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  1. #331
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    Quote Originally Posted by Demon6324236 View Post
    Yes, because why would I make a Plasm farm party by shouting for 18 people and make 10k Plasm a hour when I could go round up 150 people for a Yumcax to get me 25k Plasm in 10 hours!?
    Is that the full truth or are you overexaggerating? You know very well even I saw Yumcax shout drop 4% HP in less than 3 minutes the other morning. No matter who overexaggerates examples doesn't matter to me but presenting facts to the DEVs who implemented and know the math, requirements and difficulty know very well how they made their conditions.

    Quote Originally Posted by Demon6324236 View Post
    You know why you enjoy the game? Your not on the damn thing, you never get on, as many people have said, you go do 10 Yumcax, get a neck 10 times in a row, and come back here and tell us its how it should be, maybe then your word will carry more weight. Till then, you haven't done the content, you did 1 Hurkan that I know of, 1, and the one we joined was a very fast, very easy Hurkan with a lot of people, it was the second fastest Hurkan I have ever joined out of 7, the longest being 6 hours long, your experience is minor, and pathetic, so to me, your word on this topic means nothing.
    I'm disappointed in you DJ. Regardless if I'm on or not. I think playing since day 1 gives me enough common sense to see the same mechanics of every event to know how WR works. I don't have to play 20 hours a day to have common sense over the same system being implemented in WR.

    The difference between you and me? You play this event over and over and each failure gives you rage and more disappointment than me playing once in awhile and not caring about failure..

    And your rage and anger is really showing.
    (0)

  2. #332
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    It really doesn't take a rocket scientist to know that a boss fight is a boss fight. You need proper gear, strategy, people who know what they are doing and the correct conditions to succeed in winning. All I ever see is Yumcax took 27 hours, Hurkaan takes 10 hours yet not once have I ever seen it last that long by watching shouts and reading the % of HP left. Nor have I joined a group and see that to know if those stories are true yet not once have I pointed out and said "You are wrong, that is not true" because I know not every server is the same. And most of the time I do join successful events in the past was in the morning from 5am-9am est where It's JP peak time.

    And it should be common sense that not every moment of the day or night is peak hour therefore lack of people will always make events harder to play. Harder to find.

    That's why I keep saying I see events like Wildskeeper Reives as I see Six Flags.

    And yes I do talk to LS friends that tell me different than the average "OMG it takes forever to do WR."

    And in EVERY FINAL FANTASY GAME I EVER PLAYED, if I could not win, I went back and leveled harder, bought better gear and tried again.

    Rather than give up and complain.

    I could have been harsh with my words but I was being modest.

    Be a man, suck it up, stop complaining because you didn't get what you wanted because it sounds pathetic. But I chose to be nice.
    (0)
    Last edited by Daemon; 08-14-2013 at 03:10 PM.

  3. #333
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    Quote Originally Posted by Daemon View Post
    Is that the full truth or are you overexaggerating?
    Yeah, I took 10 hours 1 day to do a Yumcax, do all of them take that long? No, but I have never seen a WK Reive that died faster than 3 hours besides...

    You know very well even I saw Yumcax shout drop 4% HP in less than 3 minutes the other morning.
    Yeah, that one, I actually joined that one when I was dead tired. Under the idea I said a minute ago, you have to cap your Bayld to get Plasm, I would have gotten none, you know why? The battle went so fast that even though I was healing a party of people, I got 7k Bayld, out of the 25k cap, so I would have had to get 18k more Bayld before I would have gotten a single bit of Plasm under the stipulation I added.

    I'm disappointed in you DJ. Regardless if I'm on or not. I think playing since day 1 gives me enough common sense to see the same mechanics of every event to know how WR works. I don't have to play 20 hours a day to have common sense over the same system being implemented in WR.
    Being on and participating in an event has every bit to do with giving feedback on it. Just because I did normal Nyzul does not mean I could give feedback on NNI if I had not done it, why, simple, because I had not done it. You have done your fair share of WoE, which I think of as the predecessor to this event, but just because you have experience with one, does not mean you do with the other. As I said, do more WKs, see how shit the rewards are, then come back here & tell us how great it is, how it should be this way, till you experience it, don't try to justify it.

    The difference between you and me? You play this event over and over and each failure gives you rage and more disappointment than me playing once in awhile and not caring about failure..
    Yes, I feel my determination being punished with each attempt, and people like you without much time will be without the items no matter if I get it now, or a year from now, because if its a 1 in 100 chance, Ill get 100 chances in that time while you get 10, another of the holes in your previous argument about the content dying.

    And your rage and anger is really showing.
    So be it then, as I said, the very thinking that seems to be present here offends me, and yes, the offense angers me.
    (2)

  4. #334
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    Quote Originally Posted by Demon6324236 View Post
    Yeah, I took 10 hours 1 day to do a Yumcax, do all of them take that long? No, but I have never seen a WK Reive that died faster than 3 hours besides...

    Yeah, that one, I actually joined that one when I was dead tired. Under the idea I said a minute ago, you have to cap your Bayld to get Plasm, I would have gotten none, you know why? The battle went so fast that even though I was healing a party of people, I got 7k Bayld, out of the 25k cap, so I would have had to get 18k more Bayld before I would have gotten a single bit of Plasm under the stipulation I added.

    Being on and participating in an event has every bit to do with giving feedback on it. Just because I did normal Nyzul does not mean I could give feedback on NNI if I had not done it, why, simple, because I had not done it. You have done your fair share of WoE, which I think of as the predecessor to this event, but just because you have experience with one, does not mean you do with the other. As I said, do more WKs, see how shit the rewards are, then come back here & tell us how great it is, how it should be this way, till you experience it, don't try to justify it.

    Yes, I feel my determination being punished with each attempt, and people like you without much time will be without the items no matter if I get it now, or a year from now, because if its a 1 in 100 chance, Ill get 100 chances in that time while you get 10, another of the holes in your previous argument about the content dying.

    So be it then, as I said, the very thinking that seems to be present here offends me, and yes, the offense angers me.
    Ok now let me tell you what I've experienced. Competition sucks. Lucky people get what they wanted. But guess what? Each time we played VW? 18 people constantly changing every run. 1 item drops and out of the 18 people I still think rather than competing over lotting the item, drop rate never changed, its the competition of the 18 people that changes your luck of getting a rare.

    From farming items as a thief several hours a day? I noticed its pointless to farm a rare 6 hours straight than get a rare and come back later and try again.

    However in the case of WR, if 1 rare item drops 3 times a day. You are competing over that 1 item between 150 people. Because of these reasons I have cared less about drop rate and only keep in mind if I get one, I get one. If not, someone else did and maybe someday ill win the lottery but getting angry over it is not going to change the fact that I had bad luck.
    (0)

  5. #335
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    Starting with this because I feel its the most important thing...

    And in EVERY FINAL FANTASY GAME I EVER PLAYED, if I could not win, I went back and leveled harder, bought better gear and tried again. Rather than give up and complain.
    Show me another FF game that has 100 other characters you must depend on to win that do not follow your orders and you can not in any way control other than by telling them to do something and hoping with all you are that they listen. Once you do that, I will accept that other FFs matter in this debate, until then, every other FF game is irrelevant as none of them are a MMO, or involve this large scale of event in any way shape or form, and as such, are not relevant.

    That said.

    Quote Originally Posted by Daemon View Post
    It really doesn't take a rocket scientist to know that a boss fight is a boss fight. You need proper gear, strategy, people who know what they are doing and the correct conditions to succeed in winning. All I ever see is Yumcax took 27 hours, Hurkaan takes 10 hours yet not once have I ever seen it last that long by watching shouts and reading the % of HP left.
    How many times have you seen a WK shout without a %? How many times have you randomly just did a /sea yorcia? How many times have you went out and stood inside of the Yumcax WK and waited for people with your party while they searched that whole time? The long times people often say for Yumcax are not all time that your fighting, many people include the numerous attempts and fails to get it to die, and in doing so, it puts up a regen aura, often the cause of failures and long wait times, a regen aura that keeps him at 100%. If you see no % in a shout, this is often why, people do not feel the need to advertise its HP has not moved since people entered because you cant hurt it, who would join?

    Nor have I joined a group and see that to know if those stories are true yet not once have I pointed out and said "You are wrong, that is not true" because I know not every server is the same. And most of the time I do join successful events in the past was in the morning from 5am-9am est where It's JP peak time.
    Yes, another great thing, JP time, the one group you did mention which went very fast, was during such a period. I sleep from about 5~7AM till Noon~2 in the afternoon, I am neither awake, nor willing to put up with a WK during the times when it goes fastest because JP players are rather competent when it comes to killing things, like this.

    And yes I do talk to LS friends that tell me different than the average "OMG it takes forever to do WR."
    Tell them to let me know when they are doing Yumcax so I can come witness these amazing fast fights, I have never seen a Yumcax take less than 3 hours except the one you did mention, and I have seen the average ones I join (I often join them at about Midnight EST) last up into the hours you said are best, which makes me wonder, is it really that they just go so fast then, or that half the party was already built and waiting, wiping over and over, only to get reinforcements at that time and be finally able to actually win the fight?
    (2)

  6. #336
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    Quote Originally Posted by Daemon View Post
    Ok now let me tell you what I've experienced. Competition sucks. Lucky people get what they wanted. But guess what? Each time we played VW? 18 people constantly changing every run. 1 item drops and out of the 18 people I still think rather than competing over lotting the item, drop rate never changed, its the competition of the 18 people that changes your luck of getting a rare.

    From farming items as a thief several hours a day? I noticed its pointless to farm a rare 6 hours straight than get a rare and come back later and try again.

    However in the case of WR, if 1 rare item drops 3 times a day. You are competing over that 1 item between 150 people. Because of these reasons I have cared less about drop rate and only keep in mind if I get one, I get one. If not, someone else did and maybe someday ill win the lottery but getting angry over it is not going to change the fact that I had bad luck.
    For one, you are talking about a certain number of drops being allowed per battle rather than everyone getting 1 for sure, which is not the case, we know that because on day 1 if you participated, you got something, every single person, when there were many more people before than now, I assure you, that's not how drops work. I do not even understand why you posted any of that, or what in the hell you mean.

    Secondly, getting angry alone will do nothing, no, voicing my anger to those in control, possibly changes something, you see, the difference between doing nothing but accepting it and yelling about it on the forums is 1 has absolutely no chance of improving it for me, while the other has some slight possibility, you want to talk about playing the lottery, well, you have to play to win, and if I say nothing, I have no chance to see change now do I?
    (2)

  7. #337
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    Well feedback on item drop is the same argument as all other events. I just gave my POV of things that I don't agree like taking plasm from Delve and putting it on WR.

    Why? I use to play WoE everyday. Religiously.

    Then SE adjusted it to be easier. Guess what? WoE became so packed!!! Some flux you couldn't even get in because the max was 36 people. The ones we did get in we could not even deal enough damage to earn high exp and reach the condition of receiving max drops because they were taking down bosses too fast. Yes WoE requires you to participate a certain amount to qualify max drops.

    2 weeks, it was full then it simply died because everyone got flume belt, witful belt and enough items to max upgrade their WoE weapons...

    From that day on WoE was never the same. Point of my story??

    Quote Originally Posted by Demon6324236 View Post
    The battle went so fast that even though I was healing a party of people, I got 7k Bayld, out of the 25k cap, so I would have had to get 18k more Bayld before I would have gotten a single bit of Plasm under the stipulation I added.
    That...

    And once everyone is well geared. The same will happen to WR. Difference is the adjustments were made to be more casual friendly, low manable. Complaints many casuals complained about.

    And it's people like me and my LS who did it for challenge and fun and had no problems suffered this change.

    And the casuals that complained about WoE did not play as much as we did. And now they are not even there to play the event now after getting what they wanted.
    (0)
    Last edited by Daemon; 08-14-2013 at 03:38 PM.

  8. #338
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    The point of your story is that even had they added Plasm as a reward after you cap Bayld that you would not cap Bayld due to not having enough time? So WKs would become fast paced battles rather than 5~10 hour Marathons of fighting and dying over and over while SMNs & CORs do the majority of the DMG and a PLD or RUN holds the NM while random DDs kill off adds for the hell of it because they want Bayld but do not want to come a mage? I understand how that would be so horrible, by all means, continue.
    (1)

  9. #339
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    Quote Originally Posted by Daemon View Post
    And once everyone is well geared. The same will happen to WR.
    This is why you add long lasting reward... god, we keep repeating this same shit over and over, you say that its gonna die cause everyone gets everything worth getting, I say add a relevant reward, repeat.
    (1)

  10. #340
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    Quote Originally Posted by Demon6324236 View Post
    The point of your story is that even had they added Plasm as a reward after you cap Bayld that you would not cap Bayld due to not having enough time? So WKs would become fast paced battles rather than 5~10 hour Marathons of fighting and dying over and over while SMNs & CORs do the majority of the DMG and a PLD or RUN holds the NM while random DDs kill off adds for the hell of it because they want Bayld but do not want to come a mage? I understand how that would be so horrible, by all means, continue.
    You are still missing the point. If Yumcax and Hurkan can be done in 3 hours. Possibly will be done in less as more people become well geared.

    The point is we know it can be done in less than 5 hours. And I'm assuming there are people who still do it in 10 hours.

    The morning you did Yumcax was JP peak hour.

    These events were not meant to easy spammable like VW otherwise what the condition to play them wouldn't be so hard and require so many people. I just see it that way.
    (0)

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