for people teaming up which is what probably gives SE some pause about doing it.
    (2)
    Last edited by Sapphires; 01-24-2016 at 01:41 PM.
    Death Penalty / Terpsichore / Murgleis / Nagi / Kikoku / Armageddon / Twashtar

  4. #144
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    I don't understand the point you are trying to make, but there are some flaws. When I do salvage I kill everything that can drop alex. Each run takes about an hour, sometimes I go under some times I go over. Not counting runs when 2 linen pouches drop I average about 120 alex a run. So really that 136 million gil would be more like 216 million.

    Another problem I have with the comparison is the money you can make from the events shouldn't be the measuring stick of whether or the drop rates need to be improved. The prices of HMP and riftcinder are so high because the demand out weights the supply, because the supply is low. The comparison that should be worked out is hours to hours. I'm just going to go with your worked out number of 650 hours to farm for an Empy weapon. When you compare that to the 250 hours it would take to get 30k alex it's seems unreasonable to make an empyrean weapon over a mythic event though mythics tend to be superior.
    (2)

  5. #145
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by detlef View Post
    I don't think people are focusing enough on voidstone availability. Seriously, a maximum of two voidstones per day does not cut it when you burn through 6 in less than 30 minutes.

    Considering the adjustments to Salvage, Assaults, Einherjar, Meebles, and probably other things I can't think of, it's amazing that SE has been so stubborn with Voidwatch
    Yeah unless your character is a few years old and started the vw quest back when it came out your supply runs out rather fast and voiddust is basically non-existant

    Also to the above time calculations it's rather bad to use events for it. Take away the event and go back to getting lights and those kill times will easily double or triple. Even worse once you run out of stones
    (0)
    Last edited by dasva; 01-26-2016 at 03:48 AM.

  6. #146
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,077
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    With Medal of Altana, you can earn 4500 Allied Notes per campaign battle evaluation. It's stupidly easy to amass a large number of notes.
    (1)

  7. #147
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    That doesn't make it worthwhile. VW is only really profitable when voidstones are free. Adding void dust farming as another step is a significant hurdle.
    (1)

  8. #148
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,077
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by detlef View Post
    That doesn't make it worthwhile. VW is only really profitable when voidstones are free. Adding void dust farming as another step is a significant hurdle.
    I won't disagree. However, coming from someone who enjoys campaign battles, it would be worth it for me.
    (1)

  9. #149
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    How about being able to trade in the Crystal Petrifacts for other items. >_> At least you wouldn't feel like you're losing inventory space, and see how I don't think anyone is doing Provenance, could also be a good thought
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  10. #150
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by Zeargi View Post
    How about being able to trade in the Crystal Petrifacts for other items. >_> At least you wouldn't feel like you're losing inventory space, and see how I don't think anyone is doing Provenance, could also be a good thought
    Could add HMP pouches and riftcinder/dross to Provenance fights. That might get people doing them again. They would even work when the event isn't up since there is no lights for those.
    (1)

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