Quote Originally Posted by Quetzacoatl View Post
Because we're talking balance. Not everything is happening in Abyssea. It's just Abyssea is hot stuff at this time of the game, and If you really want better curing power for your RDM, start a Surya's Staff+2 and at least grab Serpentes Hands and Feet, and a Fylgja Torque. That'll put you at 29% Curing Potency. If you multiply, for example, 410 by .29, you get 118.9. Add 410, you'll be hitting 528 Cure IV's (decimals are rounded down iirc). In Abyssea, Atma of the Rescuer adds another 10% (39% total). Instant 569 Cure IV. IMO, that's a fair amount for RDM to throw out without overclassing WHM. I would also suggest a Roundel Earring, but I would wait until Campaign Ops are readjusted so that more drop and the huge price for them deflates.
I have all of this and my curing power still leaves a lot to be desired.

WHM not only destroys RDM at single target cures, it destroys them at not generating enmity while doing so (having more utility on hate-reset NMs), anything that inflicts status ailments, AoE curing, etc. Abyssea or not, WHM is too strong (or the other healing jobs are too weak).