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  1. #121
    Player Jile's Avatar
    Join Date
    Mar 2011
    Posts
    390
    Quote Originally Posted by Grekumah View Post
    Voidwatch drops are placed into individual loot pools, and drops increase greatly with more participants.
    The days of dozens of shouts and large groups constantly popping voidwatch are over. Like prehistoric over. Leaving the antiquated logic that requires large groups to get decent drops on this content is cruel and unnecessary to xi's dwindling loyal remaining playerbase that is hoping to get the last of their game goals completed.

    Clearly, the majority of your playerbase feel this needs revisited. Additionally, these should be available for sale from npc's for cruor/accolades/sparks/allied notes/conquest points/imperial standing, etc.
    (6)

  2. #122
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by Mithlas View Post
    What KI affects VW drops?
    The Rhapsody in Mauve...

    It allows for rapid use of /fume, but even that sucks, because if you aren't on a job that can pull hate, then the KI is useless.
    (0)
    Last edited by Zeargi; 01-08-2016 at 02:28 PM.
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  3. #123
    Player Mithlas's Avatar
    Join Date
    Oct 2015
    Posts
    154
    Character
    Gakaijin
    World
    Quetzalcoatl
    Main Class
    BLU Lv 99
    Quote Originally Posted by Zeargi View Post
    The Rhapsody in Mauve...

    It allows for rapid use of /fume, but even that sucks, because if you aren't on a job that can pull hate, then the KI is useless.
    Ah, I thought he was referring to a KI that had a direct effect on drop rate of the items.
    Even with that and the campaigns that max lights, the drop rate for the mentioned items are horrendous.
    (0)

  4. #124
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zeargi View Post
    The Rhapsody in Mauve...

    It allows for rapid use of /fume, but even that sucks, because if you aren't on a job that can pull hate, then the KI is useless.
    Yeah basically useless for any job that uses pets or wants to let trusts tank
    (1)

  5. #125
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,207
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zeargi View Post
    The Rhapsody in Mauve...

    It allows for rapid use of /fume, but even that sucks, because if you aren't on a job that can pull hate, then the KI is useless.
    None of the NMs that drop HMPs can be soloed at i119?
    (0)

  6. #126
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by Alhanelem View Post
    None of the NMs that drop HMPs can be soloed at i119?
    Depends, If you're at a spot like I am and can't purchase the Doom or Death Screens, then lots of the ones that do can out right kill you if you're alone, Pil comes to mind. Or if your ilvl job is SMN, then no... You're not going to 'solo' them and get anything worthwhile. My statement still stands correct, The KI is useless. BLMs can Manawall or Enmity Douse, and have the most procs for it, so they're free to pull hate after figuring out which procs they've already done and switch them, letting a trust take back over tanking. That's not the case for every job. I could most likely Clear the fight in a few minutes give or take. I'm not going to raise the lights unless I'm lucky enough to have the staff, or Avatar Procs show up. And if my pet has hate, I can't /fume. I could dismiss, /fume, and resummon, but with things that have have AoE Silence, Stun, Break, etc... It's not the best setup. But then that also going into things like BST, where 'leaving' a pet isn't cost effective and with the long timers for Call Beast and Bestial Loyalty, not a good call.
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  7. #127
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,207
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I was under the impression that the lights only impacted the drop slots for gear and the HMPs were seperate from that. But then again, I haven't even beaten every NM yet, so I really have no idea. -.-
    (0)

  8. 01-09-2016 02:21 PM

  9. #128
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Oh no lights effect everything. It was very noticeable when I forgot the campaign had ended and went from getting 4 drops every time to 1
    (1)

  10. #129
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    Even with campaign active, there is still a problem. The campaign is for a limited time.
    (0)

  11. #130
    Player Vae's Avatar
    Join Date
    Jan 2016
    Posts
    244
    Character
    Vaelira
    World
    Asura
    Main Class
    THF Lv 99
    Square doesn't understand simple math.

    If one voidstone (1player) equals 1 heavy metal. Then 18 players (18 voidstones) equal 18 heavy metals. It doesn't improve anything. You can't suddenly get 2 heavy metals by using 18 people. YOUR drop rate is always constant.
    (1)

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