I hope we get another update on how SE will balance this issue. Also, would be nice to know when that VW campaign is coming back. The market is still dried up of upgrade materials and no one is going to waste time on less than rewarding content.![]()
I hope we get another update on how SE will balance this issue. Also, would be nice to know when that VW campaign is coming back. The market is still dried up of upgrade materials and no one is going to waste time on less than rewarding content.![]()
April update is coming up very soon. Any new updates? Also, any word on the VW campaign?
Due to PlayOnline Login Technical Difficulties, I am unable to determine if the changes to VWs are worthwhile. However, I would like to comment on the idea of earning materials with the use of Hallmarks from Ambuscade. From what I am reading from other forums, people would be more interested in spending their Hallmarks on the new armor and JSE caps when available. I noticed that there are limits to how many materials you are allow to purchase from the NPC per month. It's a pretty decent and strategic idea. A small avenue to get items needed. What I would like to have seen is more done to VWs where 119+ content can be available and better drop rate in quantity and quality. Similar to how Unity NMs work.
But I will give this process a shot and see what happens from here.![]()
The only farmable items that are worth it are ones that you can't easily get anywhere else, if you have another way to access them that is still the best way.
Dynamis is the best way to get coins, salvage is the best way to get alex etc.
Well, after giving VWs a try after update and during campaign, the quality of drops for HMPs, Riftcinders, and Riftdross is as horrendous as it was before. I want to use Aello for example. I fought this daily for exactly 50 times since the start of the campaign on Monday to Wednesday, average two HMP pouches. On Thursday, I did 65 Aello kills, and only seen 2 HMP pouches. As of Friday, April 16th 2016, I killed Aello 80 times tonight and only got 3 HMP pouches. Saturday, I will be to kill 100 Aellos to see what the results will be.
Now keep in mind, I have farm HMPs by myself on Monday and today (Friday). Everyday after, I did it with 3~6 other people who's results were either 1~2 HMP pouches out of 50 kills, except for Thursday, we killed it 65 times and everyone had one or two.
Development, can you see that the quality items and its drop rate is unsatisfactory? Trying to collecting quality items from Ambuscade is as stressful as farming the items from VWs. This shouldn't be a stressful task at all, but it is and clearly there are other forums aside from this are complaining about it. Please understand that there are 22 unique jobs to play and we have a handful of career players who would like to see at least some of their favorite jobs have access to this weapons without the stress and anxiety of trying to make one.
Please advise as to what can be done about the "Quality of Life" behind weapon creations.
Last edited by BurnNotice; 04-18-2016 at 03:22 AM.
It's nice that Ambuscade provides access to things like HMP but it's pretty damning how competitive it is compared to doing Voidwatch during the auto-capped lights campaign.
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