Do you know why? The start of this conversation was based on the idea that DRG is broken. If your solution to playing DRG is to play other jobs until you obtain the best possible weapon in the game for the job you actually want to play, then not only is the job broken but it's in a state so pathetic it might as well not even be in the game. If you have to play MNK, the cookie cutter of the world, just so you can gear up your DRG so that one day you'll have a Mythic or one day hopefully SE will make the job playable then you're looking at a terribly broken job off that basis alone. I know this because I've been in the same situation for years now with my RDM where I'm rejected and told to level other jobs, and for years I have, only recently have I finally come to the conclusion I can either become an exceptional RDM and while I'm rejected still get respect and acceptance from some or continue to give in to the social norms which have caused me to lose all hope in my job. I'm one of the people who leveled other jobs, who took your first option(albeit not in the exact same situation as it was RDM not DRG) and while I got my gear for my job it was depressing to have no ability to actually play my job and rather be forced to play others to attain my goals.
To sum it up, I ignored option 1 because option 1 is a terrible choice to make, no one should have to play other jobs constantly in order to gear up their favorite or main job, especially when that job won't ever be used as a result.
Actually no, I know others would, I did too and I'm one of the few who actually stayed devoted to playing RDM all these years when the job completely died out and no one wanted it for anything. To say that people would never think to play other jobs is stupid, but just because people would do it doesn't mean it's the right thing to do or that it should need to be done.Further more you're acting as if every player on the server insist to play DRG and would never consider other DD jobs.
The fact they're the minority doesn't mean the change still shouldn't happen. Yes there are few people that would go with option 3, but I assure you that were it not for the fact they actually want to play this game rather than beg everyone to take them to events you'd have a lot more of the people who are picking that first option doing the same. The thing is people don't want to log into this game to go afk or beg every shout they see to take a DRG, they want to do something, that means either they become an exceptional DRG or they play another job, since no one will take a DRG in the first place the chances are that in order to even become an exceptional DRG they'd have to play another job, then they get shafted onto that forever anyways and DRG becomes an obsolete goal. Tell me though, how many people do you know who pick option 2? How many people want so badly to play DRG that they'd go out of their way to make a Mythic just to play the job? I personally know of only 4 Mythic DRGs on my server and 1 of them I know likes the job but hardly uses his Mythic all the same and it's not his favorite job either. That number however, has to be far greater than the number of people who pick 3 otherwise your point is meaningless because apparently the Mythic path isn't too appealing to anyone wanting to play their job.After years of playing FFXI, I've met 3 types of DRG player:
1. Loves DRG, can't afford a Mythic, they ended up playing other job like MNK to get shit done.
2. Loves DRG and built a Mythic for it.
3. Loves DRG, can't afford a Mythic, continue to use other weapons and full time this job.
99% of the players I know are either No.1 or No.2, I can name less than 5 DRG belong No.3.
Basically, the one who can't afford a Mythic and refuse to play other jobs are the minority.
There's a difference between what that was and what this would be in many ways as well. As I said, Empyreans and Relics were aplenty by compared to the number of Mythics in the world, also Legion content if I remember right had so much evasion a Ragnarok was nearly required on that fact alone, especially when you add in Resolution and the fact that people only PD zerged the event which meant kill speed was the primary goal. You're also forgetting part of the other reason why this was done was to weed out the bad players, there were tons of people with Ukon or Vere but not nearly as many people knew how to play their jobs and could actually get things done right, so requiring a Ragnarok was sort of an idiot-checker to make sure that the WAR you were getting was a somewhat well geared person, not someone who went to Abyssea for a few days and thought they were god. A Mythic DRG is far from something that would become required when we're clearing the content right now without it, so only people who want to maximize their chances of winning would be so stupid as to shout for Mythic DRGs or only accept them, which by the way in doing so would also lose efficiency since the time taken to shout for hours could've been used to try and learn the content in the first place. As for Relic RNGs, that's actually not as popular on Phoenix as elsewhere I suppose. I won't say people don't do it but I know quite a few non-Relic RNGS that go to things like AAs all the time and I also know some groups goto AAs without any RNG at all, a friend of mine was doing MR with PUPs on Difficult for instance. While that mentality does exist(and I grant you that) you're still looking at a large difference in the amount of work put in on something like this, and now that you bring up RNG it's also easy to point out that RNG isn't like RNG, it dies up close, unless they made it harder to kill like a RNG is even if a DRG was more deadly it'd likely never be a true job of dependence on most of this content.As for the /shout thing, almost every /shout still /shout for relic RNG. So yes, if the gap is there then the /shout will /shout for it. Even if that become LS only thing, you'd just see elite group able to clear the hardest content in superb efficiency while /shout pt struggle. You either get into the superb group if you want to take the efficiency advantage or struggle with /shout.
If that happens, it affects 90% of the endgame players in this game.
To say it in a better way, whether none mythic DRG is gimp or not doesn't affect me or you, unless you insist to full time DRG without mythic for some reason. But it will affect me and you if you want to make an endgame pt that can clear content efficiently. Me and you would need to spend more time looking for a mythic DRG to do the content.
Back when Rag was OP in legion and legion was the hardest endgame event, finding 5 DD with Rag gave me the biggest headache. Since most other DD jobs such as empy WAR MNK didn't parse as high.
I'd rather just spend 1hr to make the pt and do the hardest event with any DD job and they all perform in highest efficiency, instead of spending 3 days to make a pt and make a Mythic DRG only DD pt for the hardest content.
I'm not discounting the effect it'd have on me, not at all. I'm also not looking at it only via the perspective of a mage, my RDM is built to melee as well and my opportunities are few. By making DRGs without Mythics actually playable it'd be throwing more people in there who'll take my DD spot in a heartbeat and leave me with even less of a chance. But really that's as far as I think this would ever go. You and I have different predictions on what would happen in the event they did this, you think that Mythic DRG would become the only DD and everything else would be ignored. I think that the daunting task of making a Mythic to do content would throw people completely off of it and simply make those with Mythics already some amazing DDs while everyone else might over time try to make them, but it'd be probably 3~6 months before it could even possibly become a norm, and by then SE would have had time to figure out a decent way to nerf the Mythic's power down to size.If they don't buff DRG at all and leave it as it is, it only affects 1% of player who insist to play DRG and wouldn't get a Mythic.
If they make DRG too OP, it affects most of the endgame player playing any job because of the gap between elite OP DD mythic DRG and other DD.
Yes, it'd affect mage players like you because you either have to spend 5hr to make a DD pt full of elite Mythic DRG, or play with a pt with other DD and suffer from worse efficiency.
In general I agree, but while we're on the topic of happiness. Go ask those DRGs who play MNK and such to get their gear and progress in the game if they're truly happy with having to cop out like that just to gear their real job. If you ask them that and they actually say yes they're happy that way, then I'll say again you have a point but if the majority of them say that they're unhappy but just have to deal with it, then perhaps your happiness scale isn't quite the same as you think it is. I'll once again use anecdotal evidence of that though by saying right now that I made that choice, and I was never happy about having to make it in my entire time playing this game.Of course the best solution is to buff none Mythic polearm, but if this isn't an option, majority's happiness> minority's happiness.
The reason I took apart and replied to every bit of the post is because replying to a single part of your last post seemed to bother you, and I've no want to reply to it as a whole in a single reply, cutting it up in this sort of way is the easiest method to reply to something along these lines. With that said I'd rather not continue this much further, our arguments primarily are based on predictions of outcomes from an update that will likely never happen in general. I am in and have been in the same situation basically every DRG is in with the exception they have a Mythic that makes them acceptable, I relate on that basis and want the job fixed so that they're not forced to make such a thing. You on the other hand look at it only from the viewpoint of how it could affect the game's balance and community and believe it would take us down another dark path we're only finally getting out of. In the end I believe that's where we both stand.


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