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  1. #1
    Player
    Join Date
    Jan 2014
    Posts
    81
    Quote Originally Posted by BurnNotice View Post
    Yes sir. I use Cobalt Cells along with the Rub cells. Pass few days, I did between 15~20 fights before seeing one. Sometime yesterday, I did about 24 fights and haven't seen one. Oddly enough I did get that last HMP pouch with no procs.
    I had bad luck yesterday and only got one after around 40 fights, with almost no lights. I understand that it bothers some people not seeing any drop for several fights, I guess it doesn't bother me that much but it is perfectly understandable that some don't like the system as it is.
    (0)

  2. #2
    Player Shinun's Avatar
    Join Date
    Aug 2015
    Posts
    6
    Character
    Shinun
    World
    Fenrir
    Main Class
    BST Lv 99
    Aeonic Weapons would be a good way to get the HMP Market going if HMP is part of its requirement
    (0)

  3. #3
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    Quote Originally Posted by Shinun View Post
    Aeonic Weapons would be a good way to get the HMP Market going if HMP is part of its requirement
    It would but it will go back to what myself and others were saying about the drop rates. Granted, for the moment, most empys suck butt, but since the dev announced that they will make some adjustments to them, I hope this includes making the materials readily available.

    Also, its more likely they will ask for people to gather dynamis currencies, Alexandrites, ZB items from Abyssea, and maybe Eschalixiers to upgrade it. I am willing to bet its easy to upgrade but probably more time consuming than any of the RMEEs
    (0)

  4. #4
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    The best way to get more heavy metal plates on the market is to add an Adoulin Voidwatch. Make every monster drop pouches, and HP bayld and have cool ilevel gear and nice accessories drop at a low rate along with some bayld... Make it a bit easier than original voidwatch was when it came out so that groups of 6-12 can do it easier, and BAM. More plates.

    Giving the relic upgrade materials out with points effectively killed most incentive to do old voidwatch in groups for the time being.
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  5. #5
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Just what I needed, another relic-category weapon to further invalidate the ones I've already attained.
    (0)

  6. #6
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by Alhanelem View Post
    Just what I needed, another relic-category weapon to further invalidate the ones I've already attained.
    There might be some hope for some of those. maybe... kind of... possibly...

    Quote Originally Posted by Grekumah View Post
    Glad to see everyone so enthusiastic about Aeonic weapons! I'd like to share some more exciting news.

    To coincide with the implementation of Aeonic weapons, we will also be doing something for Relic, Mythic, Empyrean and Ergon weapons. We’ve kept you all waiting for a bit, but we will once again be making these weapons that hold a special place in your heart have an active role in battles. We’ll be announcing more details via topics and the forum soon.
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  7. #7
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    Most of the players concern is that this that they are introducing another end-game weapon, Aeonic Weapons, and they can't even fix the issue with Relics and Mythics weapon skills, and Empys item availability and weapon skills. Imo, its a bad look.
    (0)

  8. #8
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by BurnNotice View Post
    Most of the players concern is that this that they are introducing another end-game weapon, Aeonic Weapons, and they can't even fix the issue with Relics and Mythics weapon skills, and Empys item availability and weapon skills. Imo, its a bad look.
    I can see the major concern with the Emp. As the UNGODLY amounts of HMPs, and all others things following it can be a huge deterrent, but the other two might be a touch easier to update. Still, we can't say for certain if they won't finally get the stick out of their *** and do something for those that want the other Empyreans outside of the OChain and Harp. I'm trying to stay hopeful, at least a little.
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  9. #9
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    Quote Originally Posted by Zeargi View Post
    I can see the major concern with the Emp. As the UNGODLY amounts of HMPs, and all others things following it can be a huge deterrent, but the other two might be a touch easier to update. Still, we can't say for certain if they won't finally get the stick out of their *** and do something for those that want the other Empyreans outside of the OChain and Harp. I'm trying to stay hopeful, at least a little.
    I hear you. I wish they can just grasp this issue by the horns and finally make something happen.
    (0)

  10. #10
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    349
    The dev. team has looked into increasing the number of methods to obtain these upgrade items, however, the stats on the completed weapons are very strong and they decided to put this on hold for the moment. With that said, we are aware that these items can be difficult to obtain so we’re looking into possibly offering them via login campaigns.

    Edit Note: Mistakenly included VNMs (Voidwalker Notorious Monsters) as a means of obtaining these upgrade materials.
    (2)
    Colby "Grekumah" Casaccia - Community Team

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