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  1. #10
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by FrankReynolds View Post
    AT certain times, having those weapons increased your chance of success by a great deal. You'll notice that no one really shouts for them now because they no longer make a significant impact when compared to what average joe's are sporting. Now people just ask if you have a 119 weapon. Simply being the right level is good enough.
    This isn't true at all, OAT GS was powerful enough to beat all the content pre-SoA, so does TP bonus GKT. And yet it was still RME only.

    No one really /shout for RME now because RE is already dead. Tsuru > relic and empy, and 90% of players own Tsuru. If you /shout mythic only you won't get anyone for a good while so you may as well don't /shout for them.

    Also my point wasn't what is /shout for, but whether none mythic owners can compete with mythic owner when one spot open if both send /tell together.

    If I /shout "Koga only" for event, it won't worth the effort now because it's going to take longer, only minority of the playerbase owns koga.

    If 80% of the player owns koga, every /shout I do I can get 4 koga tell but only 1 tsuru /tell, then the tsuru SAM would be in a inferior position when trying to get that spot.

    Your argument about "it takes longer to /shout for a Mythic" would no longer be valid if 80% of player owns koga and you get 10 Koga /tell in 10 sec every shout.

    Quote Originally Posted by FrankReynolds View Post
    I could reverse that and say that your imaginary friend who is gonna quit if the most tedious quest line in the game is made slightly less tedious is really not gonna quit. It's not hard content. It's not even all that interesting at this point. It just takes a looooong time. If just doing something that takes a long time is what you want, then do it twice. I don't think anyone has them all yet. Go be that guy.
    FYI I do have friends who quit after mythic done, and whether mythic is hard/tedious or not is irrelevant in this discussion. Most ppl tend to use "Mythic isn't hard, just tedious" as an argument to support easier mythic requirement, but that does not have any logic to back it up. By logic if Mythic is bad because it's long and tedious, the solution is to make it equally long but more fun to build, instead of shorten the process.

    Just because you enjoy collecting weapons, doesn't mean there's a need to turn every weapon in this game into delve weapons.

    Not everyone in this game has the same opinion as you about the weapons, nor have the same taste. There are players like instant gratification weapons like delve weapons, there are players like to build semi time consuming weapons like relic, there are players like to build very time consuming weapons like mythic/ergon, there are players like to build extremely time consuming weapons like afterglow.

    The point is to have options to satisfy every type of player.

    If you like instant gratification, go collect delve weapons. Since there's already an option for instant gratification fans, there's no need to turn EVERY weapon bar afterglow into instant gratification weapons.

    Your argument about "If you like mythic building just build 2" isn't legit. If owning multiple weapons is what I want, I can just get delve weapons or relics. I have multiple none RME 119 weapons already, I don't need anymore weapons that I can finish in a short time.

    Further more, each job can only use 1 mythic, your argument about "just go build 2" won't work anyways. If you want to use that as an argument, at least ask SE to release new line of legendary for every job.

    You can't tell ppl just "go get afterglow if you want to spend time" either, since afterglow isn't the same tier of time investment as mythic. It costs at least 7+ times more than RME, and there needs to be a middle ground for ppl that wants to spend time, but not THAT much time.
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    Last edited by Afania; 08-27-2014 at 09:32 PM.